Sweden-Number/include/d2d1_1.idl

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/*
* Copyright 2017 Lucian Poston
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "d2d1.idl";
interface ID2D1DeviceContext;
interface ID2D1PathGeometry1;
interface ID2D1Properties;
interface IPrintDocumentPackageTarget;
interface ID2D1PrintControl;
interface IWICImagingFactory;
interface IWICColorContext;
interface ID2D1ColorContext;
interface ID2D1Effect;
interface ID2D1BitmapBrush1;
cpp_quote("#ifndef __dwrite_h__")
/* already defined in dwrite.h but needed for WIDL */
typedef struct DWRITE_GLYPH_RUN_DESCRIPTION DWRITE_GLYPH_RUN_DESCRIPTION;
cpp_quote("#endif /* __dwrite_h__ */")
typedef enum D2D1_DEVICE_CONTEXT_OPTIONS
{
D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0x0,
D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 0x1,
D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff,
} D2D1_DEVICE_CONTEXT_OPTIONS;
typedef enum D2D1_STROKE_TRANSFORM_TYPE
{
D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0x0,
D2D1_STROKE_TRANSFORM_TYPE_FIXED = 0x1,
D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 0x2,
D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff,
} D2D1_STROKE_TRANSFORM_TYPE;
typedef enum D2D1_PRIMITIVE_BLEND
{
D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0x0,
D2D1_PRIMITIVE_BLEND_COPY = 0x1,
D2D1_PRIMITIVE_BLEND_MIN = 0x2,
D2D1_PRIMITIVE_BLEND_ADD = 0x3,
D2D1_PRIMITIVE_BLEND_MAX = 0x4,
D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff,
} D2D1_PRIMITIVE_BLEND;
typedef enum D2D1_UNIT_MODE
{
D2D1_UNIT_MODE_DIPS = 0x0,
D2D1_UNIT_MODE_PIXELS = 0x1,
D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_UNIT_MODE;
typedef enum D2D1_PRINT_FONT_SUBSET_MODE
{
D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0x0,
D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 0x1,
D2D1_PRINT_FONT_SUBSET_MODE_NONE = 0x2,
D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_PRINT_FONT_SUBSET_MODE;
typedef enum D2D1_COLOR_SPACE
{
D2D1_COLOR_SPACE_CUSTOM = 0x0,
D2D1_COLOR_SPACE_SRGB = 0x1,
D2D1_COLOR_SPACE_SCRGB = 0x2,
D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff,
} D2D1_COLOR_SPACE;
typedef enum D2D1_BITMAP_OPTIONS
{
D2D1_BITMAP_OPTIONS_NONE = 0x0,
D2D1_BITMAP_OPTIONS_TARGET = 0x1,
D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x2,
D2D1_BITMAP_OPTIONS_CPU_READ = 0x4,
D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x8,
D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff,
} D2D1_BITMAP_OPTIONS;
typedef enum D2D1_MAP_OPTIONS
{
D2D1_MAP_OPTIONS_NONE = 0x0,
D2D1_MAP_OPTIONS_READ = 0x1,
D2D1_MAP_OPTIONS_WRITE = 0x2,
D2D1_MAP_OPTIONS_DISCARD = 0x4,
D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff,
} D2D1_MAP_OPTIONS;
typedef enum D2D1_BUFFER_PRECISION
{
D2D1_BUFFER_PRECISION_UNKNOWN = 0x0,
D2D1_BUFFER_PRECISION_8BPC_UNORM = 0x1,
D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 0x2,
D2D1_BUFFER_PRECISION_16BPC_UNORM = 0x3,
D2D1_BUFFER_PRECISION_16BPC_FLOAT = 0x4,
D2D1_BUFFER_PRECISION_32BPC_FLOAT = 0x5,
D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff,
} D2D1_BUFFER_PRECISION;
typedef enum D2D1_COLOR_INTERPOLATION_MODE
{
D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0x0,
D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 0x1,
D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_COLOR_INTERPOLATION_MODE;
typedef enum D2D1_INTERPOLATION_MODE
{
D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC,
D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_INTERPOLATION_MODE;
typedef enum D2D1_COMPOSITE_MODE
{
D2D1_COMPOSITE_MODE_SOURCE_OVER = 0x0,
D2D1_COMPOSITE_MODE_DESTINATION_OVER = 0x1,
D2D1_COMPOSITE_MODE_SOURCE_IN = 0x2,
D2D1_COMPOSITE_MODE_DESTINATION_IN = 0x3,
D2D1_COMPOSITE_MODE_SOURCE_OUT = 0x4,
D2D1_COMPOSITE_MODE_DESTINATION_OUT = 0x5,
D2D1_COMPOSITE_MODE_SOURCE_ATOP = 0x6,
D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 0x7,
D2D1_COMPOSITE_MODE_XOR = 0x8,
D2D1_COMPOSITE_MODE_PLUS = 0x9,
D2D1_COMPOSITE_MODE_SOURCE_COPY = 0xa,
D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 0xb,
D2D1_COMPOSITE_MODE_MASK_INVERT = 0xc,
D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_COMPOSITE_MODE;
typedef enum D2D1_LAYER_OPTIONS1
{
D2D1_LAYER_OPTIONS1_NONE = 0x0,
D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 0x1,
D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 0x2,
D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff,
} D2D1_LAYER_OPTIONS1;
typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING;
typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F;
typedef enum D2D1_PROPERTY_TYPE
{
D2D1_PROPERTY_TYPE_UNKNOWN = 0x0,
D2D1_PROPERTY_TYPE_STRING = 0x1,
D2D1_PROPERTY_TYPE_BOOL = 0x2,
D2D1_PROPERTY_TYPE_UINT32 = 0x3,
D2D1_PROPERTY_TYPE_INT32 = 0x4,
D2D1_PROPERTY_TYPE_FLOAT = 0x5,
D2D1_PROPERTY_TYPE_VECTOR2 = 0x6,
D2D1_PROPERTY_TYPE_VECTOR3 = 0x7,
D2D1_PROPERTY_TYPE_VECTOR4 = 0x8,
D2D1_PROPERTY_TYPE_BLOB = 0x9,
D2D1_PROPERTY_TYPE_IUNKNOWN = 0xa,
D2D1_PROPERTY_TYPE_ENUM = 0xb,
D2D1_PROPERTY_TYPE_ARRAY = 0xc,
D2D1_PROPERTY_TYPE_CLSID = 0xd,
D2D1_PROPERTY_TYPE_MATRIX_3X2 = 0xe,
D2D1_PROPERTY_TYPE_MATRIX_4X3 = 0xf,
D2D1_PROPERTY_TYPE_MATRIX_4X4 = 0x10,
D2D1_PROPERTY_TYPE_MATRIX_5X4 = 0x11,
D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 0x12,
D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff,
} D2D1_PROPERTY_TYPE;
typedef enum D2D1_PROPERTY
{
D2D1_PROPERTY_CLSID = 0x80000000,
D2D1_PROPERTY_DISPLAYNAME = 0x80000001,
D2D1_PROPERTY_AUTHOR = 0x80000002,
D2D1_PROPERTY_CATEGORY = 0x80000003,
D2D1_PROPERTY_DESCRIPTION = 0x80000004,
D2D1_PROPERTY_INPUTS = 0x80000005,
D2D1_PROPERTY_CACHED = 0x80000006,
D2D1_PROPERTY_PRECISION = 0x80000007,
D2D1_PROPERTY_MIN_INPUTS = 0x80000008,
D2D1_PROPERTY_MAX_INPUTS = 0x80000009,
D2D1_PROPERTY_FORCE_DWORD = 0xffffffff
} D2D1_PROPERTY;
typedef enum D2D1_SUBPROPERTY
{
D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000,
D2D1_SUBPROPERTY_ISREADONLY = 0x80000001,
D2D1_SUBPROPERTY_MIN = 0x80000002,
D2D1_SUBPROPERTY_MAX = 0x80000003,
D2D1_SUBPROPERTY_DEFAULT = 0x80000004,
D2D1_SUBPROPERTY_FIELDS = 0x80000005,
D2D1_SUBPROPERTY_INDEX = 0x80000006,
D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff
} D2D1_SUBPROPERTY;
typedef enum D2D1_THREADING_MODE
{
D2D1_THREADING_MODE_SINGLE_THREADED = D2D1_FACTORY_TYPE_SINGLE_THREADED,
D2D1_THREADING_MODE_MULTI_THREADED = D2D1_FACTORY_TYPE_MULTI_THREADED,
D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_THREADING_MODE;
typedef struct D2D1_CREATION_PROPERTIES
{
D2D1_THREADING_MODE threadingMode;
D2D1_DEBUG_LEVEL debugLevel;
D2D1_DEVICE_CONTEXT_OPTIONS options;
} D2D1_CREATION_PROPERTIES;
typedef struct D2D1_STROKE_STYLE_PROPERTIES1
{
D2D1_CAP_STYLE startCap;
D2D1_CAP_STYLE endCap;
D2D1_CAP_STYLE dashCap;
D2D1_LINE_JOIN lineJoin;
float miterLimit;
D2D1_DASH_STYLE dashStyle;
float dashOffset;
D2D1_STROKE_TRANSFORM_TYPE transformType;
} D2D1_STROKE_STYLE_PROPERTIES1;
typedef struct D2D1_DRAWING_STATE_DESCRIPTION1
{
D2D1_ANTIALIAS_MODE antialiasMode;
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
D2D1_TAG tag1;
D2D1_TAG tag2;
D2D1_MATRIX_3X2_F transform;
D2D1_PRIMITIVE_BLEND primitiveBlend;
D2D1_UNIT_MODE unitMode;
} D2D1_DRAWING_STATE_DESCRIPTION1;
typedef struct D2D1_PRINT_CONTROL_PROPERTIES
{
D2D1_PRINT_FONT_SUBSET_MODE fontSubset;
float rasterDPI;
D2D1_COLOR_SPACE colorSpace;
} D2D1_PRINT_CONTROL_PROPERTIES;
typedef struct D2D1_MAPPED_RECT
{
UINT32 pitch;
BYTE *bits;
} D2D1_MAPPED_RECT;
typedef struct D2D1_BITMAP_PROPERTIES1
{
D2D1_PIXEL_FORMAT pixelFormat;
float dpiX;
float dpiY;
D2D1_BITMAP_OPTIONS bitmapOptions;
ID2D1ColorContext *colorContext;
} D2D1_BITMAP_PROPERTIES1;
typedef struct D2D1_IMAGE_BRUSH_PROPERTIES
{
D2D1_RECT_F sourceRectangle;
D2D1_EXTEND_MODE extendModeX;
D2D1_EXTEND_MODE extendModeY;
D2D1_INTERPOLATION_MODE interpolationMode;
} D2D1_IMAGE_BRUSH_PROPERTIES;
typedef struct D2D1_BITMAP_BRUSH_PROPERTIES1
{
D2D1_EXTEND_MODE extendModeX;
D2D1_EXTEND_MODE extendModeY;
D2D1_INTERPOLATION_MODE interpolationMode;
} D2D1_BITMAP_BRUSH_PROPERTIES1;
typedef struct D2D1_RENDERING_CONTROLS
{
D2D1_BUFFER_PRECISION bufferPrecision;
D2D1_SIZE_U tileSize;
} D2D1_RENDERING_CONTROLS;
typedef struct D2D1_LAYER_PARAMETERS1
{
D2D1_RECT_F contentBounds;
ID2D1Geometry *geometricMask;
D2D1_ANTIALIAS_MODE maskAntialiasMode;
D2D1_MATRIX_3X2_F maskTransform;
float opacity;
ID2D1Brush *opacityBrush;
D2D1_LAYER_OPTIONS1 layerOptions;
} D2D1_LAYER_PARAMETERS1;
typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
{
ID2D1Effect *effect;
UINT32 inputIndex;
D2D1_RECT_F inputRectangle;
} D2D1_EFFECT_INPUT_DESCRIPTION;
typedef struct D2D1_POINT_DESCRIPTION
{
D2D1_POINT_2F point;
D2D1_POINT_2F unitTangentVector;
UINT32 endSegment;
UINT32 endFigure;
float lengthToEndSegment;
} D2D1_POINT_DESCRIPTION;
typedef HRESULT (__stdcall *PD2D1_EFFECT_FACTORY)(IUnknown **effect);
[
object,
uuid(82237326-8111-4f7c-bcf4-b5c1175564fe),
local,
]
interface ID2D1GdiMetafileSink : IUnknown
{
HRESULT ProcessRecord(
[in] DWORD type,
[in, optional] const void *data,
[in] DWORD size
);
}
[
object,
uuid(2f543dc3-cfc1-4211-864f-cfd91c6f3395),
local,
]
interface ID2D1GdiMetafile : ID2D1Resource
{
HRESULT Stream(
[in] ID2D1GdiMetafileSink *sink
);
HRESULT GetBounds(
[out] D2D1_RECT_F *bounds
);
}
[
object,
uuid(483473d7-cd46-4f9d-9d3a-3112aa80159d),
local,
]
interface ID2D1Properties : IUnknown
{
UINT32 GetPropertyCount();
HRESULT GetPropertyName(
[in] UINT32 index,
[out] WCHAR *name,
[in] UINT32 name_count
);
UINT32 GetPropertyNameLength(
[in] UINT32 index
);
D2D1_PROPERTY_TYPE GetType(
[in] UINT32 index
);
UINT32 GetPropertyIndex(
[in] const WCHAR *name
);
HRESULT SetValueByName(
[in] const WCHAR *name,
[in] D2D1_PROPERTY_TYPE type,
[in] const BYTE *value,
[in] UINT32 value_size
);
HRESULT SetValue(
[in] UINT32 index,
[in] D2D1_PROPERTY_TYPE type,
[in] const BYTE *value,
[in] UINT32 value_size
);
HRESULT GetValueByName(
[in] const WCHAR *name,
[in] D2D1_PROPERTY_TYPE type,
[out] BYTE *value,
[in] UINT32 value_size
);
HRESULT GetValue(
[in] UINT32 index,
[in] D2D1_PROPERTY_TYPE type,
[out] BYTE *value,
[in] UINT32 value_size
);
UINT32 GetValueSize(
[in] UINT32 index
);
HRESULT GetSubProperties(
[in] UINT32 index,
[out] ID2D1Properties **props
);
}
[
object,
uuid(28211a43-7d89-476f-8181-2d6159b220ad),
local,
]
interface ID2D1Effect : ID2D1Properties
{
void SetInput(
[in] UINT32 index,
[in] ID2D1Image *input,
[in] BOOL invalidate
);
HRESULT SetInputCount(
[in] UINT32 count
);
void GetInput(
[in] UINT32 index,
[out] ID2D1Image **input
);
UINT32 GetInputCount();
void GetOutput(
[out] ID2D1Image **output
);
}
[
object,
uuid(689f1f85-c72e-4e33-8f19-85754efd5ace),
local,
]
interface ID2D1DrawingStateBlock1 : ID2D1DrawingStateBlock
{
void GetDescription(
[out] D2D1_DRAWING_STATE_DESCRIPTION1 *desc
);
void SetDescription(
[in] const D2D1_DRAWING_STATE_DESCRIPTION1 *desc
);
}
[
object,
uuid(1c4820bb-5771-4518-a581-2fe4dd0ec657),
local,
]
interface ID2D1ColorContext : ID2D1Resource
{
D2D1_COLOR_SPACE GetColorSpace();
UINT32 GetProfileSize();
HRESULT GetProfile(
[out] BYTE *profile,
[in] UINT32 size
);
}
[
object,
uuid(a898a84c-3873-4588-b08b-ebbf978df041),
local,
]
interface ID2D1Bitmap1 : ID2D1Bitmap
{
void GetColorContext(
[out] ID2D1ColorContext **context
);
D2D1_BITMAP_OPTIONS GetOptions();
HRESULT GetSurface(
[out] IDXGISurface **surface
);
HRESULT Map(
[in] D2D1_MAP_OPTIONS options,
[out] D2D1_MAPPED_RECT *mapped_rect
);
HRESULT Unmap();
}
[
object,
uuid(41343a53-e41a-49a2-91cd-21793bbb62e5),
local,
]
interface ID2D1BitmapBrush1 : ID2D1BitmapBrush
{
void SetInterpolationMode1(
[in] D2D1_INTERPOLATION_MODE mode
);
D2D1_INTERPOLATION_MODE GetInterpolationMode1();
}
[
object,
uuid(ae1572f4-5dd0-4777-998b-9279472ae63b),
local,
]
interface ID2D1GradientStopCollection1 : ID2D1GradientStopCollection
{
void GetGradientStops1(
[out] D2D1_GRADIENT_STOP *gradient,
[in] UINT32 count
);
D2D1_COLOR_SPACE GetPreInterpolationSpace();
D2D1_COLOR_SPACE GetPostInterpolationSpace();
D2D1_BUFFER_PRECISION GetBufferPrecision();
D2D1_COLOR_INTERPOLATION_MODE GetColorInterpolationMode();
}
[
object,
uuid(47dd575d-ac05-4cdd-8049-9b02cd16f44c),
local,
]
interface ID2D1Device : ID2D1Resource
{
HRESULT CreateDeviceContext(
[in] D2D1_DEVICE_CONTEXT_OPTIONS options,
[out] ID2D1DeviceContext **context
);
HRESULT CreatePrintControl(
[in] IWICImagingFactory *wic_factory,
[in] IPrintDocumentPackageTarget *document_target,
[in] const D2D1_PRINT_CONTROL_PROPERTIES *desc,
[out] ID2D1PrintControl **print_control
);
void SetMaximumTextureMemory(
[in] UINT64 max_texture_memory
);
UINT64 GetMaximumTextureMemory();
HRESULT ClearResources(
[in, defaultvalue(0)] UINT msec_since_use
);
}
[
object,
uuid(54d7898a-a061-40a7-bec7-e465bcba2c4f),
local,
]
interface ID2D1CommandSink : IUnknown
{
HRESULT BeginDraw();
HRESULT EndDraw();
HRESULT SetAntialiasMode(
[in] D2D1_ANTIALIAS_MODE antialias_mode
);
HRESULT SetTags(
[in] D2D1_TAG tag1,
[in] D2D1_TAG tag2
);
HRESULT SetTextAntialiasMode(
[in] D2D1_TEXT_ANTIALIAS_MODE antialias_mode
);
HRESULT SetTextRenderingParams(
[in] IDWriteRenderingParams *text_rendering_params
);
HRESULT SetTransform(
[in] D2D1_MATRIX_3X2_F *transform
);
HRESULT SetPrimitiveBlend(
[in] D2D1_PRIMITIVE_BLEND primitive_blend
);
HRESULT SetUnitMode(
[in] D2D1_UNIT_MODE unit_mode
);
HRESULT Clear(
[in] const D2D1_COLOR_F *color
);
HRESULT DrawGlyphRun(
[in] D2D1_POINT_2F baseline_origin,
[in] const DWRITE_GLYPH_RUN *glyph_run,
[in] const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc,
[in] ID2D1Brush *brush,
[in] DWRITE_MEASURING_MODE measuring_mode
);
HRESULT DrawLine(
[in] D2D1_POINT_2F p0,
[in] D2D1_POINT_2F p1,
[in] ID2D1Brush *brush,
[in] float stroke_width,
[in] ID2D1StrokeStyle *stroke_style
);
HRESULT DrawGeometry(
[in] ID2D1Geometry *geometry,
[in] ID2D1Brush *brush,
[in] float stroke_width,
[in] ID2D1StrokeStyle *stroke_style
);
HRESULT DrawRectangle(
[in] const D2D1_RECT_F *rect,
[in] ID2D1Brush *brush,
[in] float stroke_width,
[in] ID2D1StrokeStyle *stroke_style
);
HRESULT DrawBitmap(
[in] ID2D1Bitmap *bitmap,
[in] const D2D1_RECT_F *dst_rect,
[in] float opacity,
[in] D2D1_INTERPOLATION_MODE interpolation_mode,
[in] const D2D1_RECT_F *src_rect,
[in] const D2D1_MATRIX_4X4_F *perspective_transform
);
HRESULT DrawImage(
[in] ID2D1Image *image,
[in] const D2D1_POINT_2F *target_offset,
[in] const D2D1_POINT_2F *image_rect,
[in] D2D1_INTERPOLATION_MODE interpolation_mode,
[in] D2D1_COMPOSITE_MODE composite_mode
);
HRESULT DrawGdiMetafile(
[in] ID2D1GdiMetafile *metafile,
[in] const D2D1_POINT_2F *target_offset
);
HRESULT FillMesh(
[in] ID2D1Mesh *mesh,
[in] ID2D1Brush *brush
);
HRESULT FillOpacityMask(
[in] ID2D1Bitmap *bitmap,
[in] ID2D1Brush *brush,
[in] const D2D1_RECT_F *dst_rect,
[in] const D2D1_RECT_F *src_rect
);
HRESULT FillGeometry(
[in] ID2D1Geometry *geometry,
[in] ID2D1Brush *brush,
[in] ID2D1Brush *opacity_brush
);
HRESULT FillRectangle(
[in] const D2D1_RECT_F *rect,
[in] ID2D1Brush *brush
);
HRESULT PushAxisAlignedClip(
[in] const D2D1_RECT_F *clip_rect,
[in] D2D1_ANTIALIAS_MODE antialias_mode
);
HRESULT PushLayer(
[in] const D2D1_LAYER_PARAMETERS1 *layer_parameters,
[in] ID2D1Layer *layer
);
HRESULT PopAxisAlignedClip();
HRESULT PopLayer();
}
[
object,
uuid(b4f34a19-2383-4d76-94f6-ec343657c3dc),
local,
]
interface ID2D1CommandList : ID2D1Image
{
HRESULT Stream(
[in] ID2D1CommandSink *sink
);
HRESULT Close();
}
[
object,
uuid(2c1d867d-c290-41c8-ae7e-34a98702e9a5),
local,
]
interface ID2D1PrintControl : IUnknown
{
HRESULT AddPage(
[in] ID2D1CommandList *list,
[in] D2D_SIZE_F size,
[in, optional] IStream *stream,
[out, optional] D2D1_TAG *tag1,
[out, optional] D2D1_TAG *tag2
);
HRESULT Close();
}
[
object,
uuid(fe9e984d-3f95-407c-b5db-cb94d4e8f87c),
local,
]
interface ID2D1ImageBrush : ID2D1Brush
{
void SetImage(
[in] ID2D1Image *image
);
void SetExtendModeX(
[in] D2D1_EXTEND_MODE extend_mode
);
void SetExtendModeY(
[in] D2D1_EXTEND_MODE extend_mode
);
void SetInterpolationMode(
[in] D2D1_INTERPOLATION_MODE interpolation_mode
);
void SetSourceRectangle(
[in] const D2D1_RECT_F *rect
);
void GetImage(
[out] ID2D1Image **image
);
D2D1_EXTEND_MODE GetExtendModeX();
D2D1_EXTEND_MODE GetExtendModeY();
D2D1_INTERPOLATION_MODE GetInterpolationMode();
void GetSourceRectangle(
[out] D2D1_RECT_F *rect
);
}
[
object,
uuid(e8f7fe7a-191c-466d-ad95-975678bda998),
local,
]
interface ID2D1DeviceContext : ID2D1RenderTarget
{
HRESULT CreateBitmap(
[in] D2D1_SIZE_U size,
[in] const void *src_data,
[in] UINT32 pitch,
[in] const D2D1_BITMAP_PROPERTIES1 *desc,
[out] ID2D1Bitmap1 **bitmap
);
HRESULT CreateBitmapFromWicBitmap(
[in] IWICBitmapSource *bitmap_source,
[in] const D2D1_BITMAP_PROPERTIES1 *desc,
[out] ID2D1Bitmap1 **bitmap
);
HRESULT CreateColorContext(
[in] D2D1_COLOR_SPACE space,
[in] const BYTE *profile,
[in] UINT32 profile_size,
[out] ID2D1ColorContext **color_context
);
HRESULT CreateColorContextFromFilename(
[in] const WCHAR *filename,
[out] ID2D1ColorContext **color_context
);
HRESULT CreateColorContextFromWicColorContext(
[in] IWICColorContext *wic_color_context,
[out] ID2D1ColorContext **color_context
);
HRESULT CreateBitmapFromDxgiSurface(
[in] IDXGISurface *surface,
[in] const D2D1_BITMAP_PROPERTIES1 *desc,
[out] ID2D1Bitmap1 **bitmap
);
HRESULT CreateEffect(
[in] REFCLSID effect_id,
[out] ID2D1Effect **effect
);
HRESULT CreateGradientStopCollection(
[in] const D2D1_GRADIENT_STOP *stops,
[in] UINT32 stop_count,
[in] D2D1_COLOR_SPACE preinterpolation_space,
[in] D2D1_COLOR_SPACE postinterpolation_space,
[in] D2D1_BUFFER_PRECISION buffer_precision,
[in] D2D1_EXTEND_MODE extend_mode,
[in] D2D1_COLOR_INTERPOLATION_MODE color_interpolation_mode,
[out] ID2D1GradientStopCollection1 **gradient
);
HRESULT CreateImageBrush(
[in] ID2D1Image *image,
[in] const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc,
[in] const D2D1_BRUSH_PROPERTIES *brush_desc,
[out] ID2D1ImageBrush **brush
);
HRESULT CreateBitmapBrush(
[in] ID2D1Bitmap *bitmap,
[in] const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc,
[in] const D2D1_BRUSH_PROPERTIES *brush_desc,
[out] ID2D1BitmapBrush1 **bitmap_brush
);
HRESULT CreateCommandList(
[out] ID2D1CommandList **command_list
);
BOOL IsDxgiFormatSupported(
[in] DXGI_FORMAT format
);
BOOL IsBufferPrecisionSupported(
[in] D2D1_BUFFER_PRECISION buffer_precision
);
void GetImageLocalBounds(
[in] ID2D1Image *image,
[out] D2D1_RECT_F *local_bounds
);
HRESULT GetImageWorldBounds(
[in] ID2D1Image *image,
[out] D2D1_RECT_F *world_bounds
);
HRESULT GetGlyphRunWorldBounds(
[in] D2D1_POINT_2F baseline_origin,
[in] const DWRITE_GLYPH_RUN *glyph_run,
[in] DWRITE_MEASURING_MODE measuring_mode,
[out] D2D1_RECT_F *bounds
);
void GetDevice(
[out] ID2D1Device **device
);
void SetTarget(
[in] ID2D1Image *target
);
void GetTarget(
[out] ID2D1Image **target
);
void SetRenderingControls(
[in] const D2D1_RENDERING_CONTROLS *rendering_controls
);
void GetRenderingControls(
[out] D2D1_RENDERING_CONTROLS *rendering_controls
);
void SetPrimitiveBlend(
[in] D2D1_PRIMITIVE_BLEND primitive_blend
);
D2D1_PRIMITIVE_BLEND GetPrimitiveBlend();
void SetUnitMode(
[in] D2D1_UNIT_MODE unit_mode
);
D2D1_UNIT_MODE GetUnitMode();
void DrawGlyphRun(
[in] D2D1_POINT_2F baseline_origin,
[in] const DWRITE_GLYPH_RUN *glyph_run,
[in] const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc,
[in] ID2D1Brush *brush,
[in] DWRITE_MEASURING_MODE measuring_mode
);
void DrawImage(
[in] ID2D1Image *image,
[in] const D2D1_POINT_2F *target_offset,
[in] const D2D1_RECT_F *image_rect,
[in] D2D1_INTERPOLATION_MODE interpolation_mode,
[in] D2D1_COMPOSITE_MODE composite_mode
);
void DrawGdiMetafile(
[in] ID2D1GdiMetafile *metafile,
[in] const D2D1_POINT_2F *target_offset
);
void DrawBitmap(
[in] ID2D1Bitmap *bitmap,
[in] const D2D1_RECT_F *dst_rect,
[in] float opacity,
[in] D2D1_INTERPOLATION_MODE interpolation_mode,
[in] const D2D1_RECT_F *src_rect,
[in] const D2D1_MATRIX_4X4_F *perspective_transform
);
void PushLayer(
[in] const D2D1_LAYER_PARAMETERS1 *layer_parameters,
[in] ID2D1Layer *layer
);
HRESULT InvalidateEffectInputRectangle(
[in] ID2D1Effect *effect,
[in] UINT32 input,
[in] const D2D1_RECT_F *input_rect
);
HRESULT GetEffectInvalidRectangleCount(
[in] ID2D1Effect *effect,
[out] UINT32 *rect_count
);
HRESULT GetEffectInvalidRectangles(
[in] ID2D1Effect *effect,
[out] D2D1_RECT_F *rectangles,
[in] UINT32 rect_count
);
HRESULT GetEffectRequiredInputRectangles(
[in] ID2D1Effect *effect,
[in] const D2D1_RECT_F *image_rect,
[in] const D2D1_EFFECT_INPUT_DESCRIPTION *desc,
[out] D2D1_RECT_F *input_rect,
[in] UINT32 input_count
);
void FillOpacityMask(
[in] ID2D1Bitmap *mask,
[in] ID2D1Brush *brush,
[in] const D2D1_RECT_F *dst_rect,
[in] const D2D1_RECT_F *src_rect
);
}
[
object,
uuid(10a72a66-e91c-43f4-993f-ddf4b82b0b4a),
local,
]
interface ID2D1StrokeStyle1 : ID2D1StrokeStyle
{
D2D1_STROKE_TRANSFORM_TYPE GetStrokeTransformType();
}
[
object,
uuid(bb12d362-daee-4b9a-aa1d-14ba401cfa1f),
local,
]
interface ID2D1Factory1 : ID2D1Factory
{
HRESULT CreateDevice(
[in] IDXGIDevice *dxgi_device,
[out] ID2D1Device **device
);
HRESULT CreateStrokeStyle(
[in] const D2D1_STROKE_STYLE_PROPERTIES1 *desc,
[in, size_is(dash_count)] const float *dashes,
[in] UINT32 dash_count,
[out] ID2D1StrokeStyle1 **stroke_style
);
HRESULT CreatePathGeometry(
[out] ID2D1PathGeometry1 **geometry
);
HRESULT CreateDrawingStateBlock(
[in] const D2D1_DRAWING_STATE_DESCRIPTION1 *desc,
[in] IDWriteRenderingParams *text_rendering_params,
[out] ID2D1DrawingStateBlock1 **state_block
);
HRESULT CreateGdiMetafile(
[in] IStream *stream,
[out] ID2D1GdiMetafile **metafile
);
HRESULT RegisterEffectFromStream(
[in] REFCLSID effect_id,
[in] IStream *property_xml,
[in, size_is(binding_count)] const D2D1_PROPERTY_BINDING *bindings,
[in] UINT32 binding_count,
[in] PD2D1_EFFECT_FACTORY effect_factory
);
HRESULT RegisterEffectFromString(
[in] REFCLSID effect_id,
[in] const WCHAR *property_xml,
[in, size_is(binding_count)] const D2D1_PROPERTY_BINDING *bindings,
[in] UINT32 binding_count,
[in] PD2D1_EFFECT_FACTORY effect_factory
);
HRESULT UnregisterEffect(
[in] REFCLSID effect_id
);
HRESULT GetRegisteredEffects(
[out, size_is(effect_count)] CLSID *effects,
[in] UINT32 effect_count,
[out] UINT32 *returned,
[out] UINT32 *registered
);
HRESULT GetEffectProperties(
[in] REFCLSID effect_id,
[out] ID2D1Properties **props
);
}
[
object,
uuid(31e6e7bc-e0ff-4d46-8c64-a0a8c41c15d3),
local,
]
interface ID2D1Multithread : IUnknown
{
BOOL GetMultithreadProtected();
void Enter();
void Leave();
}
[local] HRESULT __stdcall D2D1CreateDevice(IDXGIDevice *dxgi_device,
const D2D1_CREATION_PROPERTIES *creation_properties, ID2D1Device **device);
[local] void __stdcall D2D1SinCos(float angle, float *s, float *c);
[local] float __stdcall D2D1Tan(float angle);
[local] float __stdcall D2D1Vec3Length(float x, float y, float z);