NoHomoBoi
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7e8ad48e90
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[WIP] Added full multilanguage support
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2020-09-08 06:34:37 -05:00 |
NoHomoBoi
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0fbd6263cc
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[WIP] Language loader optimizations
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2020-09-07 03:16:07 -05:00 |
NoHomoBoi
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3096e20fd6
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[WIP] Added multilanguage support & removed useless libraries
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2020-09-07 02:29:32 -05:00 |
NoHomoBoi
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89d89b1121
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Removed boomer code & skybox tiles
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2020-09-06 21:14:13 -05:00 |
NoHomoBoi
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17c0f0bae3
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Added missing US dialog and removed unused include
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2020-08-24 03:53:50 -05:00 |
NoHomoBoi
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646c2e08c9
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Fixed language json loader on Windows
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2020-08-23 15:40:56 -05:00 |
NoHomoBoi
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a6eb06e5ea
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Added language-file absolute path
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2020-08-23 00:07:10 -05:00 |
NoHomoBoi
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757cc51dde
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Added multilanguage support & removed skybox tiles
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2020-08-22 20:54:13 -05:00 |
NoHomoBoi
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1ad8751eeb
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Makefile clean and removed binary save-file
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2020-08-20 05:40:02 -05:00 |
NoHomoBoi
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b9f8197d67
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Added file validation
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2020-08-18 07:06:01 -05:00 |
NoHomoBoi
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aecc45867e
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Added LEGACY_RES Flag
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2020-08-18 06:39:40 -05:00 |
NoHomoBoi
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c82ca9e75f
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Added High-Quality Ending
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2020-08-18 04:19:09 -05:00 |
NoHomoBoi
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77570e7137
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Removed texture #include and added texture_converter.py tool
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2020-08-18 01:36:54 -05:00 |
Filipianosol
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0ca30fbd7e
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Improve title bar
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2020-08-14 02:31:37 +02:00 |
NoHomoBoi
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3f30bf7036
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Merge branch 'master' of https://github.com/Render96/Render96ex
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2020-08-11 19:44:24 -05:00 |
NoHomoBoi
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b2025d9532
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Fixed md5 validation
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2020-08-11 19:44:11 -05:00 |
blameitontherobot
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8ca700982d
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Custom Title Screen Logo
still wip, just adds the words "render96" with a subtitle of "super mario 64"
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2020-08-11 23:33:16 +01:00 |
NoHomoBoi
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c9fe88e193
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Added md5 validation to the resource copy
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2020-08-08 22:51:19 -05:00 |
NoHomoBoi
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78d5c1b7b6
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Removed base.zip to use only the res folder
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2020-08-08 22:14:55 -05:00 |
DorfDork
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de25dfc233
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Update README.md
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2020-08-05 23:22:09 -05:00 |
DorfDork
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15849756e0
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Update README.md
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2020-08-05 23:17:58 -05:00 |
fgsfds
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8543ee8be3
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fix GL_LEGACY
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2020-07-27 17:28:32 +03:00 |
fgsfds
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55a0426cdd
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Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor
Raspberry 4 support. Refactor code.
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2020-07-14 20:12:15 +03:00 |
fgsfds
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c0eb4df80f
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Merge pull request #376 from CrispyBuns/nightly
Makes it so your able to change compiler with CC and CXX Build flag
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2020-07-14 20:11:44 +03:00 |
CrispyBuns
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fae4311dff
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Add files via upload
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2020-07-14 10:54:07 -06:00 |
fgsfds
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597546125e
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don't assume first frame happens at 0 ticks
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2020-07-10 15:44:58 +03:00 |
fgsfds
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54ca76162a
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update 60fps patch
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2020-07-09 17:33:04 +03:00 |
fgsfds
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4b15a8f7b6
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add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
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2020-07-09 17:24:15 +03:00 |
fgsfds
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572a4b698b
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do vsync exactly like sm64-port does it
maybe this will finally work better
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2020-07-09 17:02:43 +03:00 |
fgsfds
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685efc81c6
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update 60fps patch
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2020-07-08 13:31:34 +03:00 |
fgsfds
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2982fcdb8e
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time video frames instead of game frames
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2020-07-08 13:07:05 +03:00 |
fgsfds
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92e869d263
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roll back to using SDL_Delay/SDL_GetTicks
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2020-07-08 12:51:15 +03:00 |
fgsfds
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fde15809b7
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add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
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2020-07-07 20:57:18 +03:00 |
fgsfds
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97be18f11d
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add new 60FPS patch by Emil; nuke old patches
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2020-07-07 20:52:51 +03:00 |
fgsfds
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b3ddd3a9fc
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remove garbage from game_loop_one_iteration
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2020-07-07 20:43:46 +03:00 |
fgsfds
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bc3e94b11e
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
fgsfds
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1486bee60a
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replace 'double' vsync option with 'auto' from sm64-port
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2020-07-07 15:21:14 +03:00 |
fgsfds
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765a08c846
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
Jose Cerrejon
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503aca4c0b
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Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
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2020-07-06 19:29:52 +02:00 |
Jose Cerrejon
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bd237c0456
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Raspberry 4 suppot. Refactor code.
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2020-07-06 19:05:19 +02:00 |
fgsfds
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3178c165c2
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Merge pull request #363 from jmcerrejon/feature/fix-if-pisetup
Fix issue line 270: conditional binary operator expected on pisetup.sh
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2020-07-06 18:54:45 +03:00 |
Jose Cerrejon
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2fab08f213
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Fix issue line 270: conditional binary operator expected
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2020-07-06 13:30:13 +02:00 |
fgsfds
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bf174e36a6
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nuke TARGET_N64 remnants
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2020-07-05 14:42:26 +03:00 |
n64
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c33936e862
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Enhance Z-fighting issues for shadows
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2020-07-05 14:39:34 +03:00 |
n64
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744b6bf5d6
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Don't render low-polygon variants on pc-port
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2020-07-05 14:37:11 +03:00 |
n64
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469ad637ed
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Make sure the first star is initially selected, if all stars are obtained
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2020-07-05 14:37:03 +03:00 |
fgsfds
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df1340c37c
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'Better skybox position precision' from sm64-port
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2020-07-05 14:33:57 +03:00 |
n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
fgsfds
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dd873771cf
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Merge pull request #360 from danielh05/nightly
Make tree only Cylboard when "BETTERCAMERA" is detected
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2020-06-25 19:39:39 +03:00 |
danielh05
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bf09d0ca93
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fix spacing and remove include
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2020-06-25 13:34:53 +02:00 |