include: Add D2D1_PROPERTY enumeration in d2d1_1.idl.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -187,6 +187,21 @@ typedef enum D2D1_PROPERTY_TYPE
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D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff,
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} D2D1_PROPERTY_TYPE;
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typedef enum D2D1_PROPERTY
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{
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D2D1_PROPERTY_CLSID = 0x80000000,
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D2D1_PROPERTY_DISPLAYNAME = 0x80000001,
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D2D1_PROPERTY_AUTHOR = 0x80000002,
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D2D1_PROPERTY_CATEGORY = 0x80000003,
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D2D1_PROPERTY_DESCRIPTION = 0x80000004,
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D2D1_PROPERTY_INPUTS = 0x80000005,
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D2D1_PROPERTY_CACHED = 0x80000006,
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D2D1_PROPERTY_PRECISION = 0x80000007,
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D2D1_PROPERTY_MIN_INPUTS = 0x80000008,
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D2D1_PROPERTY_MAX_INPUTS = 0x80000009,
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D2D1_PROPERTY_FORCE_DWORD = 0xffffffff
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} D2D1_PROPERTY;
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typedef enum D2D1_THREADING_MODE
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{
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D2D1_THREADING_MODE_SINGLE_THREADED = D2D1_FACTORY_TYPE_SINGLE_THREADED,
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