Implement DrawThemeEdge().
This commit is contained in:
parent
e31bc6cea4
commit
70442d5eb0
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@ -891,19 +891,557 @@ HRESULT WINAPI DrawThemeBackgroundEx(HTHEME hTheme, HDC hdc, int iPartId,
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return hr;
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}
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/*
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* DrawThemeEdge() implementation
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*
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* Since it basically is DrawEdge() with different colors, I copied its code
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* from user32's uitools.c.
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*/
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enum
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{
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EDGE_LIGHT,
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EDGE_HIGHLIGHT,
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EDGE_SHADOW,
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EDGE_DARKSHADOW,
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EDGE_FILL,
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EDGE_WINDOW,
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EDGE_WINDOWFRAME,
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EDGE_NUMCOLORS
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};
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static const struct
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{
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int themeProp;
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int sysColor;
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} EdgeColorMap[EDGE_NUMCOLORS] = {
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{TMT_EDGELIGHTCOLOR, COLOR_3DLIGHT},
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{TMT_EDGEHIGHLIGHTCOLOR, COLOR_BTNHIGHLIGHT},
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{TMT_EDGESHADOWCOLOR, COLOR_BTNSHADOW},
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{TMT_EDGEDKSHADOWCOLOR, COLOR_3DDKSHADOW},
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{TMT_EDGEFILLCOLOR, COLOR_BTNFACE},
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{-1, COLOR_WINDOW},
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{-1, COLOR_WINDOWFRAME}
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};
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static const signed char LTInnerNormal[] = {
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-1, -1, -1, -1,
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-1, EDGE_HIGHLIGHT, EDGE_HIGHLIGHT, -1,
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-1, EDGE_DARKSHADOW, EDGE_DARKSHADOW, -1,
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-1, -1, -1, -1
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};
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static const signed char LTOuterNormal[] = {
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-1, EDGE_LIGHT, EDGE_SHADOW, -1,
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EDGE_HIGHLIGHT, EDGE_LIGHT, EDGE_SHADOW, -1,
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EDGE_DARKSHADOW, EDGE_LIGHT, EDGE_SHADOW, -1,
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-1, EDGE_LIGHT, EDGE_SHADOW, -1
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};
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static const signed char RBInnerNormal[] = {
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-1, -1, -1, -1,
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-1, EDGE_SHADOW, EDGE_SHADOW, -1,
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-1, EDGE_LIGHT, EDGE_LIGHT, -1,
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-1, -1, -1, -1
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};
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static const signed char RBOuterNormal[] = {
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-1, EDGE_DARKSHADOW, EDGE_HIGHLIGHT, -1,
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EDGE_SHADOW, EDGE_DARKSHADOW, EDGE_HIGHLIGHT, -1,
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EDGE_LIGHT, EDGE_DARKSHADOW, EDGE_HIGHLIGHT, -1,
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-1, EDGE_DARKSHADOW, EDGE_HIGHLIGHT, -1
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};
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static const signed char LTInnerSoft[] = {
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-1, -1, -1, -1,
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-1, EDGE_LIGHT, EDGE_LIGHT, -1,
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-1, EDGE_SHADOW, EDGE_SHADOW, -1,
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-1, -1, -1, -1
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};
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static const signed char LTOuterSoft[] = {
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-1, EDGE_HIGHLIGHT, EDGE_DARKSHADOW, -1,
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EDGE_LIGHT, EDGE_HIGHLIGHT, EDGE_DARKSHADOW, -1,
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EDGE_SHADOW, EDGE_HIGHLIGHT, EDGE_DARKSHADOW, -1,
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-1, EDGE_HIGHLIGHT, EDGE_DARKSHADOW, -1
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};
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#define RBInnerSoft RBInnerNormal /* These are the same */
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#define RBOuterSoft RBOuterNormal
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static const signed char LTRBOuterMono[] = {
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-1, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
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EDGE_WINDOW, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
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EDGE_WINDOW, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
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EDGE_WINDOW, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME, EDGE_WINDOWFRAME,
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};
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static const signed char LTRBInnerMono[] = {
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-1, -1, -1, -1,
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-1, EDGE_WINDOW, EDGE_WINDOW, EDGE_WINDOW,
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-1, EDGE_WINDOW, EDGE_WINDOW, EDGE_WINDOW,
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-1, EDGE_WINDOW, EDGE_WINDOW, EDGE_WINDOW,
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};
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static const signed char LTRBOuterFlat[] = {
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-1, EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
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EDGE_FILL, EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
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EDGE_FILL, EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
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EDGE_FILL, EDGE_SHADOW, EDGE_SHADOW, EDGE_SHADOW,
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};
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static const signed char LTRBInnerFlat[] = {
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-1, -1, -1, -1,
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-1, EDGE_FILL, EDGE_FILL, EDGE_FILL,
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-1, EDGE_FILL, EDGE_FILL, EDGE_FILL,
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-1, EDGE_FILL, EDGE_FILL, EDGE_FILL,
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};
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static COLORREF get_edge_color (int edgeType, HTHEME theme, int part, int state)
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{
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COLORREF col;
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if ((EdgeColorMap[edgeType].themeProp == -1)
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|| FAILED (GetThemeColor (theme, part, state,
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EdgeColorMap[edgeType].themeProp, &col)))
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col = GetSysColor (EdgeColorMap[edgeType].sysColor);
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return col;
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}
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static inline HPEN get_edge_pen (int edgeType, HTHEME theme, int part, int state)
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{
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return CreatePen (PS_SOLID, 1, get_edge_color (edgeType, theme, part, state));
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}
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static inline HBRUSH get_edge_brush (int edgeType, HTHEME theme, int part, int state)
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{
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return CreateSolidBrush (get_edge_color (edgeType, theme, part, state));
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}
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/***********************************************************************
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* draw_diag_edge
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*
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* Same as DrawEdge invoked with BF_DIAGONAL
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*/
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static HRESULT draw_diag_edge (HDC hdc, HTHEME theme, int part, int state,
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const RECT* rc, UINT uType,
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UINT uFlags, LPRECT contentsRect)
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{
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POINT Points[4];
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signed char InnerI, OuterI;
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HPEN InnerPen, OuterPen;
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POINT SavePoint;
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HPEN SavePen;
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int spx, spy;
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int epx, epy;
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int Width = rc->right - rc->left;
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int Height= rc->bottom - rc->top;
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int SmallDiam = Width > Height ? Height : Width;
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HRESULT retval = (((uType & BDR_INNER) == BDR_INNER
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|| (uType & BDR_OUTER) == BDR_OUTER)
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&& !(uFlags & (BF_FLAT|BF_MONO)) ) ? E_FAIL : S_OK;
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int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
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+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
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/* Init some vars */
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OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
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SavePen = (HPEN)SelectObject(hdc, InnerPen);
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spx = spy = epx = epy = 0; /* Satisfy the compiler... */
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/* Determine the colors of the edges */
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if(uFlags & BF_MONO)
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{
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InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
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}
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else if(uFlags & BF_FLAT)
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{
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InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
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}
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else if(uFlags & BF_SOFT)
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{
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if(uFlags & BF_BOTTOM)
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{
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InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
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}
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else
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{
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InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
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}
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}
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else
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{
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if(uFlags & BF_BOTTOM)
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{
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InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
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}
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else
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{
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InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
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OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
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}
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}
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if(InnerI != -1) InnerPen = get_edge_pen (InnerI, theme, part, state);
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if(OuterI != -1) OuterPen = get_edge_pen (OuterI, theme, part, state);
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MoveToEx(hdc, 0, 0, &SavePoint);
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/* Don't ask me why, but this is what is visible... */
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/* This must be possible to do much simpler, but I fail to */
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/* see the logic in the MS implementation (sigh...). */
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/* So, this might look a bit brute force here (and it is), but */
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/* it gets the job done;) */
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switch(uFlags & BF_RECT)
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{
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case 0:
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case BF_LEFT:
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case BF_BOTTOM:
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case BF_BOTTOMLEFT:
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/* Left bottom endpoint */
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epx = rc->left-1;
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spx = epx + SmallDiam;
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epy = rc->bottom;
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spy = epy - SmallDiam;
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break;
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case BF_TOPLEFT:
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case BF_BOTTOMRIGHT:
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/* Left top endpoint */
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epx = rc->left-1;
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spx = epx + SmallDiam;
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epy = rc->top-1;
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spy = epy + SmallDiam;
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break;
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case BF_TOP:
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case BF_RIGHT:
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case BF_TOPRIGHT:
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case BF_RIGHT|BF_LEFT:
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case BF_RIGHT|BF_LEFT|BF_TOP:
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case BF_BOTTOM|BF_TOP:
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case BF_BOTTOM|BF_TOP|BF_LEFT:
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case BF_BOTTOMRIGHT|BF_LEFT:
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case BF_BOTTOMRIGHT|BF_TOP:
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case BF_RECT:
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/* Right top endpoint */
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spx = rc->left;
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epx = spx + SmallDiam;
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spy = rc->bottom-1;
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epy = spy - SmallDiam;
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break;
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}
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MoveToEx(hdc, spx, spy, NULL);
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SelectObject(hdc, OuterPen);
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LineTo(hdc, epx, epy);
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SelectObject(hdc, InnerPen);
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switch(uFlags & (BF_RECT|BF_DIAGONAL))
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{
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case BF_DIAGONAL_ENDBOTTOMLEFT:
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case (BF_DIAGONAL|BF_BOTTOM):
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case BF_DIAGONAL:
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case (BF_DIAGONAL|BF_LEFT):
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MoveToEx(hdc, spx-1, spy, NULL);
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LineTo(hdc, epx, epy-1);
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Points[0].x = spx-add;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->top;
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Points[2].x = epx+1;
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Points[2].y = epy-1-add;
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Points[3] = Points[2];
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break;
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case BF_DIAGONAL_ENDBOTTOMRIGHT:
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MoveToEx(hdc, spx-1, spy, NULL);
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LineTo(hdc, epx, epy+1);
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Points[0].x = spx-add;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->bottom-1;
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Points[2].x = epx+1;
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Points[2].y = epy+1+add;
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Points[3] = Points[2];
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break;
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case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
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case BF_DIAGONAL_ENDTOPRIGHT:
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case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
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MoveToEx(hdc, spx+1, spy, NULL);
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LineTo(hdc, epx, epy+1);
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Points[0].x = epx-1;
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Points[0].y = epy+1+add;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top+add;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1;
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Points[3].x = spx+add;
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Points[3].y = spy;
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break;
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case BF_DIAGONAL_ENDTOPLEFT:
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MoveToEx(hdc, spx, spy-1, NULL);
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LineTo(hdc, epx+1, epy);
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Points[0].x = epx+1+add;
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Points[0].y = epy+1;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1-add;
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Points[3].x = spx;
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Points[3].y = spy-add;
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break;
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case (BF_DIAGONAL|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
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case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
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MoveToEx(hdc, spx+1, spy-1, NULL);
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LineTo(hdc, epx, epy);
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Points[0].x = epx-1;
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Points[0].y = epy+1;
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Points[1].x = rc->right-1;
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Points[1].y = rc->top;
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Points[2].x = rc->right-1;
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Points[2].y = rc->bottom-1-add;
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Points[3].x = spx+add;
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Points[3].y = spy-add;
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break;
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case (BF_DIAGONAL|BF_RIGHT):
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case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
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case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
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MoveToEx(hdc, spx, spy, NULL);
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LineTo(hdc, epx-1, epy+1);
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Points[0].x = spx;
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Points[0].y = spy;
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Points[1].x = rc->left;
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Points[1].y = rc->top+add;
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Points[2].x = epx-1-add;
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Points[2].y = epy+1+add;
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Points[3] = Points[2];
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break;
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}
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/* Fill the interior if asked */
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if((uFlags & BF_MIDDLE) && retval)
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{
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HBRUSH hbsave;
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HBRUSH hb = get_edge_brush ((uFlags & BF_MONO) ? EDGE_WINDOW : EDGE_FILL,
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theme, part, state);
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HPEN hpsave;
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HPEN hp = get_edge_pen ((uFlags & BF_MONO) ? EDGE_WINDOW : EDGE_FILL,
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theme, part, state);
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hbsave = (HBRUSH)SelectObject(hdc, hb);
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hpsave = (HPEN)SelectObject(hdc, hp);
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Polygon(hdc, Points, 4);
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SelectObject(hdc, hbsave);
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SelectObject(hdc, hpsave);
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DeleteObject (hp);
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DeleteObject (hb);
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}
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/* Adjust rectangle if asked */
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if(uFlags & BF_ADJUST)
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{
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*contentsRect = *rc;
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if(uFlags & BF_LEFT) contentsRect->left += add;
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if(uFlags & BF_RIGHT) contentsRect->right -= add;
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if(uFlags & BF_TOP) contentsRect->top += add;
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if(uFlags & BF_BOTTOM) contentsRect->bottom -= add;
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}
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/* Cleanup */
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SelectObject(hdc, SavePen);
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MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
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if(InnerI != -1) DeleteObject (InnerPen);
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if(OuterI != -1) DeleteObject (OuterPen);
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return retval;
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}
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/***********************************************************************
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* draw_rect_edge
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*
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* Same as DrawEdge invoked without BF_DIAGONAL
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*/
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static HRESULT draw_rect_edge (HDC hdc, HTHEME theme, int part, int state,
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const RECT* rc, UINT uType,
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UINT uFlags, LPRECT contentsRect)
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{
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signed char LTInnerI, LTOuterI;
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signed char RBInnerI, RBOuterI;
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HPEN LTInnerPen, LTOuterPen;
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HPEN RBInnerPen, RBOuterPen;
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RECT InnerRect = *rc;
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POINT SavePoint;
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HPEN SavePen;
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int LBpenplus = 0;
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int LTpenplus = 0;
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int RTpenplus = 0;
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int RBpenplus = 0;
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HRESULT retval = (((uType & BDR_INNER) == BDR_INNER
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|| (uType & BDR_OUTER) == BDR_OUTER)
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&& !(uFlags & (BF_FLAT|BF_MONO)) ) ? E_FAIL : S_OK;
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/* Init some vars */
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LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
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SavePen = (HPEN)SelectObject(hdc, LTInnerPen);
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/* Determine the colors of the edges */
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if(uFlags & BF_MONO)
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{
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LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
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LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
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}
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else if(uFlags & BF_FLAT)
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{
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LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
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LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
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if( LTInnerI != -1 ) LTInnerI = RBInnerI = COLOR_BTNFACE;
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}
|
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else if(uFlags & BF_SOFT)
|
||||
{
|
||||
LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
|
||||
LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
|
||||
RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
|
||||
RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
|
||||
}
|
||||
else
|
||||
{
|
||||
LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
|
||||
LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
|
||||
RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
|
||||
RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
|
||||
}
|
||||
|
||||
if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) LBpenplus = 1;
|
||||
if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) RTpenplus = 1;
|
||||
if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
|
||||
if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) LTpenplus = 1;
|
||||
|
||||
if(LTInnerI != -1) LTInnerPen = get_edge_pen (LTInnerI, theme, part, state);
|
||||
if(LTOuterI != -1) LTOuterPen = get_edge_pen (LTOuterI, theme, part, state);
|
||||
if(RBInnerI != -1) RBInnerPen = get_edge_pen (RBInnerI, theme, part, state);
|
||||
if(RBOuterI != -1) RBOuterPen = get_edge_pen (RBOuterI, theme, part, state);
|
||||
|
||||
MoveToEx(hdc, 0, 0, &SavePoint);
|
||||
|
||||
/* Draw the outer edge */
|
||||
SelectObject(hdc, LTOuterPen);
|
||||
if(uFlags & BF_TOP)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
|
||||
LineTo(hdc, InnerRect.right, InnerRect.top);
|
||||
}
|
||||
if(uFlags & BF_LEFT)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
|
||||
LineTo(hdc, InnerRect.left, InnerRect.bottom);
|
||||
}
|
||||
SelectObject(hdc, RBOuterPen);
|
||||
if(uFlags & BF_BOTTOM)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
|
||||
LineTo(hdc, InnerRect.left-1, InnerRect.bottom-1);
|
||||
}
|
||||
if(uFlags & BF_RIGHT)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
|
||||
LineTo(hdc, InnerRect.right-1, InnerRect.top-1);
|
||||
}
|
||||
|
||||
/* Draw the inner edge */
|
||||
SelectObject(hdc, LTInnerPen);
|
||||
if(uFlags & BF_TOP)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
|
||||
LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
|
||||
}
|
||||
if(uFlags & BF_LEFT)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
|
||||
LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
|
||||
}
|
||||
SelectObject(hdc, RBInnerPen);
|
||||
if(uFlags & BF_BOTTOM)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL);
|
||||
LineTo(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2);
|
||||
}
|
||||
if(uFlags & BF_RIGHT)
|
||||
{
|
||||
MoveToEx(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL);
|
||||
LineTo(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus);
|
||||
}
|
||||
|
||||
if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) )
|
||||
{
|
||||
int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
|
||||
+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
|
||||
|
||||
if(uFlags & BF_LEFT) InnerRect.left += add;
|
||||
if(uFlags & BF_RIGHT) InnerRect.right -= add;
|
||||
if(uFlags & BF_TOP) InnerRect.top += add;
|
||||
if(uFlags & BF_BOTTOM) InnerRect.bottom -= add;
|
||||
|
||||
if((uFlags & BF_MIDDLE) && retval)
|
||||
{
|
||||
HBRUSH br = get_edge_brush ((uFlags & BF_MONO) ? EDGE_WINDOW : EDGE_FILL,
|
||||
theme, part, state);
|
||||
FillRect(hdc, &InnerRect, br);
|
||||
DeleteObject (br);
|
||||
}
|
||||
|
||||
if(uFlags & BF_ADJUST)
|
||||
*contentsRect = InnerRect;
|
||||
}
|
||||
|
||||
/* Cleanup */
|
||||
SelectObject(hdc, SavePen);
|
||||
MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
|
||||
if(LTInnerI != -1) DeleteObject (LTInnerPen);
|
||||
if(LTOuterI != -1) DeleteObject (LTOuterPen);
|
||||
if(RBInnerI != -1) DeleteObject (RBInnerPen);
|
||||
if(RBOuterI != -1) DeleteObject (RBOuterPen);
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* DrawThemeEdge (UXTHEME.@)
|
||||
*
|
||||
* DrawThemeEdge() is pretty similar to the vanilla DrawEdge() - the
|
||||
* difference is that it does not rely on the system colors alone, but
|
||||
* also allows color specification in the theme.
|
||||
*/
|
||||
HRESULT WINAPI DrawThemeEdge(HTHEME hTheme, HDC hdc, int iPartId,
|
||||
int iStateId, const RECT *pDestRect, UINT uEdge,
|
||||
UINT uFlags, RECT *pContentRect)
|
||||
{
|
||||
FIXME("%d %d 0x%08x 0x%08x: stub\n", iPartId, iStateId, uEdge, uFlags);
|
||||
TRACE("%d %d 0x%08x 0x%08x\n", iPartId, iStateId, uEdge, uFlags);
|
||||
if(!hTheme)
|
||||
return E_HANDLE;
|
||||
return ERROR_CALL_NOT_IMPLEMENTED;
|
||||
|
||||
if(uFlags & BF_DIAGONAL)
|
||||
return draw_diag_edge (hdc, hTheme, iPartId, iStateId, pDestRect,
|
||||
uEdge, uFlags, pContentRect);
|
||||
else
|
||||
return draw_rect_edge (hdc, hTheme, iPartId, iStateId, pDestRect,
|
||||
uEdge, uFlags, pContentRect);
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* DrawThemeIcon (UXTHEME.@)
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue