Commit Graph

4807 Commits

Author SHA1 Message Date
Francois Gouget 305ead6205 Declare LocalDiscard and GlobalDiscard (used by kernel/tests/alloc.c)
Remove the DISCARD_DEFINED #ifdefs.
Remove another double HeapFree (caused an assert when run on NT4),
and a HeapSize on a freed heap (the test failed on Win9x).
Fix the LocalLock/LocalUnlock tests (the memory must be allocated
with LMEM_MOVEABLE otherwise the tests don't make sense).
Remove many unnecessary casts.
Improved error reporting somewhat.
2002-12-19 01:03:48 +00:00
Francois Gouget 4b1479c990 Improve error reporting. 2002-12-18 20:52:00 +00:00
Francois Gouget 52614c62e4 All filenames containing a ":" are invalid on Win9x and 2000 but are
valid on NT4 -> remove these tests.
2002-12-18 20:51:48 +00:00
Francois Gouget 4f38047987 #ifdef-out decodeW since it is not used yet.
Fix the lpDesktop and lpTitle checks on NT platforms.
2002-12-18 20:51:33 +00:00
Francois Gouget 50c0cdef7e wsprintfW is not supported on Win9x platforms.
wsprintf{A,W}Test should be void.
Improve error reporting.
Remove unnecessary #includes.
2002-12-18 20:51:14 +00:00
Francois Gouget 23aa0f64a2 Fix signed/unsigned warnings. 2002-12-18 20:50:49 +00:00
Ove Kaaven dcb9240a92 Removed a few more inclusions of deprecated wine/obj_*.h headers. 2002-12-18 20:48:05 +00:00
Alexandre Julliard 2aed5d77ff Made crtdll a normal user of msvcrt by setting the right include
path.
2002-12-18 20:17:51 +00:00
Alexandre Julliard 3f5ff2fba2 Avoid including other headers from the msvcrt headers, duplicate some
definitions instead like Windows does.
Always define wchar_t (suggested by Dimitrie O. Paun), and use wchar_t
everywhere instead of WCHAR to avoid depending on Windows headers.
2002-12-18 20:17:20 +00:00
Raphael Junqueira 1df8f18e46 - some fixes in CreateDevice init
- vertex shader declaration parser (with output dump) and
   interpretation (generate the FVF descriptor for program input)
 - vertex shader program parser (with output dump)
 - software vertex shader program emulation
2002-12-18 05:05:41 +00:00
Alexandre Julliard a16ed909c5 Implemented RtlTimeToElapsedTimeFields. 2002-12-18 02:31:33 +00:00
Lionel Ulmer 4943ced93a Fix in another place in the code computing the memory usage. 2002-12-18 02:23:49 +00:00
Francois Gouget 45d261374c Use strlen or lstrlenA as appropriate to avoid signed/unsigned
warnings.
2002-12-18 02:22:51 +00:00
Alexandre Julliard 9e8e5ff71d Implemented the Fiber* functions (with the help of Huw Davies). 2002-12-17 21:06:25 +00:00
Alexandre Julliard 3121fdac41 Fixed warnings. 2002-12-17 21:03:33 +00:00
Dimitrie O. Paun 6d267e93f2 Added stubs for {Start,End}{Doc,Page}Printer. 2002-12-17 21:00:38 +00:00
Bill Currie c78902221f fdopen: don't rewind the file after creating the FILE* handle. Added
unit test for that.
2002-12-17 04:18:07 +00:00
Lionel Ulmer a62fc661e9 If we support 'non-native' texture format, advertise it. 2002-12-17 04:14:55 +00:00
Jason Edmeades a4224fe28d The simple bits of fog. 2002-12-17 04:14:34 +00:00
Patrik Stridvall 5caddc7863 Added stubs for WINTAB{,32}.DLL (used by many important drawing
applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman a80e051a71 Add standard dispatch implementation (CreateStdDispatch). 2002-12-17 01:47:27 +00:00
Uwe Bonnes bf25cefe7f NetUserGetInfo: implemented Level 1. 2002-12-17 01:46:40 +00:00
Raphael Junqueira e31ae92630 - some D3D8 fixes
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
  DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
  the core header)
2002-12-17 01:15:15 +00:00
Rolf Kalbermatter 65a3de5aa3 Change calls to CLSIDFromString to SHCLSIDFromStringW except in
SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr 866d79c11f - actually use PLUID
- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer 6ac84072da - fix bad TRACE
- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer 16fcd747af - revert some optimisations breaking some games
- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
  transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa 47b6b94e09 Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided. 2002-12-16 23:07:41 +00:00
Lionel Ulmer ee65d59cf6 Fix a memory leak and optimize a little bit the generic path. 2002-12-16 22:57:39 +00:00
Christian Costa c301b39005 Improve traces + small fix. 2002-12-16 22:50:30 +00:00
Lionel Ulmer 8377b9d49b - fix Twist demo
- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter 6c79930413 Add config.h/port.h to allow compilation/linking in MSVC.
Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney 75edee3d55 - Implement ordinals 167 and 171.
- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter e56d618613 Make some shell32 files compile in MSVC. 2002-12-16 22:40:34 +00:00
Rolf Kalbermatter 42d7d1fafb Do at least something for SHDragDrop functions although that isn't the
complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter f90209f041 Add debug info for IExtractIconW. 2002-12-16 22:39:42 +00:00
Lionel Ulmer dfddf92ecf Supports the ALPHAFUNC and ALPHAREF rendering states. 2002-12-16 22:39:09 +00:00
Francois Gouget 8c777a8c8c Add the capacity of playing a test tone using the 'play' option.
Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Andreas Mohr 3873fb8958 Added some Win3.1 export stubs. 2002-12-16 22:10:10 +00:00
Andreas Mohr dc85dc0a1b Implemented VarOr(). 2002-12-16 22:08:48 +00:00
Lionel Ulmer 66aa7e03c4 Add support for the TextureAddress render state. 2002-12-16 22:08:24 +00:00
Francois Gouget 8b97a3a391 In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech 59227d6b80 Fixed hangup condition at the end of some playback. 2002-12-15 02:59:13 +00:00
Alexandre Julliard 470cbf2757 Added support for defining forward functions as stdcall so that we can
get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard f1b4819ed2 Use import libraries when building tests too. Make sure the .a
libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Jukka Heinonen 9d7ff6c85b Add support for DPMI32. Make winedos16.dll unnecessary. 2002-12-15 01:18:40 +00:00
Lionel Ulmer 91c6f817b9 - rework how texturing is done in the D3D driver
- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer d4fcfa858e Fix bad logic in == NULL test. 2002-12-15 01:14:21 +00:00
Rolf Kalbermatter c3c4a41f29 Add support for Unicode IExtractIcon creation in
IShellFolder->GetUIObjectOf.
2002-12-15 01:14:04 +00:00
Rolf Kalbermatter d7d7e3bc33 Fix crash when constructing ANSI interface pointer to IExtractIcon,
found by Uwe Bonnes.
Add some traces to the constructors.
2002-12-15 01:13:45 +00:00