Commit Graph

41507 Commits

Author SHA1 Message Date
Hans Leidekker 9a51ac7249 pdh: Make two tests pass on Vista. 2007-11-12 11:40:45 +01:00
Paul Vriens d66722db31 dsound/tests: Fix tests after addition of 24/32 bits buffer tests. 2007-11-12 11:40:25 +01:00
Maarten Lankhorst 3f965d582f dsound: Make AngleBetweenVectorsRad when vectors have no magnitude. 2007-11-12 11:40:10 +01:00
Maarten Lankhorst 545a774fcc dsound: Implement AngleBetweenVectorsDeg as a call to AngleBetweenVectorsRad. 2007-11-12 11:40:04 +01:00
Paul Millar 8d571e28f1 libwine: Fix naked getuid() to allow compilation under MinGW. 2007-11-12 11:39:52 +01:00
Alexandre Julliard 1d9300104e Release 0.9.49. 2007-11-09 17:56:12 +01:00
Alexandre Julliard 5fa4e85ad6 user32/tests: Fix access to an uninitialized variable. 2007-11-09 13:14:37 +01:00
Dmitry Timoshkov 5722660758 user32: Simplify some code. 2007-11-09 13:10:34 +01:00
Francois Gouget f288ed99b0 winex11: Add C alternatives to the assembly bits in X11DRV_DIB_SetImageBits_8(). 2007-11-09 13:07:25 +01:00
Francois Gouget 81a5701ca9 Assorted spelling fixes. 2007-11-09 13:07:12 +01:00
Francois Gouget 2b6abd5f85 user32/tests: Skip some tests when DdeClientTransaction() returns NULL. This avoids some crashes on Win9x. 2007-11-09 13:06:43 +01:00
Francois Gouget 2bbfc931d1 gdi32/tests: Dynamically load GdiAlphaBlend() so the test runs on Win9x. 2007-11-09 13:06:25 +01:00
Francois Gouget 8fc8f2625c d3dx8: Fix compilation on systems that don't support nameless unions. 2007-11-09 13:06:16 +01:00
Lei Zhang 124f2aa27e sane.ds: Fix a memory leak. 2007-11-09 13:04:14 +01:00
Lei Zhang 84e8ea2fdc sane.ds: Check return value from sane_get_option_descriptor(). 2007-11-09 13:03:47 +01:00
Lei Zhang 05907c3e29 sane.ds: Check return value from sane_control_option(). 2007-11-09 13:03:38 +01:00
Lei Zhang e984d7ba40 sane.ds: Get number of options only once. 2007-11-09 13:03:32 +01:00
EA Durbin 4bae34cd2e ntoskrnl.exe: Add stub Implementation of IoAllocateMdl. 2007-11-09 12:58:35 +01:00
EA Durbin eb6a1fc9d0 ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem. 2007-11-09 12:58:26 +01:00
Lei Zhang 83a4dbaa68 wininet: Skip strcmp() in a test if the returned value/len is wrong. 2007-11-09 12:56:11 +01:00
Jacek Caban a1e554739e mshtml: Added IDM_SETDIRTY implementation. 2007-11-09 12:54:14 +01:00
Stefan Dösinger 335bd99262 wined3d: Actually store the PS's vertex processing flag. 2007-11-09 12:41:12 +01:00
Roderick Colenbrander 33df806819 wined3d: Make sure the p8 shader is set to 0 after destroying the main render target.
This fixes a render target recreation problem in Age of Empires II.
2007-11-09 12:40:44 +01:00
Roderick Colenbrander b238e39ec8 wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation). 2007-11-09 12:40:26 +01:00
Stefan Leichter d4e37265f8 browseui: Print 64bit integers with wine_dbgstr_longlong. 2007-11-09 12:40:06 +01:00
Stefan Dösinger b4b10d8bc2 d3d9: Release the window after the visual tests. 2007-11-09 12:35:50 +01:00
Stefan Dösinger d050b4de9e wined3d: Reinstall the projected texture disabling for generated coords. 2007-11-09 12:35:40 +01:00
Stefan Dösinger 9fb70b99db wined3d: Load GLSL sampler uniforms at shader link time. 2007-11-09 12:32:11 +01:00
Stefan Dösinger 6fd4f8f699 wined3d: Store integer uniform locations. 2007-11-09 12:32:02 +01:00
Stefan Dösinger bfec6c352d wined3d: Store the special uniforms' locations in the linked program. 2007-11-09 12:31:54 +01:00
Stefan Dösinger cd1812b473 wined3d: Hide NP2 textures support on R500 and earlier cards. 2007-11-09 12:31:44 +01:00
Stefan Dösinger 883915fc72 wined3d: Fix for MacOS'es incomplete glsl uniform truth. 2007-11-09 12:30:30 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Paul Vriens 8454cb17a8 dsound/tests: Fix test failures on WinXP and 2003. 2007-11-09 12:27:20 +01:00
Vijay Kiran Kamuju f00def503b include: Add missing defines for RC5, SHA and AES in wincrypt.h. 2007-11-09 12:26:35 +01:00
Andrew Talbot d98b83bed5 user32: Constify some variables. 2007-11-09 12:26:23 +01:00
Hans Leidekker 106dbd5617 usp10: Fix some more memory leaks. 2007-11-09 12:25:38 +01:00
Hans Leidekker 66c6b84ff0 usp10: Fix a test to not rely on uninitialized memory. 2007-11-09 12:25:30 +01:00
Hans Leidekker 1e445c4932 usp10: Fully initialize LOGFONT structure. 2007-11-09 12:25:21 +01:00
Hans Leidekker ab4d8aec35 usp10: Fix a memory leak. 2007-11-09 12:25:11 +01:00
Juan Lang f15bbdcd5a wininet: Initialize length of values that aren't being requested. 2007-11-09 12:25:01 +01:00
Juan Lang 2e4242b545 crypt32: If a decoding function failed, free the memory allocated for it. 2007-11-09 12:24:53 +01:00
Juan Lang 4c981e20ef crypt32: Fix another leak in tests. 2007-11-09 12:24:46 +01:00
Juan Lang f6bfa45970 crypt32: Fix a couple leaks in test. 2007-11-09 12:24:40 +01:00
Maarten Lankhorst 4d1129f785 dsound: Use a 2 stage mixing/normalization for sound. 2007-11-09 12:24:06 +01:00
Maarten Lankhorst a938f69360 dsound: Add mixing and normalization functions. 2007-11-09 12:23:54 +01:00
Maarten Lankhorst fa3663d6c7 dsound: Add support for 24/32 bits input sound buffers. 2007-11-09 12:20:20 +01:00
EA Durbin 0bfba69c15 d3dxof: Fix some return values. 2007-11-08 13:56:37 +01:00
Alexandre Julliard 0156dbba4f ntdll: Increase the signal stack size to avoid crashes on nested signals. 2007-11-08 13:53:47 +01:00
Alexandre Julliard 93938ebe5e server: Don't drop mouse messages that should go to a different thread input.
Instead requeue them into the proper destination queue. Reported by
Ulrich Czekalla.
2007-11-08 13:53:26 +01:00