include: Add D2D1_POINT_DESCRIPTION structure in d2d1_1.idl.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -312,6 +312,15 @@ typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
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D2D1_RECT_F inputRectangle;
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} D2D1_EFFECT_INPUT_DESCRIPTION;
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typedef struct D2D1_POINT_DESCRIPTION
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{
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D2D1_POINT_2F point;
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D2D1_POINT_2F unitTangentVector;
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UINT32 endSegment;
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UINT32 endFigure;
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float lengthToEndSegment;
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} D2D1_POINT_DESCRIPTION;
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typedef HRESULT (__stdcall *PD2D1_EFFECT_FACTORY)(IUnknown **effect);
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[
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