2003-11-14 04:50:35 +01:00
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = wined3d.dll
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2008-03-04 16:52:54 +01:00
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IMPORTLIB = wined3d
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2008-04-30 14:23:55 +02:00
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IMPORTS = uuid user32 gdi32 advapi32 kernel32
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2003-11-14 04:50:35 +01:00
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C_SRCS = \
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2006-06-16 22:07:00 +02:00
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arb_program_shader.c \
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2008-03-22 14:31:52 +01:00
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ati_fragment_shader.c \
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2006-05-08 21:44:25 +02:00
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baseshader.c \
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2004-12-07 15:29:12 +01:00
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basetexture.c \
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2007-04-28 17:59:37 +02:00
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clipper.c \
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2007-02-12 19:18:36 +01:00
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context.c \
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2005-01-17 14:44:57 +01:00
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cubetexture.c \
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2004-10-07 06:22:21 +02:00
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device.c \
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2004-09-23 06:34:27 +02:00
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directx.c \
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2004-12-09 12:42:34 +01:00
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drawprim.c \
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2006-06-09 09:33:01 +02:00
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glsl_shader.c \
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2004-11-24 19:13:41 +01:00
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indexbuffer.c \
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2008-07-04 23:15:18 +02:00
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nvidia_texture_shader.c \
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2006-04-17 17:04:59 +02:00
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palette.c \
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2005-08-25 21:24:21 +02:00
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pixelshader.c \
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2005-03-03 14:57:15 +01:00
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query.c \
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2004-10-14 02:32:04 +02:00
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resource.c \
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2006-12-05 23:36:10 +01:00
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state.c \
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2004-10-21 22:59:12 +02:00
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stateblock.c \
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2007-09-16 13:29:44 +02:00
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surface_base.c \
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2005-01-09 18:37:02 +01:00
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surface.c \
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2006-05-13 22:22:16 +02:00
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surface_gdi.c \
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2005-06-23 13:05:24 +02:00
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swapchain.c \
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2005-01-17 14:44:57 +01:00
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texture.c \
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2004-09-28 04:12:12 +02:00
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utils.c \
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2004-10-14 02:32:04 +02:00
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vertexbuffer.c \
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2005-01-19 20:34:49 +01:00
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vertexdeclaration.c \
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2003-11-14 04:50:35 +01:00
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vertexshader.c \
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2005-01-17 14:44:57 +01:00
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volume.c \
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volumetexture.c \
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2003-11-14 04:50:35 +01:00
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wined3d_main.c
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@MAKE_DLL_RULES@
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2006-09-14 09:38:16 +02:00
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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