Stefan Dösinger
460f71dcf8
d3d: Fix ProcessVertices.
...
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger
0386eed91f
ddraw: Get rid of FVFs.
...
Remove all IWineD3DDevice::SetFVF calls and instead create converted
vertex declarations and use them. The idea is to remove the FVF paths
from wined3d to simplify the code, and optimize the vertex declaration
codepath.
2007-04-26 14:54:17 +02:00
Andrew Talbot
e4253fd8b9
ddraw: Constify some variables.
2007-04-23 14:42:06 +02:00
Stefan Dösinger
725057da47
d3d: Remove dependency on ddraw.h header.
2007-04-16 13:20:15 +02:00
Stefan Dösinger
8a5b6df483
d3d: Enumerate palettized formats for ddraw.
2007-04-16 12:12:34 +02:00
Stefan Dösinger
290f2eb146
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
...
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger
1d4a4b75bc
ddraw: When changing the back buffers also update the render target.
2007-03-29 21:00:25 +02:00
Francois Gouget
d9e8a0f63e
Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll.
2007-03-28 12:36:13 +02:00
Andrew Talbot
4eb936db33
ddraw: Replace inline static with static inline.
2007-03-20 13:00:45 +01:00
A C Hurst
8f14d4639d
wined3d: Fix struct size calculation in EnumTextureFormats.
2007-03-19 12:23:29 +01:00
Stefan Dösinger
022e884342
wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2007-03-19 12:17:18 +01:00
Stefan Dösinger
4b445124d3
direct3d: Add a fixed function fog test.
2007-03-15 12:14:50 +01:00
Stefan Huehner
51a7ca3440
Change some functions arguments from () -> (void).
2007-03-12 12:25:31 +01:00
Francois Gouget
4a1435aa79
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-03-05 12:13:20 +01:00
Stefan Dösinger
4a16dbbbec
wined3d: More Clear fixes.
...
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget
a98b9d76c6
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-02-26 17:34:06 +01:00
Francois Gouget
dbbef46e5a
ddraw/tests: There is no unnamed union in D3DLIGHT7.
2007-02-26 17:34:04 +01:00
Stefan Dösinger
efc03f0a34
wined3d: Index buffer fixes.
2007-02-21 10:57:08 +01:00
Stefan Dösinger
76b7cac7af
wined3d: Light parameter fixes.
2007-02-21 10:55:31 +01:00
Francois Gouget
93494f2ac0
Assorted spelling fixes.
2007-02-20 20:30:51 +01:00
Stefan Dösinger
bbcf98209c
wined3d: No bounds checking is done on sampler / texture numbers.
2007-02-20 11:49:42 +01:00
Stefan Dösinger
27113156d9
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
2007-02-20 11:47:46 +01:00
Stefan Dösinger
cd3bc1d17d
ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface.
2007-02-19 13:09:30 +01:00
Stefan Dösinger
1036ca0df6
ddraw: Creating surfaces with old interfaces doesn't addref.
2007-02-19 13:09:18 +01:00
Stefan Dösinger
68e7ed2c90
ddraw: Fix a leak in a test.
2007-02-19 13:09:04 +01:00
Stefan Dösinger
ae91cfe380
ddraw: SetClipper refcounting fix.
2007-02-19 13:08:55 +01:00
Stefan Dösinger
266fc77cf0
wined3d: Lighting is calculated for vertices without normals.
...
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00
Stefan Dösinger
03bc11fa16
wined3d: Visual test framework.
2007-02-19 13:07:44 +01:00
H. Verbeet
a4bc52a89c
wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS.
2007-02-16 12:31:03 +01:00
Stefan Dösinger
3b3e865366
ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter.
2007-02-15 16:55:52 +01:00
Stefan Dösinger
c3d3dcec81
ddraw: Handle mipmapped TEXTUREMIN render states.
2007-02-15 16:55:45 +01:00
Stefan Dösinger
7c40f9aaa2
ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states.
2007-02-15 16:55:33 +01:00
Stefan Dösinger
8b8e30b1e1
ddraw, wined3d: Color keying tests and fixes.
2007-02-15 11:37:00 +01:00
Stefan Dösinger
388499ff28
wined3d: More fullscreen window fixes.
2007-02-14 20:46:51 +01:00
Stefan Dösinger
67b1f4a7e9
wined3d: BeginScene and EndScene tests and fixes.
2007-02-12 12:08:34 +01:00
H. Verbeet
6112522122
wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl.
2007-01-19 12:28:58 +01:00
Francois Gouget
d4ca34dd9b
d3d: Fix the D3DFMT_XXX constant declarations.
2007-01-18 12:05:05 +01:00
Stefan Dösinger
1d3abdeeaa
wined3d: Store the stream number in the strided structure.
2007-01-17 11:23:54 +01:00
Stefan Dösinger
3d14118fb7
ddraw: Get some texture stage states from their equivalent sampler states.
2007-01-10 22:01:31 +01:00
Michael Stefaniuc
33af3c5c83
janitorial: Use the C standard for multiline strings.
2007-01-10 12:28:19 +01:00
Stefan Dösinger
4e8e47fc6c
ddraw: Forward the DDSCAPS2_TEXTUREMANAGE flag to wined3d.
2007-01-08 20:59:29 +01:00
Stefan Dösinger
3581d8e8d8
wined3d: Do not keep internal references on vertex buffers.
2007-01-08 20:59:06 +01:00
Andrew Talbot
386fdd81e9
ddraw: Declare some functions static.
2007-01-04 21:14:08 +01:00
Andrew Talbot
7c95df77ae
ddraw: Declare some functions static.
2007-01-04 09:55:15 +01:00
Stefan Dösinger
71631f7638
wined3d: Use the baseVertexIndex in the stateblock.
2007-01-03 11:02:51 +01:00
Christoph Bumiller
b1cc8bec82
ddraw: Fix the AddViewport thunk.
2007-01-03 11:01:12 +01:00
Alexandre Julliard
656fc93815
Use GetDC instead of CreateDC where possible.
2007-01-02 17:16:36 +01:00
Michael Stefaniuc
c7e00c9f49
janitorial: In multiline strings there is no need for '\' at the end of the lines.
2006-12-27 13:10:13 +01:00
Günther Brammer
8485eb02dc
ddraw: Add a test for IDirectDrawSurface_SetColorKey.
2006-12-21 11:25:05 +01:00
Markus Amsler
5e0fc62135
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
2006-12-18 12:07:26 +01:00