Commit Graph

5802 Commits

Author SHA1 Message Date
Christian Costa 0153a911e4 Fix matrix multiplication. 2003-06-13 18:54:37 +00:00
Gregory M. Turner 141d3a3b02 Fix some uglies. 2003-06-13 18:54:18 +00:00
Sylvain Petreolle 656dc7a8f2 Added Euro and antiquote to the French keyboard layout. 2003-06-13 18:54:00 +00:00
Jason Edmeades 5593a08334 When emulating fullscreen it helps to not allocate space for menu bars
and borders. Make this window a popup window.
2003-06-13 18:53:06 +00:00
Francois Gouget c8ad3cb75c Add stubs for RasDeleteSubEntry* (new in WinMe/WinXP).
Add prototypes for RasDeleteEntry* and RasDeleteSubEntry* in ras.h.
2003-06-13 18:52:36 +00:00
Jason Edmeades 3cf874bb04 Make the fixed function pipeline support multiple streams for created
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
2003-06-13 18:09:05 +00:00
Steven Edwards 3f5b518dfc Split Win16/32 color dialog support.
Supporting compiling out 16 bit find dialog support.
2003-06-13 18:07:45 +00:00
Lionel Ulmer 1fa9624682 Stubbed some interfaces for the FilterGraph CLSID. 2003-06-13 18:06:44 +00:00
Jukka Heinonen 4cbc69a223 Move get current directory and set current directory int21
subfunctions into winedos. Fix quite a few bugs in the implementation
of these functions.
2003-06-13 18:05:18 +00:00
Gregory M. Turner 6f27b3bc06 - implement FDI{Create,Destroy,IsCabinet}
- fix a typo
- duplicate a bug
- some blathering about code duplication
- change fdi.c indentation to be consistent with cabextract.c
2003-06-13 18:04:35 +00:00
Marcus Meissner eee3a24dc9 Fixed index handling for multi dimensional arrays. 2003-06-13 16:35:07 +00:00
Eric Pouech 1bb3859ece Added support for overlapped ioctl requests (and a few other
cosmetics).
2003-06-13 16:33:50 +00:00
Paul Bain 6936db1103 Put IID_IDirectInputDevice2A back in
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Lionel Ulmer 8944b25ead Be more stringent in the 'Lock' invalid RECT check. 2003-06-13 16:31:41 +00:00
Lionel Ulmer 9ac8ba1589 Upgrade OpenGL thunks with latest version of OpenGL extension
registry.
2003-06-13 16:31:17 +00:00
Robert Shearman 7614f27f3b - Make button text centre correctly when dropdown arrow is present
- Centre dropdown arrow
2003-06-13 16:30:24 +00:00
Francois Gouget 0fc0ddb62d Add stubs for some new WinXP APIs. 2003-06-13 16:29:54 +00:00
Francois Gouget 39e2a19bc8 Add a stub for CompareSecurityIds (new in WinXP). 2003-06-13 16:29:36 +00:00
Lionel Ulmer f0339d222d Fix the BLT COLOR_FILL case. 2003-06-13 16:29:18 +00:00
Jukka Heinonen b2844d2c3a Split timer code into separate source file.
Stop using SIGALRM for timers.
2003-06-13 16:28:49 +00:00
Gregory M. Turner 03e0a49649 - paranoia: eliminate some global variables
- better reminder on how to fix memory leaks
2003-06-13 16:28:23 +00:00
Rok Mandeljc a4a5e9ae01 - added debug
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
  equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
  interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Christian Costa 0d0a4075bd Fix SetDataFormat and implement GetDeviceInfo for mouse device. 2003-06-07 00:36:51 +00:00
Kester Maddock cb98365c75 Check for a null pointer in WS_setsockopt. 2003-06-07 00:34:18 +00:00
Mike Hearn 26fa3496e0 Protect WDML_GetConv against null handles. 2003-06-07 00:33:53 +00:00
Steven Edwards 6b9c474d30 Separate Win16 and Win32 font dialog support. 2003-06-07 00:33:32 +00:00
Eric Pouech 8638b26483 Correctly convert into EXCEPTION_RECORD SIGTRAPs received from
DebugBreakProcess.
2003-06-07 00:33:13 +00:00
Sylvain Petreolle cc02ef89c4 Implemented wininet.InternetGetConnectedStateEx. 2003-06-06 18:17:00 +00:00
Dimitrie O. Paun 36d0e2ba63 Align the text vertically in single line labels (spotted by BiGgUn). 2003-06-06 18:13:47 +00:00
Raphael Junqueira 85aa298ad2 Fixed compilation problems. 2003-06-06 18:12:59 +00:00
Martin Fuchs fb9d5c786f Stub implementation for _Gettnames. 2003-06-06 18:11:23 +00:00
Mike McCormack e67c058bb9 Always return FALSE when doing an overlapped ConnectNamedPipe. 2003-06-06 18:10:36 +00:00
Robert Shearman 7aae1b79d9 - Support a few more flags
- Rewrite the enumeration loop
- Support non-desktop root
- Silence harmless and implemented debug messages
2003-06-06 18:09:38 +00:00
Jukka Heinonen 7731c8e33e Pending timer interrupts no longer deadlock DOSVM_Wait.
Restored interrupt priorities to correct values.
2003-06-06 18:09:14 +00:00
Lionel Ulmer 068fa5d471 - fix the texture upload code when RECT is actually used
- optimize FB Locks / Unlocks when RECTs are used
2003-06-04 23:43:29 +00:00
Lionel Ulmer e14233ae03 - Viewport hack to get some old D3D1 games to work
- TRACEing fix
2003-06-04 23:39:13 +00:00
Lionel Ulmer 3f61d28661 - small TRACEing fix
- fix bug in texture upload (I wonder how I missed this :-/ )
- improve the D3D1/2 texture mapping modes
2003-06-04 23:38:22 +00:00
Lionel Ulmer ed88304868 - fix (stupid) regressions introduced by last series of patch
- 24 bpp handling for lock / unlock code
- some better checks for AlphaPixel value
- better TRACEing to better catch threading problems
2003-06-04 23:36:48 +00:00
Lionel Ulmer fc58c2a933 - some GL critical section fixes
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
2003-06-04 23:34:58 +00:00
Lionel Ulmer 4aba282bb8 - proper (tested on Win2K) reference counting for Direct3D object
- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Lionel Ulmer f683839c13 Fixed a bug in the FrameBuffer => Texture blits. 2003-06-04 23:27:28 +00:00
Lionel Ulmer 97140ba2d1 - added RECT support to the texture upload code
- use the common code for the FB Unlock code
2003-06-04 23:26:53 +00:00
Lionel Ulmer 3383ce5d51 - some clean-ups (extension code to be added soon)
- some interface changes for future reuse for Blt / Lock code
- fixed some Pitch problems in texture uploads (mostly for 'small'
  mip-mapping levels)
2003-06-04 23:24:59 +00:00
Lionel Ulmer 094f6bc985 Refactoring of the texture upload code. 2003-06-04 23:22:13 +00:00
Lionel Ulmer 934d97b56b Fix texture parameters handling on texture change. 2003-06-04 23:19:14 +00:00
Lionel Ulmer 8352f1f48a - remove some extraneous saving of the read buffer settings
- cleaned-up the GL / device critical section handling
2003-06-04 23:18:24 +00:00
Lionel Ulmer 241d306221 - protect viewport setting with GL lock
- no need anymore to flush to FB on execute buffer calling
2003-06-04 23:17:23 +00:00
Lionel Ulmer f87c54f14f Some threading fixes (prevents some dead-locks). 2003-06-04 23:16:28 +00:00
Lionel Ulmer 21856fbd1c - implement FB => Texture blits
- fix compilation on non-recent glext.h systems
2003-06-04 23:10:38 +00:00
Raphael Junqueira e4882b1548 - cleaning of volume.c/volumetexture.c as done previously for
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
  used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
  extension on fillcaps)
2003-06-04 23:05:46 +00:00