Commit Graph

12739 Commits

Author SHA1 Message Date
Dmitry Timoshkov 02ad6e7233 Add a test showing that Windows doesn't tie GDI objects to a
particular thread.
2005-08-08 11:07:25 +00:00
Yuri Kozlov 934c6fa93f Remove duplicate declaration of MSI_SetPropertyW. 2005-08-08 11:07:10 +00:00
Stefan Leichter 4663d5d129 Basic implementation of AtlModuleUpdateRegistryFromResourceD. 2005-08-08 11:06:42 +00:00
Phil Krylov bd10348ec9 Fixed UTF-8 RTF parsing. 2005-08-08 11:05:36 +00:00
Marcus Meissner 170470ee0b Implemented ILockBytes16 (memorystream) support for the 16bit compound
storage implementation.
Added ReadClassStg, OleDoAutoConvert, GetConvertStg
implementations/stubs.
2005-08-08 11:05:06 +00:00
Saulius Krasuckas 843314ed9a Wine and NT4 returns E_FAIL on failure. 2005-08-08 11:04:30 +00:00
Robert Shearman a30b6a91a1 Revert to previous behaviour of detecting names with non-alphanumeric
characters as ones with offsets, but add in a special case for an
empty name.
2005-08-08 11:04:20 +00:00
Hans Leidekker ea9c5f7928 Add Dutch resource translation.
Small fix for the German translation.
2005-08-08 11:03:53 +00:00
Hans Leidekker 1bccd28843 Add helpers for converting (arrays of) LDAPSortKey, LDAPAPIInfo, and
LDAPAPIFeatureInfo structures into different encodings.
2005-08-08 11:03:40 +00:00
Francois Gouget ae7a646f8e The listbox test shows that the control id must be stored in WPARAM
for the WM_DRAWITEM message.
Fix the listbox test so CreateWindow() does not fail on Windows.
2005-08-08 11:02:54 +00:00
Tobias Gruetzmacher cdd75bd413 Reverse the direction of raw SCSI commands. 2005-08-08 11:02:32 +00:00
Huw Davies 91358d76c3 Fix call to GetMenuItemInfo and unicodify while we're at it. 2005-08-08 11:02:16 +00:00
Mike McCormack bcd8fa3c78 Handle loading strings over 64k from the string table. 2005-08-08 11:01:56 +00:00
Henning Gerhardt bf0cb12bbc Update German resource file. 2005-08-08 11:01:40 +00:00
James Hawkins 87ba2ef310 - Don't keep track of the number of TB buttons.
- Call the W version of SetWindowLongPtr.
2005-08-08 11:01:31 +00:00
Oliver Stieber 4e0f6a4501 Allow the WINED3DSBT_IMPL to be applied so that states can be synced
between render target contexts.
2005-08-08 11:01:17 +00:00
Oliver Stieber ec72ef14b5 Remove dxguid dependency. 2005-08-08 11:00:56 +00:00
Jacek Caban ff72104cbf Fix comment about hack. 2005-08-03 21:27:03 +00:00
Jacek Caban 7d0de94185 Added IOleCommandTarget::Exec implementation. 2005-08-03 21:26:40 +00:00
Alexandre Julliard 49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Oliver Stieber 6b91f5b31c Set the apha channel to opaque when locking X8R8G8B8 backbuffers. 2005-08-03 21:17:08 +00:00
Frank Richter 70442d5eb0 Implement DrawThemeEdge(). 2005-08-03 21:16:45 +00:00
Oliver Stieber e31bc6cea4 Moved support for non power 2 texture to hardware.
Fix for the texture state separation patches, ApplyTextureStates is
now called instead of being commented out.
2005-08-03 19:49:05 +00:00
Frank Richter aab700d16e Set some default values for truesize sizing that seem closer to
Windows.
2005-08-03 19:47:51 +00:00
Alexandre Julliard 734821444e Merged some of the header checks to reduce the size of the generated
configure script a bit.
2005-08-03 19:21:04 +00:00
Alexandre Julliard a02c5f8334 Call the USER driver directly to check for X events on RDW_UPDATENOW
instead of calling MsgWaitForMultipleObjects.
2005-08-03 19:16:01 +00:00
Oliver Stieber 1f05577395 Improve on a fixup for the difference between opengl and directx pixel
centering of vertexes.
2005-08-03 19:14:19 +00:00
Alex Villacís Lasso 5577cc739d Correction to earlier assertion patch to allow for buf_mixpos ==
buflen in non-looping case, fixes looping of one-off mixed samples
introduced by previous patch.
2005-08-03 19:13:58 +00:00
Robert Shearman b1722b7ad7 As per MSDN, INTERNET_OPTION_CONNECTED_STATE should take a DWORD
instead of the INTERNET_CONNECTED_INFO structure.
2005-08-03 19:13:27 +00:00
Frank Richter 30fffdaef0 The default image layout is HORIZONTAL, not VERTICAL. 2005-08-03 19:13:01 +00:00
Alexandre Julliard 5e787ba521 Hack to make the main heap critical section have a proper debug info
structure.
2005-08-03 16:03:15 +00:00
Peter Åstrand 7a15eb9318 Implemented an Esound driver. 2005-08-03 15:53:26 +00:00
Alexandre Julliard 4fa411fa07 Don't call WaitForMultipleObjectsEx if we are just polling for pending
X events.
2005-08-03 15:47:30 +00:00
Uwe Bonnes bd127b0338 More comm tests. 2005-08-03 15:43:46 +00:00
Uwe Bonnes 867f66ffe8 Implement WaitCommEvent by polling the appropriate data sources. 2005-08-03 15:43:17 +00:00
Frank Richter 635135ba3d Another fix to use magenta as the default transparent color. 2005-08-03 15:42:43 +00:00
Robert Shearman 037bbdaf24 Add stubs for NdrMapCommAndFaultStatus, conformant string marshaling
and context handle functions.
2005-08-03 14:55:57 +00:00
Robert Shearman c9e4ef73d2 Don't free previous buffer in NdrGetBuffer. 2005-08-03 14:55:05 +00:00
Frank Richter 46c31adab2 Add support for horizontal & vertical alignment when doing truesize
sizing.
2005-08-03 14:54:28 +00:00
Kai Blin 84fb7913f9 Set up tests for secur32. 2005-08-03 13:08:49 +00:00
James Hawkins 6672d2680c Free the allocated command line string. 2005-08-03 12:34:03 +00:00
Frank Richter 1979ab3c2b Add support for the BT_NONE background type. 2005-08-03 12:32:59 +00:00
James Hawkins 90bb481c0c Add a tab control to the navigation pane. 2005-08-03 11:46:52 +00:00
Frank Richter 07f8690718 Add hottracking support for the header control. 2005-08-03 11:45:19 +00:00
Frank Richter 50cd0e0232 Implement GetThemeBackgroundExtent(). 2005-08-03 11:45:02 +00:00
Alexandre Julliard 2bacc4631c Don't convert the return value on failure in VerQueryValueA/W. 2005-08-03 11:04:13 +00:00
Mike McCormack bc4a576a06 gcc 4.0 RegSetValueEx warning fixes. 2005-08-03 11:03:44 +00:00
Mike McCormack 50a6d970f5 gcc 4.0 warning fixes for Interlocked* functions. 2005-08-03 11:03:05 +00:00
Oliver Stieber d708acd979 Back out the previous stencil patch and slightly improve on the old
functionality.
2005-08-03 11:01:15 +00:00
Oliver Stieber bb6f9b022b Move the setting of states from device to basetexture, states that
relate to the opengl texture object will only be updated when they are
out of sync, this reduces the number of texture object state changes
during game play in Axis and allies from several hundreds to 0 or 1.
2005-08-03 11:00:28 +00:00