d3d10: Implement D3D10StateBlockMaskEnableAll().
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5ffa2aba23
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@ -22,7 +22,7 @@
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@ stdcall D3D10StateBlockMaskDifference(ptr ptr ptr)
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@ stdcall D3D10StateBlockMaskDisableAll(ptr)
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@ stdcall D3D10StateBlockMaskDisableCapture(ptr long long long)
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@ stub D3D10StateBlockMaskEnableAll
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@ stdcall D3D10StateBlockMaskEnableAll(ptr)
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@ stub D3D10StateBlockMaskEnableCapture
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@ stub D3D10StateBlockMaskGetSetting
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@ stub D3D10StateBlockMaskIntersect
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@ -284,3 +284,15 @@ HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask,
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return E_INVALIDARG;
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}
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}
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HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask)
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{
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TRACE("mask %p.\n", mask);
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if (!mask)
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return E_INVALIDARG;
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memset(mask, 0xff, sizeof(*mask));
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return S_OK;
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}
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@ -123,6 +123,14 @@ static void test_stateblock_mask(void)
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hr = D3D10StateBlockMaskDisableAll(NULL);
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ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
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memset(&result, 0, sizeof(result));
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hr = D3D10StateBlockMaskEnableAll(&result);
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ok(SUCCEEDED(hr), "D3D10StateBlockMaskEnableAll failed, hr %#x.\n", hr);
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ok(result.VS == 0xff, "Got unexpected result.VS %#x.\n", result.VS);
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ok(result.Predication == 0xff, "Got unexpected result.Predication %#x.\n", result.Predication);
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hr = D3D10StateBlockMaskEnableAll(NULL);
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ok(hr == E_INVALIDARG, "Got unexpect hr %#x.\n", hr);
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result.VS = 0xff;
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hr = D3D10StateBlockMaskDisableCapture(&result, D3D10_DST_VS, 0, 1);
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ok(SUCCEEDED(hr), "D3D10StateBlockMaskDisableCapture failed, hr %#x.\n", hr);
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@ -837,6 +837,7 @@ HRESULT WINAPI D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *mask_x,
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HRESULT WINAPI D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *mask);
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HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask,
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D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count);
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HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask);
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#ifdef __cplusplus
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}
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