Commit Graph

83242 Commits

Author SHA1 Message Date
Piotr Caban df5d3e348a msxml3/tests: Added element attributes tests when SAXXMLReader is used. 2011-10-26 14:14:36 +02:00
Piotr Caban 685be40c33 msxml3: Fix attributes handling when msxml6 is used. 2011-10-26 14:14:36 +02:00
Alexandre Julliard ba2ea23574 gdi32: Always use a polygon to draw text strike-outs and underlines. 2011-10-26 14:14:36 +02:00
Alexandre Julliard ef34c47c4b gdi32: Move internal path functions to the top of the file to avoid forward declarations. 2011-10-26 14:14:32 +02:00
Alexandre Julliard f44c1e6533 gdi32/tests: Add tests for path open/closed states. 2011-10-26 12:41:56 +02:00
Matteo Bruni 095a9a6893 wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
Matteo Bruni 8af1c6ee19 dxgi: Refuse to create a D3D10 wined3d device if it is not supported by the GPU. 2011-10-26 12:41:35 +02:00
Matteo Bruni 5f2c6b3c82 wined3d: Enable SM4 support in the GLSL shader backend when possible. 2011-10-26 12:41:34 +02:00
Matteo Bruni 7254f5e661 wined3d: Return only the shader major version. 2011-10-26 12:41:34 +02:00
Matteo Bruni 6e6a917617 d3d9: Limit VS/PS reported version. 2011-10-26 12:41:34 +02:00
Alex Henrie 3aff781f63 kernel32: Output message to stderr in current Unix codepage.
Fixes a bug in which the command "wine /." outputs a garbled error message in languages other than English.
Supersedes "kernel32: Output message to stderr in UTF-8"
2011-10-26 12:41:34 +02:00
Henri Verbeet 7aac0159a9 wined3d: Move the ARB shader program constant handling to the backend where it belongs. 2011-10-26 12:41:33 +02:00
Henri Verbeet 89d0d3ffd8 wined3d: Get rid of the device parameter to context_setup_target(). 2011-10-26 12:41:33 +02:00
Henri Verbeet aa7bbe1376 gdi32: Update the DC in ExtEscape().
Specifically, X11DRV_FLUSH_GL_DRAWABLE needs correct clip rects.
2011-10-26 12:41:33 +02:00
Henri Verbeet a42774f042 wined3d: Only check for sRGB attachability when needed in surface_load_texture(). 2011-10-26 12:41:33 +02:00
Henri Verbeet bc3c72f2cc wined3d: Mark a format as sRGB attachable if the internal format is the same for RGB and sRGB. 2011-10-26 12:41:32 +02:00
Alexandre Julliard 7fbb16d4ba gdi32: Implement GdiRealizationInfo as a standard driver entry point. 2011-10-26 12:41:32 +02:00
Alexandre Julliard 8796831a9f gdi32: Implement FontIsLinked as a standard driver entry point. 2011-10-26 12:41:32 +02:00
Alexandre Julliard e31c51b65e gdi32: Implement GetFontData as a standard driver entry point. 2011-10-26 12:41:31 +02:00
Alexandre Julliard 441d6cfcd4 gdi32: Implement GetTextFace as a standard driver entry point. 2011-10-26 12:41:31 +02:00
Alexandre Julliard a2de6a8766 gdi32: Implement GetTextExtentExPointI as a standard driver entry point. 2011-10-26 12:41:30 +02:00
Alexandre Julliard 1740f34ffb gdi32: Implement GetTextCharsetInfo as a standard driver entry point. 2011-10-26 12:41:30 +02:00
Alexandre Julliard ce8d7b4601 gdi32: Implement GetOutlineTextMetrics as a standard driver entry point. 2011-10-26 12:41:29 +02:00
Alexandre Julliard 0c96820104 gdi32: Implement GetKerningPairs as a standard driver entry point. 2011-10-26 12:41:29 +02:00
André Hentschel d63651fe18 winex11.drv: Remove remaining pixmap prefix to fix compilation without libxrender. 2011-10-25 20:13:42 +02:00
Aric Stewart 94bd422f89 user32: When building linedefs prev can be less than 0 if the format width is less than the width of a single character. 2011-10-25 20:13:32 +02:00
André Hentschel 65092bbe94 cmdlgtst: Add OFN_EXPLORER to allow testing modern file dialogs with multiselection. 2011-10-25 16:57:28 +02:00
Lucas Fialho Zawacki 46e408d54c dinput8/tests: Tests for DIPROP_USERNAME property. 2011-10-25 16:57:28 +02:00
Lucas Fialho Zawacki 32f79acc49 dinput8/tests: Moved EnumDevicesBySemantics specific tests to dinput.c and added a couple more. 2011-10-25 16:57:28 +02:00
Dan Kegel 6ca1a943eb kernel32/tests: fni->FileName is not nul terminated in test_readdirectorychanges_cr. 2011-10-25 16:57:28 +02:00
Vitaliy Margolen 67e0b356c0 dinput: Restore checks for DirectX 3 buffer size. 2011-10-25 16:57:28 +02:00
Alexandre Julliard 6376b4cf6f gdi32: Implement GetGlyphOutline as a standard driver entry point. 2011-10-25 16:57:28 +02:00
Alexandre Julliard ff96c4dd4e gdi32: Implement GetGlyphIndices as a standard driver entry point. 2011-10-25 16:57:27 +02:00
Alexandre Julliard 90ecea9739 gdi32: Implement GetFontUnicodeRanges as a standard driver entry point. 2011-10-25 16:57:27 +02:00
Alexandre Julliard 23c7c0469c gdi32: Reimplement GetCharABCWidthsFloat using the integer version. 2011-10-25 16:57:27 +02:00
Alexandre Julliard 27208a0ec5 gdi32: Implement GetCharABCWidthsI as a standard driver entry point. 2011-10-25 16:57:27 +02:00
Alexandre Julliard e5a0fa7089 gdi32: Implement GetCharABCWidths as a standard driver entry point. 2011-10-25 16:57:26 +02:00
Rico Schüller 5b7834851f d3dx9/tests: Fix typo. 2011-10-25 16:57:26 +02:00
Rico Schüller be68d56efc d3dx9: Improve argument check in D3DXFindShaderComment(). 2011-10-25 16:57:26 +02:00
Jacek Caban 6ffe4cb59f jscript: Moved return_type_t declaration to engine.c. 2011-10-25 16:57:26 +02:00
Michael Stefaniuc 4b6ad8c219 include: Remove 'l' modifier from numeric constants in digitalv.h. 2011-10-25 16:57:25 +02:00
Michael Stefaniuc f334333cb5 include: Remove 'l' modifier from numeric constants in dinput.h. 2011-10-25 16:57:25 +02:00
Michael Stefaniuc 5439aede62 include: Remove 'l' modifier from numeric constants in mmsystem.h. 2011-10-25 16:57:25 +02:00
Juan Lang ad3e22d5ee wininet: Fix off by one error parsing RFC 850 dates. 2011-10-25 16:57:25 +02:00
Henri Verbeet bab2a40f87 wined3d: Make the device parameter to context_apply_clear_state() const. 2011-10-25 16:57:24 +02:00
Henri Verbeet 9b42c657e4 wined3d: Make the device parameter to context_apply_blit_state() const. 2011-10-25 16:57:24 +02:00
Henri Verbeet d09ad48328 ddraw: Read/draw from/to the actual screen when there is no swapchain window. 2011-10-25 16:57:24 +02:00
Henri Verbeet 8330558e12 ddraw: Keep track of the affected rectangle for ddraw_surface_update_frontbuffer(). 2011-10-25 16:57:24 +02:00
Henri Verbeet 2da4f87a7e wined3d: Upload directly from the source surface in wined3d_surface_blt(), if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to GPU
surfaces.
2011-10-25 16:57:23 +02:00
Piotr Caban 6238926a2e msxml3/tests: Tests more XMLSAXReader versions. 2011-10-25 16:57:23 +02:00