Józef Kucia
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cafab89093
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d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface.
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2012-05-22 17:43:59 +02:00 |
Henri Verbeet
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023446f109
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d3d9/tests: Check some more return values (LLVM/Clang).
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2009-10-16 13:37:12 +02:00 |
Stefan Dösinger
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9281bdb478
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wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
I am not testing SYSTEMMEM and SCRATCH textures. SCRATCH textures
cannot be created, SYSTEMMEM ones cannot be used for texturing on
Windows.
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2009-08-31 12:18:56 +02:00 |
Jörg Höhle
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f2a4c6eeab
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d3d9/tests: SetAutoGenFilterType tests.
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2009-08-20 17:39:45 +02:00 |
Henri Verbeet
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04808cc5aa
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d3d9: Don't test invalid texture stages.
|
2009-01-06 12:45:14 +01:00 |
Henri Verbeet
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664b58dc6f
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d3d: Make sure the device is properly released when exiting the tests.
|
2008-12-29 12:16:35 +01:00 |
Huw Davies
|
12b9d37120
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d3d9/tests: Skip tests if we can't create the D3D9 object.
|
2008-12-04 12:51:20 +01:00 |
Stefan Dösinger
|
40c06ea296
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d3d9: Add a test for GetTexture with no texture set.
|
2008-11-04 11:41:20 +01:00 |
Stefan Dösinger
|
8b1727ae62
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wined3d: Report incorrect filtering settings in ValidateDevice.
|
2008-09-02 14:56:06 +02:00 |
Stefan Dösinger
|
c4eae160d7
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wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
The test used D3DPOOL_MANAGED which is mutually exclusive with
RENDERTARGET usage, thus the call failed.
|
2008-07-02 12:24:12 +02:00 |
Dmitry Timoshkov
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1c8994247e
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d3d9: Avoid a not needed address-of operator.
|
2008-06-06 10:29:18 +02:00 |
Stefan Dösinger
|
ab86a4e963
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wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos.
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2008-04-01 20:31:59 +02:00 |
Jason Green
|
438fa44d43
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d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and D3DUSAGE_AUTOGENMIPMAP are mutually exlusive.
|
2008-02-29 10:54:53 +01:00 |
Stefan Dösinger
|
c390b6044b
|
d3d9: Remove some spamy debug traces from the texture test.
|
2007-11-07 12:08:15 +01:00 |
Ulrich Czekalla
|
700c602eb6
|
d3d9: Fix crash in texture test.
|
2007-10-09 12:31:32 +02:00 |
Stefan Dösinger
|
160258b637
|
wined3d: Implement mipmap auto generation.
|
2007-09-12 12:10:25 +02:00 |
Stefan Dösinger
|
9ae22f1a76
|
d3d9: Do not fail if d3d9 is not available.
|
2007-08-06 12:05:31 +02:00 |
Felix Nawothnig
|
c343fb1cdf
|
wined3d: Make CreateCubeTexture fail when not supported.
|
2007-04-02 11:28:39 +02:00 |
Francois Gouget
|
354b9e7aae
|
d3d9/tests: Warn that tests were skipped if we could not load d3d9.dll.
But report a failed test if a mandatory function is missing from it.
Also warn if the hardware capabilities force us to skip some tests.
|
2007-01-12 11:25:24 +01:00 |
Louis Lenders
|
c1cc17d827
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d3d9: Fix failing tests on windows, when no 3d hardware acceleration is available.
|
2007-01-02 13:24:08 +01:00 |
Ivan Gyurdiev
|
365852c083
|
d3d9/tests: Printf format fixes for d3d9 tests.
|
2006-10-09 20:26:09 +02:00 |
H. Verbeet
|
773309a403
|
d3d9: Add a test for default texture stage state values.
|
2006-06-09 21:06:54 +02:00 |