Piotr Caban
df5d3e348a
msxml3/tests: Added element attributes tests when SAXXMLReader is used.
2011-10-26 14:14:36 +02:00
Piotr Caban
685be40c33
msxml3: Fix attributes handling when msxml6 is used.
2011-10-26 14:14:36 +02:00
Alexandre Julliard
ba2ea23574
gdi32: Always use a polygon to draw text strike-outs and underlines.
2011-10-26 14:14:36 +02:00
Alexandre Julliard
ef34c47c4b
gdi32: Move internal path functions to the top of the file to avoid forward declarations.
2011-10-26 14:14:32 +02:00
Alexandre Julliard
f44c1e6533
gdi32/tests: Add tests for path open/closed states.
2011-10-26 12:41:56 +02:00
Matteo Bruni
095a9a6893
wined3d: Refuse to create a shader unsupported by the backend.
2011-10-26 12:41:35 +02:00
Matteo Bruni
8af1c6ee19
dxgi: Refuse to create a D3D10 wined3d device if it is not supported by the GPU.
2011-10-26 12:41:35 +02:00
Matteo Bruni
5f2c6b3c82
wined3d: Enable SM4 support in the GLSL shader backend when possible.
2011-10-26 12:41:34 +02:00
Matteo Bruni
7254f5e661
wined3d: Return only the shader major version.
2011-10-26 12:41:34 +02:00
Matteo Bruni
6e6a917617
d3d9: Limit VS/PS reported version.
2011-10-26 12:41:34 +02:00
Alex Henrie
3aff781f63
kernel32: Output message to stderr in current Unix codepage.
...
Fixes a bug in which the command "wine /." outputs a garbled error message in languages other than English.
Supersedes "kernel32: Output message to stderr in UTF-8"
2011-10-26 12:41:34 +02:00
Henri Verbeet
7aac0159a9
wined3d: Move the ARB shader program constant handling to the backend where it belongs.
2011-10-26 12:41:33 +02:00
Henri Verbeet
89d0d3ffd8
wined3d: Get rid of the device parameter to context_setup_target().
2011-10-26 12:41:33 +02:00
Henri Verbeet
aa7bbe1376
gdi32: Update the DC in ExtEscape().
...
Specifically, X11DRV_FLUSH_GL_DRAWABLE needs correct clip rects.
2011-10-26 12:41:33 +02:00
Henri Verbeet
a42774f042
wined3d: Only check for sRGB attachability when needed in surface_load_texture().
2011-10-26 12:41:33 +02:00
Henri Verbeet
bc3c72f2cc
wined3d: Mark a format as sRGB attachable if the internal format is the same for RGB and sRGB.
2011-10-26 12:41:32 +02:00
Alexandre Julliard
7fbb16d4ba
gdi32: Implement GdiRealizationInfo as a standard driver entry point.
2011-10-26 12:41:32 +02:00
Alexandre Julliard
8796831a9f
gdi32: Implement FontIsLinked as a standard driver entry point.
2011-10-26 12:41:32 +02:00
Alexandre Julliard
e31c51b65e
gdi32: Implement GetFontData as a standard driver entry point.
2011-10-26 12:41:31 +02:00
Alexandre Julliard
441d6cfcd4
gdi32: Implement GetTextFace as a standard driver entry point.
2011-10-26 12:41:31 +02:00
Alexandre Julliard
a2de6a8766
gdi32: Implement GetTextExtentExPointI as a standard driver entry point.
2011-10-26 12:41:30 +02:00
Alexandre Julliard
1740f34ffb
gdi32: Implement GetTextCharsetInfo as a standard driver entry point.
2011-10-26 12:41:30 +02:00
Alexandre Julliard
ce8d7b4601
gdi32: Implement GetOutlineTextMetrics as a standard driver entry point.
2011-10-26 12:41:29 +02:00
Alexandre Julliard
0c96820104
gdi32: Implement GetKerningPairs as a standard driver entry point.
2011-10-26 12:41:29 +02:00
André Hentschel
d63651fe18
winex11.drv: Remove remaining pixmap prefix to fix compilation without libxrender.
2011-10-25 20:13:42 +02:00
Aric Stewart
94bd422f89
user32: When building linedefs prev can be less than 0 if the format width is less than the width of a single character.
2011-10-25 20:13:32 +02:00
André Hentschel
65092bbe94
cmdlgtst: Add OFN_EXPLORER to allow testing modern file dialogs with multiselection.
2011-10-25 16:57:28 +02:00
Lucas Fialho Zawacki
46e408d54c
dinput8/tests: Tests for DIPROP_USERNAME property.
2011-10-25 16:57:28 +02:00
Lucas Fialho Zawacki
32f79acc49
dinput8/tests: Moved EnumDevicesBySemantics specific tests to dinput.c and added a couple more.
2011-10-25 16:57:28 +02:00
Dan Kegel
6ca1a943eb
kernel32/tests: fni->FileName is not nul terminated in test_readdirectorychanges_cr.
2011-10-25 16:57:28 +02:00
Vitaliy Margolen
67e0b356c0
dinput: Restore checks for DirectX 3 buffer size.
2011-10-25 16:57:28 +02:00
Alexandre Julliard
6376b4cf6f
gdi32: Implement GetGlyphOutline as a standard driver entry point.
2011-10-25 16:57:28 +02:00
Alexandre Julliard
ff96c4dd4e
gdi32: Implement GetGlyphIndices as a standard driver entry point.
2011-10-25 16:57:27 +02:00
Alexandre Julliard
90ecea9739
gdi32: Implement GetFontUnicodeRanges as a standard driver entry point.
2011-10-25 16:57:27 +02:00
Alexandre Julliard
23c7c0469c
gdi32: Reimplement GetCharABCWidthsFloat using the integer version.
2011-10-25 16:57:27 +02:00
Alexandre Julliard
27208a0ec5
gdi32: Implement GetCharABCWidthsI as a standard driver entry point.
2011-10-25 16:57:27 +02:00
Alexandre Julliard
e5a0fa7089
gdi32: Implement GetCharABCWidths as a standard driver entry point.
2011-10-25 16:57:26 +02:00
Rico Schüller
5b7834851f
d3dx9/tests: Fix typo.
2011-10-25 16:57:26 +02:00
Rico Schüller
be68d56efc
d3dx9: Improve argument check in D3DXFindShaderComment().
2011-10-25 16:57:26 +02:00
Jacek Caban
6ffe4cb59f
jscript: Moved return_type_t declaration to engine.c.
2011-10-25 16:57:26 +02:00
Michael Stefaniuc
4b6ad8c219
include: Remove 'l' modifier from numeric constants in digitalv.h.
2011-10-25 16:57:25 +02:00
Michael Stefaniuc
f334333cb5
include: Remove 'l' modifier from numeric constants in dinput.h.
2011-10-25 16:57:25 +02:00
Michael Stefaniuc
5439aede62
include: Remove 'l' modifier from numeric constants in mmsystem.h.
2011-10-25 16:57:25 +02:00
Juan Lang
ad3e22d5ee
wininet: Fix off by one error parsing RFC 850 dates.
2011-10-25 16:57:25 +02:00
Henri Verbeet
bab2a40f87
wined3d: Make the device parameter to context_apply_clear_state() const.
2011-10-25 16:57:24 +02:00
Henri Verbeet
9b42c657e4
wined3d: Make the device parameter to context_apply_blit_state() const.
2011-10-25 16:57:24 +02:00
Henri Verbeet
d09ad48328
ddraw: Read/draw from/to the actual screen when there is no swapchain window.
2011-10-25 16:57:24 +02:00
Henri Verbeet
8330558e12
ddraw: Keep track of the affected rectangle for ddraw_surface_update_frontbuffer().
2011-10-25 16:57:24 +02:00
Henri Verbeet
2da4f87a7e
wined3d: Upload directly from the source surface in wined3d_surface_blt(), if possible.
...
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to GPU
surfaces.
2011-10-25 16:57:23 +02:00
Piotr Caban
6238926a2e
msxml3/tests: Tests more XMLSAXReader versions.
2011-10-25 16:57:23 +02:00