include: Add ID2D1DrawingStateBlock1 definition.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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9243411837
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@ -21,7 +21,6 @@ import "d2d1.idl";
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interface ID2D1DeviceContext;
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interface ID2D1StrokeStyle1;
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interface ID2D1PathGeometry1;
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interface ID2D1DrawingStateBlock1;
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interface ID2D1GdiMetafile;
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interface ID2D1Properties;
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interface IPrintDocumentPackageTarget;
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@ -251,6 +250,21 @@ typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
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typedef HRESULT (__stdcall *PD2D1_EFFECT_FACTORY)(IUnknown **effect);
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[
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object,
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uuid(689f1f85-c72e-4e33-8f19-85754efd5ace),
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local,
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]
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interface ID2D1DrawingStateBlock1 : ID2D1DrawingStateBlock
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{
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void GetDescription(
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[out] D2D1_DRAWING_STATE_DESCRIPTION1 *desc
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);
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void SetDescription(
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[in] const D2D1_DRAWING_STATE_DESCRIPTION1 *desc
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);
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}
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[
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object,
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uuid(a898a84c-3873-4588-b08b-ebbf978df041),
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