Commit Graph

1144 Commits

Author SHA1 Message Date
Stefan Dösinger 34f95c683e wined3d: Add missing prototypes for GL_ARB_vertex_blend. 2007-05-03 14:24:09 +02:00
Stefan Dösinger 94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 460f71dcf8 d3d: Fix ProcessVertices.
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger 32cfbd127c wined3d: Implement CreateVertexDeclarationFromFVF. 2007-04-26 14:53:48 +02:00
Stefan Dösinger aec1553e50 wined3d: Add a method to create a declaration from a fvf. 2007-04-26 14:53:07 +02:00
H. Verbeet 2100b9dce9 wined3d: The second parameter to glTexImage3DEXT isn't a GLenum. 2007-04-24 10:20:39 +02:00
Alexandre Julliard 133b8bc3ed server: Return a more correct fd type for anonymous files. 2007-04-23 15:13:22 +02:00
Alexandre Julliard 6105a93be6 server: Moved the FSCTL_PIPE_LISTEN implementation to the server. 2007-04-18 16:26:37 +02:00
Alexandre Julliard 3684dc181c server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server. 2007-04-17 22:07:07 +02:00
Alexandre Julliard 737148c57b server: Add a specific data type for ioctl codes so they can be printed as symbols. 2007-04-17 22:06:13 +02:00
Alexandre Julliard aaf477f292 server: Change the timeout handling to use NT-style 64-bit timeouts everywhere. 2007-04-17 20:08:59 +02:00
Alexandre Julliard 2669af73df server: Move the server part of device unmounting to the ioctl processing. 2007-04-16 14:54:52 +02:00
Alexandre Julliard 8c46095484 server: Implement the FSCTL_PIPE_DISCONNECT ioctl on the server side. 2007-04-16 14:51:29 +02:00
Alexandre Julliard 635714397f server: Add infrastructure for ioctl server request. 2007-04-16 14:45:03 +02:00
Stefan Dösinger 725057da47 d3d: Remove dependency on ddraw.h header. 2007-04-16 13:20:15 +02:00
Andrew Talbot b0418622c8 user32: Make function definitions and declarations agree. 2007-04-16 12:25:26 +02:00
Alexandre Julliard d85121f199 ntdll: Store the file access and options in the fd cache, and get rid of the dynamic flags.
This avoids server round-trips for all file I/O.
2007-04-10 22:32:46 +02:00
Alexandre Julliard 72bff2e445 server: Add support for restarting an async I/O when the client side couldn't finish it right away. 2007-04-10 17:07:27 +02:00
Stefan Dösinger 290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger 1c1fdbe96a wined3d: Add D3DDEVCAPS3_* to the wined3d caps header. 2007-04-07 10:57:48 +02:00
Fabian Bieler dcd416edbe wined3d: Add GL_EXT_framebuffer_blit to extension handler. 2007-04-06 12:31:09 +02:00
Alexandre Julliard 0cb29f47ca server: Add support for associating a file descriptor to a message queue. 2007-04-04 18:02:01 +02:00
Stefan Dösinger f9ee2355d0 wined3d: Add GL_APPLE_client_storage to our extension list. 2007-04-02 11:30:04 +02:00
Alexandre Julliard c16eb8efd9 server: Add support for queuing a user APC upon async I/O completion. 2007-03-27 16:42:27 +02:00
Andrew Talbot 4125821a99 winelib: Replace inline static with static inline. 2007-03-27 12:38:06 +02:00
Alexandre Julliard de1866d4fd server: Implement the open_file method for named pipes.
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard 806bb49eda server: Implement the open_file method for mailslots.
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard 94655c8493 server: Implemented the open_file method for named pipe and mailslot devices. 2007-03-22 11:52:40 +01:00
Stefan Dösinger e213d7eff5 wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header. 2007-03-21 22:50:30 +01:00
Alexandre Julliard 2082a97d45 server: Use a standard async I/O event to signal directory changes. 2007-03-21 14:50:15 +01:00
Alexandre Julliard fa4679fea6 server: Add support for storing an event to signal upon async I/O completion. 2007-03-21 14:27:52 +01:00
Alexandre Julliard 111610c45e server: Add an async_data_t structure to store parameters for async I/O requests. 2007-03-20 20:21:12 +01:00
Alexandre Julliard 50975c81f0 server: Return the status from an async I/O APC call to the server. 2007-03-20 19:27:10 +01:00
Alexandre Julliard eb3728d34e server: Use the common pattern for async I/O parameters in named pipe requests. 2007-03-20 19:21:15 +01:00
Stefan Dösinger 022e884342 wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
Alexandre Julliard a79b26284a libwine: Pass flags to wine_utf8_wcstombs to allow supporting WC_ERR_INVALID_CHARS. 2007-03-14 15:57:50 +01:00
Andrew Talbot bb9dea6b29 winmm: Replace const pointer parameters with correct pointers to const. 2007-03-07 21:56:54 +01:00
Alexandre Julliard d7ea855a3e wine_common_ver: Set company name to Microsoft, some apps check for that. 2007-03-07 21:33:44 +01:00
Juan Lang c2cb296277 ntdll: Implement NtAllocateLocallyUniqueId with server call. 2007-03-07 13:45:11 +01:00
Stefan Dösinger c54a0fc2cf wined3d: Rework surface dirtification.
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.

This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger ebe274feed wined3d: Remove IWineD3DSurface::SetPBufferState.
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
Stefan Dösinger 5f05906f3b wined3d: Store the number of aux buffers in the gl limits structure. 2007-03-06 22:16:25 +01:00
Alexandre Julliard 1767b4558a server: Expose areas revealed by changes to the window region. 2007-03-05 16:43:27 +01:00
Alexandre Julliard 67a0e31da7 wine/test: Print the official name of the test in summary. 2007-03-01 20:42:48 +01:00
Stefan Dösinger 95efeb7e4b wined3d: Support GL_APPLE_fence for event queries. 2007-03-01 11:40:24 +01:00
Stefan Dösinger be8e9e17bc wined3d: Add GL_NV_fence defines and functions. 2007-03-01 11:40:02 +01:00
Rob Shearman 4c8fbfed90 libwine: Eliminate duplicate function implementations in string.c
by using macros to turn off inlining when including wine/unicode.h.
2007-02-26 13:39:24 +01:00
Rob Shearman d342d1413c server: Add get_token_impersonation_level server call for retrieving the impersonation level from a token.
Add tests for GetTokenInformation(TokenImpersonationLevel).
2007-02-21 19:49:37 +01:00
Alexandre Julliard 89faee0194 server: Added support for the PM_QS_* flags in PeekMessage. 2007-02-21 15:21:05 +01:00
Stefan Dösinger 27113156d9 wined3d: Remove IWineD3DDevice::EnumDisplayModes. 2007-02-20 11:47:46 +01:00