Zebediah Figura
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5a73777e32
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d3dcompiler: Store the shader version using separate integer fields.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2020-03-24 20:31:18 +01:00 |
Alexandre Julliard
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c8d34ef088
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d3dcompiler: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2019-07-02 14:59:40 +02:00 |
Henri Verbeet
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1b6e9d245c
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d3dcompiler: Get rid of the BWRITER_COMPARISON_TYPE typedef.
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2013-09-30 20:34:53 +02:00 |
Michael Stefaniuc
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b5d4c20bfe
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d3dcompiler_43: Use assignment instead of memcpy to copy structs.
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2013-01-28 14:00:14 +01:00 |
Matteo Bruni
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491d0e9d6b
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d3dcompiler: Rename asm_alloc/realloc/free functions to more generic names.
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2012-05-08 20:21:18 +02:00 |
Matteo Bruni
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555f634912
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d3dcompiler: Make set_parse_status() more general.
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2012-05-08 20:21:09 +02:00 |
Józef Kucia
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d2b164f0b4
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d3dcompiler: Fix parsing the tex instruction in ps_1_0 shaders.
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2012-04-09 11:48:01 +02:00 |
Andrew Talbot
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5c7ba2c330
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d3dcompiler_43: Mark fall-throughs in switch statement.
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2011-09-26 18:14:24 +02:00 |
Frédéric Delanoy
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f932abf326
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dlls: Assorted spelling fixes.
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2011-08-01 18:26:27 +02:00 |
Henri Verbeet
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ac8f8c02a6
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d3dcompiler: Remove some stray tabs.
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2010-10-15 16:20:06 +02:00 |
Francois Gouget
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aaf78f1a0b
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d3dcompiler_43: Don't use nameless unions in our private structures to avoid trouble with compilers where they are not supported.
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2010-08-30 11:26:46 +02:00 |
Matteo Bruni
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5dcb2e4b7e
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d3dcompiler: Move shader assembler implementation from d3dx9_36.
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2010-08-25 17:34:24 +02:00 |