Commit Graph

8513 Commits

Author SHA1 Message Date
Alexandre Julliard 9c4432f69d atl: Fix the name of the Registrar class id. 2010-11-12 11:49:44 +01:00
Alexandre Julliard 32ad286d06 atl: Move atliface.idl to the global includes. 2010-11-12 11:47:19 +01:00
Vincent Povirk 6ad97b7c08 include: Add definitions for IMetaDataDispenserEx. 2010-11-11 16:41:36 +01:00
Vincent Povirk 498752dd10 include: Rename cor.h to cor.idl. 2010-11-11 16:40:35 +01:00
Vincent Povirk ef85471bfa include: Add definition for ICLRRuntimeHost. 2010-11-10 17:18:43 +01:00
Michael Stefaniuc b6b7069f2f include: Avoid a multi-character character constant.
Multi-character character constants aren't portable as their behaviour
is compiler dependent according to the C standard (sparse).
2010-11-10 12:17:44 +01:00
Maarten Lankhorst 95897b6819 strmbase: Add support for rendering algorithms to quality control. 2010-11-10 12:16:09 +01:00
Alexandre Julliard 1174beef2a include: Make msxml6.idl a copy of msxml2.idl instead of importing it. 2010-11-10 12:08:00 +01:00
Alexandre Julliard 19939ee532 include: Define a few more msxml interfaces and classes. 2010-11-10 12:07:59 +01:00
Alexandre Julliard 6c90ebd5e5 include: Move coclass definitions to msxml2.idl. 2010-11-10 12:07:59 +01:00
Alexandre Julliard fd53e320c1 include: Move IXMLDOMDocument3 definition to msxml2.idl. 2010-11-10 12:07:59 +01:00
Jacek Caban 2da5890ea1 mshtml: Added IDispatchEx support to HTMLStyleSheetsCollection object. 2010-11-08 13:31:25 +01:00
Jacek Caban 00ee406ea6 mshtml: Added IOmNavigator::get_plugins implementation. 2010-11-08 13:31:22 +01:00
Henri Verbeet 7e3985e1fe ddraw: Setup the device window in SetCooperativeLevel(). 2010-11-08 13:30:54 +01:00
Maarten Lankhorst 5955a349c6 strmbase: Add support for IQualityControl to transform filter. 2010-11-08 13:30:27 +01:00
Maarten Lankhorst 0a4ee68168 strmbase: Add support for IQualityControl. 2010-11-08 13:30:26 +01:00
Eric Pouech 91e3a40e41 server: Removed the no longer used bare parameter out of get_console_mode request. 2010-11-08 13:30:25 +01:00
Vijay Kiran Kamuju 791b22ac91 include: Add missing interfaces in d3drmobj.h. 2010-11-05 17:15:37 +01:00
Henri Verbeet f0b0c1b1dd wined3d: Add support for the INTZ format. 2010-11-05 17:15:36 +01:00
Jacek Caban 5cbc4e8188 d3dhal.h: Removed no longer defined D3DDP2OP_* enums. 2010-11-05 17:15:35 +01:00
Vijay Kiran Kamuju 5c431a0ffa include: Fix macro signatures in d3drmobj.h. 2010-11-05 11:26:31 +01:00
Vijay Kiran Kamuju f6750b7ddd include: Add missing definitions for LPDIRECT3DRM2 and LPDIRECT3DRM3. 2010-11-05 11:26:18 +01:00
Vijay Kiran Kamuju 51b2bde3c8 include: Add missing defines for d3drmdef.h. 2010-11-04 12:02:25 +01:00
Vijay Kiran Kamuju 6c3581461b include: Add IDirect3DRMWinDevice interface. 2010-11-04 11:53:23 +01:00
Vijay Kiran Kamuju 0985657ffa include: Fix signature of CreateWrap macros in d3drm. 2010-11-04 11:49:28 +01:00
André Hentschel 0e524aaaea include: Define PROCESSOR_OPTIL (MSIL). 2010-11-04 11:48:37 +01:00
Hans Leidekker 58352b9443 include: Add winsxs.idl. 2010-11-03 16:07:30 +01:00
Detlef Riekenberg d7ed754968 include: Add WerReportSetParameter + WerReportSubmit. 2010-11-03 16:05:35 +01:00
Eryk Wieliczko a3927b5e09 msvcrt: Implement _ftelli64. 2010-11-03 14:45:17 +01:00
Adam Martinson 9408b4973d configure: Add a check for xmlDocProperties. 2010-11-03 14:44:50 +01:00
Erich Hoover cac2c176ef include: Add macros for retrieving control message headers. 2010-11-03 14:44:48 +01:00
André Hentschel 61d237225f include: Add new button control styles. 2010-11-03 11:08:55 +01:00
André Hentschel b2e1c2defe include: Add BS_PUSHBOX. 2010-11-03 11:08:55 +01:00
Michael Stefaniuc ac45ab3d8f strmbase: Remove duplicate 'const' in strmbase.h. 2010-11-03 11:08:55 +01:00
Rico Schüller 5fb34ab4e2 include: Add ID3D10ShaderReflection1 interface. 2010-11-02 13:49:29 +01:00
Rico Schüller d37b3c8280 include: Add ID3D11ShaderReflection interface. 2010-11-02 13:49:25 +01:00
Rico Schüller 02264a7628 d3dcompiler: Add D3DReflect() stub. 2010-11-02 13:41:11 +01:00
Adam Martinson 5c7bcdadcf msxml3: Add error code defines. 2010-11-02 12:51:51 +01:00
Adam Martinson be4d0e9d07 configure: Add a check/define for xmlSchemaSetValidStructuredErrors(). 2010-11-02 12:50:30 +01:00
Thomas Mullaly 2aed8ce2fd urlmon: Added stub for CoInternetCombineIUri. 2010-11-02 12:03:02 +01:00
Aric Stewart 7e8751b2e1 strmbase: More properly standardized pin implementations for NewSegment. 2010-11-01 14:53:29 +01:00
Erich Hoover 886193c3b4 include: Add IP_PKTINFO response structure. 2010-11-01 11:38:51 +01:00
Vijay Kiran Kamuju 60b1b1a646 d3drm: Fix signature of LoadTextureFromResource macro of IDirect3DRM2 interface. 2010-11-01 11:36:33 +01:00
Vincent Povirk f49d56fef3 gdiplus: Add tests for GdipGetLineTransform. 2010-11-01 11:33:58 +01:00
André Hentschel 5f6ea28c99 include: Merge the ia64 ifdefs into one. 2010-11-01 11:32:20 +01:00
André Hentschel 98998cbad5 include: Better detect MIPS architecture. 2010-11-01 11:32:08 +01:00
André Hentschel a0dabd33e5 include: Add MIPS endianess. 2010-11-01 11:31:46 +01:00
André Hentschel c1e6777527 include: Better distinguish ARM's endianess. 2010-11-01 11:31:37 +01:00
Hans Leidekker 7135ac7641 advapi32: Implement EnumServicesStatusExA/W. 2010-10-29 14:33:57 +02:00
Detlef Riekenberg 0140a8aacc include: Add WerReportCreate + WerReportCloseHandle. 2010-10-29 14:18:48 +02:00
Vincent Povirk 5f327f7812 gdiplus: Implement GdipGetRegionScans. 2010-10-28 11:41:32 +02:00
Jacek Caban cb9f12e566 mshtml.idl: Added IHTMLEmbedElement and DispHTMLEmbedElement declarations. 2010-10-28 11:40:12 +02:00
Rico Schüller ae79128978 include: Move D3D_PRIMITIVE to d3dcommon.h. 2010-10-28 11:38:56 +02:00
Rico Schüller ccce1c946b include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h. 2010-10-28 11:38:54 +02:00
Rico Schüller f5f6bd7c3f include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h. 2010-10-28 11:38:50 +02:00
Rico Schüller 7b034edf84 include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h. 2010-10-28 11:38:46 +02:00
Rico Schüller 84143c8ff5 include: Move D3D_NAME to d3dcommon.h. 2010-10-28 11:38:42 +02:00
Rico Schüller 5f5b6a3dc2 include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h. 2010-10-28 11:38:37 +02:00
Hans Leidekker ae7d41bfa2 advapi32: Implement EnumServicesStatusA/W. 2010-10-27 13:31:04 +02:00
Amine Khaldi c9dcef156e widl: Do not define MIDL_user_allocate and MIDL_user_free as it's already in the psdk. 2010-10-27 12:02:41 +02:00
Louis Lenders 85b886ecfb winscard: Add stub for SCardReleaseStartedEvent. 2010-10-27 11:46:50 +02:00
André Hentschel 6798bc2c8e include: Define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64. 2010-10-27 11:43:44 +02:00
Detlef Riekenberg d8a5bc929d wer/tests: Add initial tests. 2010-10-26 18:19:38 +02:00
Jacek Caban 41040c38fb mshtml.idl: Added DispHTMLObjectElement declaration. 2010-10-26 15:14:09 +02:00
Jacek Caban 6a30bd59bf mshtml.idl: Added IHTMLObjectElement declaration. 2010-10-26 15:14:07 +02:00
Detlef Riekenberg 5726ba6439 advapi32: Add a stub for EventEnabled. 2010-10-26 11:56:08 +02:00
Rico Schüller 2bfc3c70f7 include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h. 2010-10-26 11:52:41 +02:00
Rico Schüller 512a47c576 include: Move D3D_SRV_DIMENSION to d3dcommon.h. 2010-10-26 11:52:37 +02:00
Rico Schüller bc03f85f07 include: Move D3D_CBUFFER_TYPE to d3dcommon.h. 2010-10-26 11:51:41 +02:00
Rico Schüller 879f21471e include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h. 2010-10-26 11:51:38 +02:00
Henri Verbeet 6dd9109358 wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods. 2010-10-25 14:29:31 +02:00
Henri Verbeet f0a0714ecd wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods. 2010-10-25 14:29:21 +02:00
Detlef Riekenberg 0fda52b8d7 shdocvw: Add a stub for ImportPrivacySettings. 2010-10-25 13:52:50 +02:00
Damjan Jovanovic 0b66a0d3a3 include: Define WINCODEC_SDK_VERSION. 2010-10-22 15:49:37 +02:00
Hans Leidekker 1a7300b4b6 include: Add rendering intent defines. 2010-10-22 12:07:04 +02:00
Vincent Povirk 6ecb81976f windowscodecs: Handle TGA attribute bits. 2010-10-22 12:02:00 +02:00
Henri Verbeet 7f8ea7fffc wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Andrew Nguyen ed357e5ca6 msvcrt: Implement _ultoa_s. 2010-10-21 12:30:44 +02:00
Andrew Nguyen a622af49a7 msvcrt: Implement _mbsnbcat_s. 2010-10-21 12:30:35 +02:00
Vincent Povirk f5a8d96dc0 include: Add definition for IWICMetadataQueryWriter. 2010-10-21 12:28:02 +02:00
Vincent Povirk add681ecf5 include: Add definition for IWICMetadataQueryReader. 2010-10-21 12:27:58 +02:00
Vincent Povirk 53a0bbbbf5 include: Add definition for IWICFastMetadataEncoder. 2010-10-21 12:27:53 +02:00
Vincent Povirk 0454e046c2 include: Add definition for IWICColorTransform. 2010-10-21 12:27:49 +02:00
Vincent Povirk b9beb9227d windowscodecs: Support TIFF images with alpha data. 2010-10-21 12:26:12 +02:00
Aric Stewart 2c3bc2cf56 strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow. 2010-10-20 18:37:09 +02:00
Aric Stewart 58468ef152 strmbase: Define STRMBASE_DllMain. 2010-10-20 18:37:09 +02:00
Aric Stewart 6a00d78b39 strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2. 2010-10-20 18:37:09 +02:00
Alexandre Julliard 4a1379d804 include: The FLOATING_SAVE_AREA type is i386-specific. 2010-10-20 18:37:09 +02:00
Alexandre Julliard 41454fe18b include: Get rid of the non-standard CONTEXT86 type. 2010-10-20 18:37:09 +02:00
Damjan Jovanovic c7536ef868 msvcrt: Define STRUNCATE. 2010-10-19 10:15:35 +02:00
Henri Verbeet 70f4e66f84 wined3d: IWineD3DBuffer_Unmap() can't fail. 2010-10-15 16:19:54 +02:00
Jacek Caban 70c937f7a7 exdisp.idl: Added missing declarations. 2010-10-15 16:19:40 +02:00
Rico Schüller 9e0f26cdd6 d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler. 2010-10-15 16:17:51 +02:00
Rico Schüller 8607be1f81 d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 930f7ed3c6 d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 13893afb8e d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Henri Verbeet 95469309d6 wined3d: Consistently use Map/Unmap for mapping resources. 2010-10-14 17:54:52 +02:00
Aric Stewart 60bf76db9a strmbase: Remove non-standard custom allocator logic from strmbase.
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart 7602829c4f strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart 3c2dfd186a strmbase: Standardize "class" function into functions tables in the structs.
This allows the standardization of the "class" functions to use the 
class as the argument and will aid in expanding the implementation of 
these functions.
2010-10-14 17:54:51 +02:00