MysterD
75bed240fa
Improve bettercam's collision detection and avoidance
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The precision of ray casting was too low previously, causing the
collision checks to skip right past a wall sometimes. There was also
nothing to prevent the camera from getting too close to a wall
horizontally or vertically.
2020-09-28 20:47:31 -07:00
fgsfds
dcc16eaed7
fix 60fps patch (thanks SpacingBat3)
2020-09-07 22:19:07 +03:00
fgsfds
fb22013eab
add --syncframes to override vblank count detection
2020-09-07 15:48:41 +03:00
fgsfds
544f2e74aa
Merge pull request #414 from rwpcpe/master
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Fix Yoshi dialog error that has bothered me for 24 years.
2020-09-04 04:52:09 +03:00
Russell Patterson
0414287c9a
Fix Yoshi dialog error that has bothered me for 24 years.
2020-09-03 21:19:01 -04:00
fgsfds
dd0e86dbee
add rudimentary SDL1 controller backend
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it's more to deal with the mouse not working I suppose
2020-08-30 16:06:22 +03:00
fgsfds
4c1809a9da
Merge remote-tracking branch 'origin/master' into nightly
2020-08-30 15:41:45 +03:00
fgsfds
420d82ce8c
fix spaces
2020-08-30 15:39:41 +03:00
fgsfds
b897f30c2f
Merge pull request #411 from theofficialgman/master
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Check for zero rumble setting before allowing rumble
2020-08-30 15:35:03 +03:00
fgsfds
68a141e996
Merge pull request #350 from pouar/fix-snufit
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Bugfix for NODRAWDISTANCE
2020-08-30 15:34:24 +03:00
fgsfds
da20f79e96
GL_LEGACY: this should've been GL_REPLACE all along
2020-08-30 01:29:26 +03:00
Garrett
468887a6f9
Check for zero rumble setting before allowing rumble
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Fixes controllers which don't check for rumble_strength and have constant rumble from rumbling even when set to 0 in the config.
2020-08-29 17:08:17 -04:00
fgsfds
840eadb9e6
change GL_LEGACY to only use GL1.1 (1.2?) features
2020-08-29 02:13:30 +03:00
fgsfds
dfd1a08475
add --poolsize arg for modifying main pool size
2020-08-29 02:13:30 +03:00
fgsfds
417d59e7d2
Merge pull request #395 from MartinPham/patch-4
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fix mac build for exoquant
2020-08-16 02:01:02 +03:00
fgsfds
a8cda7d09e
fix controller_sdl2
2020-08-15 16:04:55 +03:00
fgsfds
ca3f83c5d0
Merge pull request #399 from ineedhelpbad/nightly
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BUGFIX: Camera bugs when using flying cap with BETTERCAMERA=1 #370
2020-08-15 15:59:59 +03:00
fgsfds
3407f2d562
Merge pull request #400 from ineedhelpbad/patch-1
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BUGFIX: Camera invert #373
2020-08-15 07:17:02 +03:00
fgsfds
347980355b
add barebones SDL1.2 backends
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for that sweet Win9x support
2020-08-15 07:15:28 +03:00
ineedhelpbad
91b038d39b
BUGFIX: Camera invert #373
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Fix: Free Camera is forever inverted on the Y-Axis, changing the setting does nothing. #373
2020-08-13 13:49:02 -05:00
ineedhelpbad
85d0108462
Update mario_actions_airborne.c
2020-08-13 00:26:23 -05:00
Martin Pham
488892e115
Update exoquant.c
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fix mac build
2020-08-05 23:12:02 +02:00
fgsfds
8543ee8be3
fix GL_LEGACY
2020-07-27 17:28:32 +03:00
fgsfds
55a0426cdd
Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor
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Raspberry 4 support. Refactor code.
2020-07-14 20:12:15 +03:00
fgsfds
c0eb4df80f
Merge pull request #376 from CrispyBuns/nightly
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Makes it so your able to change compiler with CC and CXX Build flag
2020-07-14 20:11:44 +03:00
CrispyBuns
fae4311dff
Add files via upload
2020-07-14 10:54:07 -06:00
fgsfds
597546125e
don't assume first frame happens at 0 ticks
2020-07-10 15:44:58 +03:00
fgsfds
54ca76162a
update 60fps patch
2020-07-09 17:33:04 +03:00
fgsfds
4b15a8f7b6
add a catch for 240hz refresh rates
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hopefully 150, 180 and 210hz monitors don't exist
2020-07-09 17:24:15 +03:00
fgsfds
572a4b698b
do vsync exactly like sm64-port does it
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maybe this will finally work better
2020-07-09 17:02:43 +03:00
fgsfds
685efc81c6
update 60fps patch
2020-07-08 13:31:34 +03:00
fgsfds
2982fcdb8e
time video frames instead of game frames
2020-07-08 13:07:05 +03:00
fgsfds
92e869d263
roll back to using SDL_Delay/SDL_GetTicks
2020-07-08 12:51:15 +03:00
fgsfds
fde15809b7
add sanity checks in save_file.c
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though it would be a better idea to solve the problem that leads to -1 being passed to these instead
2020-07-07 20:57:18 +03:00
fgsfds
97be18f11d
add new 60FPS patch by Emil; nuke old patches
2020-07-07 20:52:51 +03:00
fgsfds
b3ddd3a9fc
remove garbage from game_loop_one_iteration
2020-07-07 20:43:46 +03:00
fgsfds
bc3e94b11e
bump gfx pool size
2020-07-07 15:21:14 +03:00
fgsfds
1486bee60a
replace 'double' vsync option with 'auto' from sm64-port
2020-07-07 15:21:14 +03:00
fgsfds
765a08c846
merge gfx updates from sm64-port
2020-07-07 15:21:14 +03:00
Jose Cerrejon
503aca4c0b
Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
2020-07-06 19:29:52 +02:00
Jose Cerrejon
bd237c0456
Raspberry 4 suppot. Refactor code.
2020-07-06 19:05:19 +02:00
fgsfds
3178c165c2
Merge pull request #363 from jmcerrejon/feature/fix-if-pisetup
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Fix issue line 270: conditional binary operator expected on pisetup.sh
2020-07-06 18:54:45 +03:00
Jose Cerrejon
2fab08f213
Fix issue line 270: conditional binary operator expected
2020-07-06 13:30:13 +02:00
fgsfds
bf174e36a6
nuke TARGET_N64 remnants
2020-07-05 14:42:26 +03:00
n64
c33936e862
Enhance Z-fighting issues for shadows
2020-07-05 14:39:34 +03:00
n64
744b6bf5d6
Don't render low-polygon variants on pc-port
2020-07-05 14:37:11 +03:00
n64
469ad637ed
Make sure the first star is initially selected, if all stars are obtained
2020-07-05 14:37:03 +03:00
fgsfds
df1340c37c
'Better skybox position precision' from sm64-port
2020-07-05 14:33:57 +03:00
n64
6330644371
Refresh 11
2020-07-05 14:15:43 +03:00
fgsfds
dd873771cf
Merge pull request #360 from danielh05/nightly
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Make tree only Cylboard when "BETTERCAMERA" is detected
2020-06-25 19:39:39 +03:00