Henri Verbeet
|
127e9bc46b
|
d3d10/tests: Don't reuse the device.
|
2014-01-28 10:53:43 +01:00 |
Henri Verbeet
|
ce49a4ae63
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d3d10/tests: Also try a WARP device in create_device().
|
2014-01-28 10:53:40 +01:00 |
André Hentschel
|
10fc362dfe
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d3d10/tests: Avoid preprocessor check to ensure it compiles.
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2014-01-27 17:01:58 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Rico Schüller
|
db521d5cd1
|
d3d10/tests: Create a new device for each device test.
|
2013-11-15 12:01:07 +01:00 |
Rico Schüller
|
3b13f08537
|
d3d10/tests: Remove some device creation traces.
|
2013-11-15 12:01:03 +01:00 |
Rico Schüller
|
8e5ecee1ce
|
d3d10/tests: Enable DepthEnable for reproducible results.
|
2013-11-14 16:21:15 +01:00 |
Henri Verbeet
|
eda5c39335
|
d3d10: Handle blend state in d3d10_effect_object_apply().
|
2012-10-09 09:59:29 +02:00 |
Henri Verbeet
|
9f212a6c95
|
d3d10: Implement d3d10_effect_sampler_variable_GetBackingStore().
|
2012-07-25 11:21:03 +02:00 |
Henri Verbeet
|
32d4464e90
|
d3d10: Implement d3d10_effect_blend_variable_GetBackingStore().
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2012-07-25 11:20:58 +02:00 |
Henri Verbeet
|
6feffa6ee2
|
d3d10: Implement d3d10_effect_depth_stencil_variable_GetBackingStore().
|
2012-07-23 12:36:09 +02:00 |
Henri Verbeet
|
31fc68146c
|
d3d10: Implement d3d10_effect_rasterizer_variable_GetBackingStore().
|
2012-07-20 14:00:18 +02:00 |
Henri Verbeet
|
b15e7d7e23
|
d3d10/tests: Add a test for default state values.
|
2012-07-20 14:00:02 +02:00 |
Henri Verbeet
|
2d5fdb1683
|
d3d10: Add support for parsing stencil reference values to parse_fx10_object().
|
2012-07-18 17:12:36 +02:00 |
Henri Verbeet
|
49d811d872
|
d3d10/tests: Add a state groups test.
|
2012-01-03 12:37:30 +01:00 |
Henri Verbeet
|
989a643587
|
d3d10: Implement D3D10StateBlockMaskUnion().
|
2011-11-18 14:26:15 +01:00 |
Henri Verbeet
|
7cce4453d4
|
d3d10: Implement D3D10StateBlockMaskIntersect().
|
2011-11-17 11:37:16 +01:00 |
Henri Verbeet
|
380f989c4a
|
d3d10: Implement D3D10StateBlockMaskGetSetting().
|
2011-11-17 11:37:11 +01:00 |
Henri Verbeet
|
c7feb3a533
|
d3d10: Implement D3D10StateBlockMaskEnableCapture().
|
2011-11-17 11:37:03 +01:00 |
Henri Verbeet
|
be7122034f
|
d3d10: Implement D3D10StateBlockMaskEnableAll().
|
2011-11-16 09:41:46 +01:00 |
Henri Verbeet
|
5ffa2aba23
|
d3d10: Implement D3D10StateBlockMaskDisableCapture().
|
2011-11-16 09:41:43 +01:00 |
Henri Verbeet
|
88a55a04a3
|
d3d10: Implement D3D10StateBlockMaskDisableAll().
|
2011-11-16 09:41:36 +01:00 |
Henri Verbeet
|
a11a171366
|
d3d10: Implement D3D10StateBlockMaskDifference().
|
2011-11-15 16:09:09 +01:00 |
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Alexandre Julliard
|
b86d515ed6
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
Francois Gouget
|
7d66375fba
|
d3d10/tests: Add a trailing '\n' to ok() calls.
|
2010-06-22 20:03:32 +02:00 |
Rico Schüller
|
af93f1ab33
|
d3d10: Add argument check to ID3D10Effect::GetTechniqueByName().
|
2010-05-17 12:42:32 +02:00 |
Rico Schüller
|
89b0c84375
|
d3d10/tests: Add ID3D10Effect::GetVariableBy*() test.
|
2010-05-06 14:19:03 +02:00 |
Alexandre Julliard
|
bef5645eb1
|
makefiles: Remove the no longer needed explicit separators for dependencies.
|
2010-03-16 13:28:19 +01:00 |
Alexandre Julliard
|
6164ce2d82
|
makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
|
2010-02-22 10:47:11 +01:00 |
Rico Schüller
|
f816210c21
|
d3d10/tests: Add effect shader test.
|
2010-02-12 15:52:25 +01:00 |
Rico Schüller
|
893b0b9d40
|
d3d10/tests: Use a wrapper function for D3D10CreateEffectFromMemory().
|
2010-02-12 15:52:25 +01:00 |
Rico Schüller
|
216ae014ee
|
d3d10/tests: Add constant buffer stride test.
|
2009-11-03 22:27:49 +01:00 |
Rico Schüller
|
d390e60320
|
d3d10/tests: Add GetParentConstantBuffer() checks to effect variable type and class test.
|
2009-11-03 22:27:46 +01:00 |
Rico Schüller
|
51fcacb8a9
|
d3d10/tests: Add IsValid() checks to effect variable type and class test.
|
2009-11-03 22:27:43 +01:00 |
Rico Schüller
|
b8883547af
|
d3d10/tests: Add effect variable type and class test.
|
2009-11-03 22:27:40 +01:00 |
Rico Schüller
|
c1265cfd12
|
d3d10/tests: Add ID3D10EffectVariable::GetElement() test.
|
2009-10-22 15:46:48 +02:00 |
Rico Schüller
|
bc3c1b8b7f
|
d3d10/tests: Add variable member test.
|
2009-10-22 15:46:37 +02:00 |
Rico Schüller
|
54592ea374
|
d3d10/tests: Add variable type test.
|
2009-10-07 14:28:21 +02:00 |
Rico Schüller
|
b277b114aa
|
d3d10/tests: Add constant buffer type test.
|
2009-10-07 14:28:12 +02:00 |
Henri Verbeet
|
1988ed16db
|
dxgi: Implement IDXGIFactory::EnumAdapters().
|
2008-11-18 11:53:28 +01:00 |
Henri Verbeet
|
65e614a9ca
|
d3d10: Add a test to show d3d10 devices implement IDXGIDevice.
|
2008-10-29 13:29:34 +01:00 |