Józef Kucia
17e04ba439
d3d9: Validate adapter format in CheckDeviceFormat().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-17 20:57:27 +02:00
Henri Verbeet
31250d6d4d
d3d9: Use the global memory allocation helpers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-07 10:05:51 +01:00
Józef Kucia
5d2a3ad310
wined3d: Add support for D3D10+ depth bias.
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Direct3D seems to define exact depth bias scale factors per format.
In order to make depth bias work reliably across OpenGL drivers we need
to slightly adjust depth bias values passed to glPolygonOffset().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:55 +01:00
Józef Kucia
c7f3308db7
wined3d: Add support for seamless cube map filtering.
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Seamless cube map filtering should always be enabled in D3D10+.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-08 16:37:35 +01:00
Józef Kucia
711539bc6e
d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:06 +01:00
Józef Kucia
6b98526c57
d3d9: Get rid of WINECAPSTOD3D9CAPS() macro.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:03 +01:00
Józef Kucia
9d0fb20228
d3d9: Allocate WINED3DCAPS on stack.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-20 17:23:07 +01:00
Józef Kucia
ffcea8af77
wined3d: Implement primitive restart.
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Based on a patch by Andrew Wesie.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:06 +01:00
Michael Stefaniuc
5562339681
d3d9: Avoid a cast from a COM object to an interface.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-07 22:18:18 +09:00
Józef Kucia
e47a735f76
wined3d: Add wined3d creation flag for selecting unbound resource color.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 19:23:45 +09:00
Henri Verbeet
f519aca8b3
wined3d: Reject sub-resource types in wined3d_check_device_format().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:14 +09:00
Józef Kucia
1769ea38e6
wined3d: Add support for separate sRGB formats.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 00:37:25 +09:00
Matteo Bruni
f088e46dbe
d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:00 +09:00
Matteo Bruni
4c1d6d27d0
d3d9: Return one quality level when the multisampling type isn't available.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 23:35:32 +09:00
Henri Verbeet
cf899ac267
wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:50 +09:00
Henri Verbeet
dafaae7730
wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:46 +09:00
Henri Verbeet
af196e5f25
dxgi: Implement dxgi_output_GetDesc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-25 13:21:47 +09:00
Henri Verbeet
94967c28b9
wined3d: Add support for half-integer pixel centers.
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Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
Stefan Dösinger
3ef1d6bcd9
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
2015-01-28 11:06:48 +01:00
Stefan Dösinger
f6dde70624
wined3d: Restore the display mode on focus change.
2014-11-19 17:56:44 +09:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Henri Verbeet
175c63773d
wined3d: Don't allow format conversion on Present() for d3d8.
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Note that this isn't currently enforced by wined3d_swapchain_create() or
wined3d_device_reset() though.
2014-01-29 20:25:52 +01:00
Ken Thomases
35d8c56333
d3d9: Make CheckDeviceType() fail for display formats other than D3DFMT_X8R8G8B8 and D3DFMT_R5G6B5 in full-screen.
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The adapter mode functions already enforce this, and tests show
CheckDeviceType() should fail for full-screen mode with display formats for
which there are no adapter modes.
2014-01-28 19:38:46 +01:00
Stefan Dösinger
9287bb80dc
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
2013-05-20 19:08:28 +02:00
Michael Stefaniuc
d86ecd4bb4
d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-07 15:48:20 +01:00
Henri Verbeet
1249976eb6
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
2013-01-17 12:22:01 +01:00
Henri Verbeet
e97dc9f33d
d3d9: Implement d3d9_EnumAdapterModesEx().
2012-07-02 19:17:59 +02:00
Henri Verbeet
8d4e3d0d58
d3d9: Implement d3d9_GetAdapterModeCountEx().
2012-06-29 10:14:29 +02:00
Henri Verbeet
2c8834dffd
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-28 01:39:27 +02:00
Henri Verbeet
a1bfd0988f
wined3d: Take scanline ordering into account in the mode setting code.
2012-06-28 01:39:26 +02:00
Henri Verbeet
2a63fe6624
d3d9: Get rid of IDirect3DDevice9Impl.
2012-05-29 10:45:09 +02:00
Henri Verbeet
82adae949b
d3d9: Get rid of IDirect3D9Impl.
2012-05-25 16:24:11 +02:00
Henri Verbeet
5b2d171043
d3d9: Add a separate function for d3d9 initialization.
2012-05-25 16:24:07 +02:00
Henri Verbeet
2de689ac04
d3d9: Cleanup IDirect3D9Impl_QueryInterface().
2012-03-13 10:26:25 +01:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
6a5a098b23
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
376ffdf3d5
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
2011-11-24 17:10:09 +01:00
Henri Verbeet
18a7653c78
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-17 11:37:26 +01:00
Matteo Bruni
276216360e
d3d9: Remove D3DFMT_R8G8B8 special handling.
2011-11-15 19:37:37 +01:00
Matteo Bruni
7254f5e661
wined3d: Return only the shader major version.
2011-10-26 12:41:34 +02:00
Matteo Bruni
6e6a917617
d3d9: Limit VS/PS reported version.
2011-10-26 12:41:34 +02:00
Andrew Nguyen
94785ab4d5
d3d9: Increment the reference count of the IDirect3D9 parent when creating a device.
2011-06-06 21:49:19 +02:00
Andrew Nguyen
a826503737
d3d9: Match temporary variables with UINT return types and fix a return value.
2011-05-31 18:32:59 +02:00
Michael Stefaniuc
d5739cd2c3
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
2011-04-25 11:40:35 +02:00
Michael Stefaniuc
a159569115
d3d9: COM cleanup for the IDirect3D9Ex iface.
2011-04-11 12:10:47 +02:00
Henri Verbeet
36d4268e3c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
Henri Verbeet
c287ed2232
d3d9: Use more reasonable return values for unimplemented functions.
2010-10-27 12:12:04 +02:00
Henri Verbeet
cd957f5b64
d3d9: Partially implement IDirect3D9Ex::CreateDeviceEx().
2010-10-27 12:12:00 +02:00
Henri Verbeet
ed73f0a1b0
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
2009-12-02 13:06:08 +01:00
Henri Verbeet
434a23d90d
d3d9: Move D3D9CB_DestroySwapChain() to device.c.
2009-11-18 11:16:35 +01:00