Commit Graph

14 Commits

Author SHA1 Message Date
Garrett 468887a6f9 Check for zero rumble setting before allowing rumble
Fixes controllers which don't check for rumble_strength and have constant rumble from rumbling even when set to 0 in the config.
2020-08-29 17:08:17 -04:00
fgsfds aff081080b unfuck keyboard API; actually use seconds for rumble time 2020-06-04 23:58:18 +03:00
fgsfds bd68d6cb67 move rumble functions to controller API 2020-06-04 23:39:57 +03:00
Zerocker 2bc577bc3c Added haptic implementation 2020-05-30 20:37:37 +09:00
Zerocker cf122ee6e8 Merge remote-tracking branch 'upstream/nightly' into rumble_back 2020-05-30 17:34:56 +09:00
fgsfds 540a0387c9 fix build 2020-05-29 18:08:00 +03:00
Zerocker 3f1fd3aba8 Merge remote-tracking branch 'upstream/nightly' into rumble_back 2020-05-29 23:19:09 +09:00
GateGuy 875d7a9b3c Added deadzone option 2020-05-28 18:40:36 -04:00
Zerocker 37ff33b0a2 Added blank SDL functions for rumble support. 2020-05-24 23:49:49 +09:00
Vinícius R. Miguel 9e8290773b Shutdown subsystems on exit
Porting from testing, originally by @fgsfdsfgs
2020-05-16 16:23:23 -03:00
Vinícius R. Miguel 4a13fd3380 Add in-game control binding menu
Originally on the testing branch
2020-05-15 15:38:35 -03:00
Vinícius R. Miguel ef2cd47343 True analog camera control has been added. 2020-05-09 01:19:13 -03:00
Jan200101 be340547c4
port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
Jan200101 e87c070517
merge PC port onto the decompile 2020-05-07 20:21:22 +02:00