..
audio
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
controller
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
discord
clean up discord rpc a bit
2020-06-09 20:46:26 +03:00
fs
properly check for basepacks
2020-06-08 08:49:06 +03:00
gfx
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
README-n64-fast32-engine.md
Adds credit to Emil.
2020-05-10 17:47:10 -03:00
cheats.c
disable cheats by default; use --cheats CLI option to enable for now
2020-05-19 01:59:29 +03:00
cheats.h
Revert "Secret Cheat was added"
2020-05-31 14:18:17 +09:00
cliopts.c
updated usage text
2020-06-08 06:38:41 +03:00
cliopts.h
restore --savepath and replace --datapath with --gamedir
2020-06-07 23:54:39 +03:00
configfile.c
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
configfile.h
add discord rpc support
2020-06-09 12:01:31 +02:00
ini.c
Merge remote-tracking branch 'upstream/nightly' into nightly
2020-05-20 00:02:29 +09:00
ini.h
Support for text-based savefiles
2020-05-18 17:44:21 +09:00
mixer.c
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
mixer.h
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
pc_main.c
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
pc_main.h
use a wrapper for exiting instead of just calling exit()
2020-05-17 19:56:56 +03:00
platform.c
added D3D11 and D3D12 renderers from Emil/n64-fast3d-engine
2020-06-11 22:24:46 +03:00
platform.h
properly check for basepacks
2020-06-08 08:49:06 +03:00
ultra_reimplementation.c
add virtual filesystem thing w/ ZIP support
2020-06-07 21:06:25 +03:00