Alexandre Julliard
9c4432f69d
atl: Fix the name of the Registrar class id.
2010-11-12 11:49:44 +01:00
Alexandre Julliard
32ad286d06
atl: Move atliface.idl to the global includes.
2010-11-12 11:47:19 +01:00
Vincent Povirk
6ad97b7c08
include: Add definitions for IMetaDataDispenserEx.
2010-11-11 16:41:36 +01:00
Vincent Povirk
498752dd10
include: Rename cor.h to cor.idl.
2010-11-11 16:40:35 +01:00
Vincent Povirk
ef85471bfa
include: Add definition for ICLRRuntimeHost.
2010-11-10 17:18:43 +01:00
Michael Stefaniuc
b6b7069f2f
include: Avoid a multi-character character constant.
...
Multi-character character constants aren't portable as their behaviour
is compiler dependent according to the C standard (sparse).
2010-11-10 12:17:44 +01:00
Maarten Lankhorst
95897b6819
strmbase: Add support for rendering algorithms to quality control.
2010-11-10 12:16:09 +01:00
Alexandre Julliard
1174beef2a
include: Make msxml6.idl a copy of msxml2.idl instead of importing it.
2010-11-10 12:08:00 +01:00
Alexandre Julliard
19939ee532
include: Define a few more msxml interfaces and classes.
2010-11-10 12:07:59 +01:00
Alexandre Julliard
6c90ebd5e5
include: Move coclass definitions to msxml2.idl.
2010-11-10 12:07:59 +01:00
Alexandre Julliard
fd53e320c1
include: Move IXMLDOMDocument3 definition to msxml2.idl.
2010-11-10 12:07:59 +01:00
Jacek Caban
2da5890ea1
mshtml: Added IDispatchEx support to HTMLStyleSheetsCollection object.
2010-11-08 13:31:25 +01:00
Jacek Caban
00ee406ea6
mshtml: Added IOmNavigator::get_plugins implementation.
2010-11-08 13:31:22 +01:00
Henri Verbeet
7e3985e1fe
ddraw: Setup the device window in SetCooperativeLevel().
2010-11-08 13:30:54 +01:00
Maarten Lankhorst
5955a349c6
strmbase: Add support for IQualityControl to transform filter.
2010-11-08 13:30:27 +01:00
Maarten Lankhorst
0a4ee68168
strmbase: Add support for IQualityControl.
2010-11-08 13:30:26 +01:00
Eric Pouech
91e3a40e41
server: Removed the no longer used bare parameter out of get_console_mode request.
2010-11-08 13:30:25 +01:00
Vijay Kiran Kamuju
791b22ac91
include: Add missing interfaces in d3drmobj.h.
2010-11-05 17:15:37 +01:00
Henri Verbeet
f0b0c1b1dd
wined3d: Add support for the INTZ format.
2010-11-05 17:15:36 +01:00
Jacek Caban
5cbc4e8188
d3dhal.h: Removed no longer defined D3DDP2OP_* enums.
2010-11-05 17:15:35 +01:00
Vijay Kiran Kamuju
5c431a0ffa
include: Fix macro signatures in d3drmobj.h.
2010-11-05 11:26:31 +01:00
Vijay Kiran Kamuju
f6750b7ddd
include: Add missing definitions for LPDIRECT3DRM2 and LPDIRECT3DRM3.
2010-11-05 11:26:18 +01:00
Vijay Kiran Kamuju
51b2bde3c8
include: Add missing defines for d3drmdef.h.
2010-11-04 12:02:25 +01:00
Vijay Kiran Kamuju
6c3581461b
include: Add IDirect3DRMWinDevice interface.
2010-11-04 11:53:23 +01:00
Vijay Kiran Kamuju
0985657ffa
include: Fix signature of CreateWrap macros in d3drm.
2010-11-04 11:49:28 +01:00
André Hentschel
0e524aaaea
include: Define PROCESSOR_OPTIL (MSIL).
2010-11-04 11:48:37 +01:00
Hans Leidekker
58352b9443
include: Add winsxs.idl.
2010-11-03 16:07:30 +01:00
Detlef Riekenberg
d7ed754968
include: Add WerReportSetParameter + WerReportSubmit.
2010-11-03 16:05:35 +01:00
Eryk Wieliczko
a3927b5e09
msvcrt: Implement _ftelli64.
2010-11-03 14:45:17 +01:00
Adam Martinson
9408b4973d
configure: Add a check for xmlDocProperties.
2010-11-03 14:44:50 +01:00
Erich Hoover
cac2c176ef
include: Add macros for retrieving control message headers.
2010-11-03 14:44:48 +01:00
André Hentschel
61d237225f
include: Add new button control styles.
2010-11-03 11:08:55 +01:00
André Hentschel
b2e1c2defe
include: Add BS_PUSHBOX.
2010-11-03 11:08:55 +01:00
Michael Stefaniuc
ac45ab3d8f
strmbase: Remove duplicate 'const' in strmbase.h.
2010-11-03 11:08:55 +01:00
Rico Schüller
5fb34ab4e2
include: Add ID3D10ShaderReflection1 interface.
2010-11-02 13:49:29 +01:00
Rico Schüller
d37b3c8280
include: Add ID3D11ShaderReflection interface.
2010-11-02 13:49:25 +01:00
Rico Schüller
02264a7628
d3dcompiler: Add D3DReflect() stub.
2010-11-02 13:41:11 +01:00
Adam Martinson
5c7bcdadcf
msxml3: Add error code defines.
2010-11-02 12:51:51 +01:00
Adam Martinson
be4d0e9d07
configure: Add a check/define for xmlSchemaSetValidStructuredErrors().
2010-11-02 12:50:30 +01:00
Thomas Mullaly
2aed8ce2fd
urlmon: Added stub for CoInternetCombineIUri.
2010-11-02 12:03:02 +01:00
Aric Stewart
7e8751b2e1
strmbase: More properly standardized pin implementations for NewSegment.
2010-11-01 14:53:29 +01:00
Erich Hoover
886193c3b4
include: Add IP_PKTINFO response structure.
2010-11-01 11:38:51 +01:00
Vijay Kiran Kamuju
60b1b1a646
d3drm: Fix signature of LoadTextureFromResource macro of IDirect3DRM2 interface.
2010-11-01 11:36:33 +01:00
Vincent Povirk
f49d56fef3
gdiplus: Add tests for GdipGetLineTransform.
2010-11-01 11:33:58 +01:00
André Hentschel
5f6ea28c99
include: Merge the ia64 ifdefs into one.
2010-11-01 11:32:20 +01:00
André Hentschel
98998cbad5
include: Better detect MIPS architecture.
2010-11-01 11:32:08 +01:00
André Hentschel
a0dabd33e5
include: Add MIPS endianess.
2010-11-01 11:31:46 +01:00
André Hentschel
c1e6777527
include: Better distinguish ARM's endianess.
2010-11-01 11:31:37 +01:00
Hans Leidekker
7135ac7641
advapi32: Implement EnumServicesStatusExA/W.
2010-10-29 14:33:57 +02:00
Detlef Riekenberg
0140a8aacc
include: Add WerReportCreate + WerReportCloseHandle.
2010-10-29 14:18:48 +02:00
Vincent Povirk
5f327f7812
gdiplus: Implement GdipGetRegionScans.
2010-10-28 11:41:32 +02:00
Jacek Caban
cb9f12e566
mshtml.idl: Added IHTMLEmbedElement and DispHTMLEmbedElement declarations.
2010-10-28 11:40:12 +02:00
Rico Schüller
ae79128978
include: Move D3D_PRIMITIVE to d3dcommon.h.
2010-10-28 11:38:56 +02:00
Rico Schüller
ccce1c946b
include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
2010-10-28 11:38:54 +02:00
Rico Schüller
f5f6bd7c3f
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
2010-10-28 11:38:50 +02:00
Rico Schüller
7b034edf84
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
2010-10-28 11:38:46 +02:00
Rico Schüller
84143c8ff5
include: Move D3D_NAME to d3dcommon.h.
2010-10-28 11:38:42 +02:00
Rico Schüller
5f5b6a3dc2
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
2010-10-28 11:38:37 +02:00
Hans Leidekker
ae7d41bfa2
advapi32: Implement EnumServicesStatusA/W.
2010-10-27 13:31:04 +02:00
Amine Khaldi
c9dcef156e
widl: Do not define MIDL_user_allocate and MIDL_user_free as it's already in the psdk.
2010-10-27 12:02:41 +02:00
Louis Lenders
85b886ecfb
winscard: Add stub for SCardReleaseStartedEvent.
2010-10-27 11:46:50 +02:00
André Hentschel
6798bc2c8e
include: Define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64.
2010-10-27 11:43:44 +02:00
Detlef Riekenberg
d8a5bc929d
wer/tests: Add initial tests.
2010-10-26 18:19:38 +02:00
Jacek Caban
41040c38fb
mshtml.idl: Added DispHTMLObjectElement declaration.
2010-10-26 15:14:09 +02:00
Jacek Caban
6a30bd59bf
mshtml.idl: Added IHTMLObjectElement declaration.
2010-10-26 15:14:07 +02:00
Detlef Riekenberg
5726ba6439
advapi32: Add a stub for EventEnabled.
2010-10-26 11:56:08 +02:00
Rico Schüller
2bfc3c70f7
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
2010-10-26 11:52:41 +02:00
Rico Schüller
512a47c576
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
2010-10-26 11:52:37 +02:00
Rico Schüller
bc03f85f07
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
2010-10-26 11:51:41 +02:00
Rico Schüller
879f21471e
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
2010-10-26 11:51:38 +02:00
Henri Verbeet
6dd9109358
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
2010-10-25 14:29:31 +02:00
Henri Verbeet
f0a0714ecd
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
2010-10-25 14:29:21 +02:00
Detlef Riekenberg
0fda52b8d7
shdocvw: Add a stub for ImportPrivacySettings.
2010-10-25 13:52:50 +02:00
Damjan Jovanovic
0b66a0d3a3
include: Define WINCODEC_SDK_VERSION.
2010-10-22 15:49:37 +02:00
Hans Leidekker
1a7300b4b6
include: Add rendering intent defines.
2010-10-22 12:07:04 +02:00
Vincent Povirk
6ecb81976f
windowscodecs: Handle TGA attribute bits.
2010-10-22 12:02:00 +02:00
Henri Verbeet
7f8ea7fffc
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
...
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Andrew Nguyen
ed357e5ca6
msvcrt: Implement _ultoa_s.
2010-10-21 12:30:44 +02:00
Andrew Nguyen
a622af49a7
msvcrt: Implement _mbsnbcat_s.
2010-10-21 12:30:35 +02:00
Vincent Povirk
f5a8d96dc0
include: Add definition for IWICMetadataQueryWriter.
2010-10-21 12:28:02 +02:00
Vincent Povirk
add681ecf5
include: Add definition for IWICMetadataQueryReader.
2010-10-21 12:27:58 +02:00
Vincent Povirk
53a0bbbbf5
include: Add definition for IWICFastMetadataEncoder.
2010-10-21 12:27:53 +02:00
Vincent Povirk
0454e046c2
include: Add definition for IWICColorTransform.
2010-10-21 12:27:49 +02:00
Vincent Povirk
b9beb9227d
windowscodecs: Support TIFF images with alpha data.
2010-10-21 12:26:12 +02:00
Aric Stewart
2c3bc2cf56
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
2010-10-20 18:37:09 +02:00
Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
4a1379d804
include: The FLOATING_SAVE_AREA type is i386-specific.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Damjan Jovanovic
c7536ef868
msvcrt: Define STRUNCATE.
2010-10-19 10:15:35 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Jacek Caban
70c937f7a7
exdisp.idl: Added missing declarations.
2010-10-15 16:19:40 +02:00
Rico Schüller
9e0f26cdd6
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
2010-10-15 16:17:51 +02:00
Rico Schüller
8607be1f81
d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
930f7ed3c6
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
13893afb8e
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00