Sweden-Number/dlls/d3d9/surface.c

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/*
* IDirect3DSurface9 implementation
*
* Copyright 2002-2005 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include <assert.h>
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline IDirect3DSurface9Impl *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DSurface9Impl, IDirect3DSurface9_iface);
}
/* IDirect3DSurface9 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(IDirect3DSurface9 *iface, REFIID riid,
void **ppobj)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
IDirect3DSurface9_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
*ppobj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSurface9Impl_AddRef(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
if (This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
wined3d_mutex_lock();
wined3d_surface_incref(This->wined3d_surface);
wined3d_mutex_unlock();
}
return ref;
}
}
static ULONG WINAPI IDirect3DSurface9Impl_Release(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward to the containerParent */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
IDirect3DDevice9Ex *parentDevice = This->parentDevice;
wined3d_mutex_lock();
wined3d_surface_decref(This->wined3d_surface);
wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */
if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
}
return ref;
}
}
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface,
IDirect3DDevice9 **device)
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{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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if (This->forwardReference)
{
IDirect3DResource9 *resource;
HRESULT hr;
hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource9_GetDevice(resource, device);
IDirect3DResource9_Release(resource);
TRACE("Returning device %p.\n", *device);
}
return hr;
}
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*device = (IDirect3DDevice9 *)This->parentDevice;
IDirect3DDevice9_AddRef(*device);
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TRACE("Returning device %p.\n", *device);
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(guid), data, data_size, flags);
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wined3d_mutex_lock();
resource = wined3d_surface_get_resource(surface->wined3d_surface);
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
wined3d_mutex_unlock();
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return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(guid), data, data_size);
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wined3d_mutex_lock();
resource = wined3d_surface_get_resource(surface->wined3d_surface);
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
wined3d_mutex_unlock();
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return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
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wined3d_mutex_lock();
resource = wined3d_surface_get_resource(surface->wined3d_surface);
hr = wined3d_resource_free_private_data(resource, guid);
wined3d_mutex_unlock();
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return hr;
}
static DWORD WINAPI IDirect3DSurface9Impl_SetPriority(IDirect3DSurface9 *iface, DWORD PriorityNew)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p, priority %u.\n", iface, PriorityNew);
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wined3d_mutex_lock();
hr = wined3d_surface_set_priority(This->wined3d_surface, PriorityNew);
wined3d_mutex_unlock();
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return hr;
}
static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
hr = wined3d_surface_get_priority(This->wined3d_surface);
wined3d_mutex_unlock();
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return hr;
}
static void WINAPI IDirect3DSurface9Impl_PreLoad(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
wined3d_surface_preload(This->wined3d_surface);
wined3d_mutex_unlock();
}
static D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(IDirect3DSurface9 *iface)
{
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TRACE("iface %p.\n", iface);
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return D3DRTYPE_SURFACE;
}
/* IDirect3DSurface9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(IDirect3DSurface9 *iface, REFIID riid,
void **ppContainer)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
HRESULT res;
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TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
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if (!This->container) return E_NOINTERFACE;
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
return res;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
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TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
desc->Type = wined3d_desc.resource_type;
desc->Usage = wined3d_desc.usage;
desc->Pool = wined3d_desc.pool;
desc->MultiSampleType = wined3d_desc.multisample_type;
desc->MultiSampleQuality = wined3d_desc.multisample_quality;
desc->Width = wined3d_desc.width;
desc->Height = wined3d_desc.height;
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
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wined3d_mutex_lock();
hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
wined3d_mutex_unlock();
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return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
hr = wined3d_surface_unmap(This->wined3d_surface);
wined3d_mutex_unlock();
switch(hr)
{
case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
default: return hr;
}
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(IDirect3DSurface9 *iface, HDC* phdc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p, hdc %p.\n", iface, phdc);
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if(!This->getdc_supported)
{
WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
/* Don't touch the DC */
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
hr = wined3d_surface_getdc(This->wined3d_surface, phdc);
wined3d_mutex_unlock();
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return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(IDirect3DSurface9 *iface, HDC hdc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
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HRESULT hr;
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TRACE("iface %p, hdc %p.\n", iface, hdc);
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wined3d_mutex_lock();
hr = wined3d_surface_releasedc(This->wined3d_surface, hdc);
wined3d_mutex_unlock();
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switch (hr)
{
case WINEDDERR_NODC: return D3DERR_INVALIDCALL;
default: return hr;
}
}
static const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
{
/* IUnknown */
IDirect3DSurface9Impl_QueryInterface,
IDirect3DSurface9Impl_AddRef,
IDirect3DSurface9Impl_Release,
/* IDirect3DResource9 */
IDirect3DSurface9Impl_GetDevice,
IDirect3DSurface9Impl_SetPrivateData,
IDirect3DSurface9Impl_GetPrivateData,
IDirect3DSurface9Impl_FreePrivateData,
IDirect3DSurface9Impl_SetPriority,
IDirect3DSurface9Impl_GetPriority,
IDirect3DSurface9Impl_PreLoad,
IDirect3DSurface9Impl_GetType,
/* IDirect3DSurface9 */
IDirect3DSurface9Impl_GetContainer,
IDirect3DSurface9Impl_GetDesc,
IDirect3DSurface9Impl_LockRect,
IDirect3DSurface9Impl_UnlockRect,
IDirect3DSurface9Impl_GetDC,
IDirect3DSurface9Impl_ReleaseDC
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
{
HeapFree(GetProcessHeap(), 0, parent);
}
static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
{
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
HRESULT hr;
surface->IDirect3DSurface9_iface.lpVtbl = &Direct3DSurface9_Vtbl;
surface->ref = 1;
switch (format)
{
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
case D3DFMT_R8G8B8:
surface->getdc_supported = TRUE;
break;
default:
surface->getdc_supported = FALSE;
break;
}
/* FIXME: Check MAX bounds of MultisampleQuality. */
if (multisample_quality > 0)
{
FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
multisample_quality = 0;
}
wined3d_mutex_lock();
hr = wined3d_surface_create(device->wined3d_device, width, height, wined3dformat_from_d3dformat(format),
lockable, discard, level, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, multisample_type,
multisample_quality, SURFACE_OPENGL, surface, &d3d9_surface_wined3d_parent_ops, &surface->wined3d_surface);
wined3d_mutex_unlock();
if (FAILED(hr))
{
WARN("Failed to create wined3d surface, hr %#x.\n", hr);
return hr;
}
surface->parentDevice = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(surface->parentDevice);
return D3D_OK;
}
IDirect3DSurface9Impl *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &Direct3DSurface9_Vtbl);
return impl_from_IDirect3DSurface9(iface);
}