Commit Graph

7097 Commits

Author SHA1 Message Date
Niels Martin Hansen d53c36e67f Merge branch 'extradata'
Conflicts:
	src/ass_parser.cpp
2014-04-25 17:22:15 +02:00
Niels Martin Hansen 5a930cfee3 Forgot to add the luabins project to MSVS solution file 2014-04-25 17:19:39 +02:00
Thomas Goyne d4fbe3040d Preserve the insertion point (but not selection) when switching between lines 2014-04-25 08:00:45 -07:00
Niels Martin Hansen f278c35f3f Dynamically use either inline_string escaping or uuencoding for extradata
Since luabins generates binary data which grows up to 3x by escaping,
it's more efficient to uuencode that instead.
A marker is placed as the first character of the value field, either
'e' for inline_string escaped text, or 'u' for uuencoded binary data.
The key is always inline_string escaped, as it will typically be
human readable.
2014-04-25 16:04:08 +02:00
Niels Martin Hansen bcd41bd986 Windows build system for luabins (untested) 2014-04-25 15:08:54 +02:00
Thomas Goyne 6ee1b8ca52 Update the start sample between blocks in the ram audio provider correctly 2014-04-24 19:08:05 -07:00
Thomas Goyne cef07785d7 Remove a pointless ++ and make stuff const 2014-04-24 18:51:54 -07:00
Niels Martin Hansen 7839e8c983 Fix bug in extradata id list reading 2014-04-25 00:05:32 +02:00
Niels Martin Hansen b2768b7abd Work around boost::format bug
See https://svn.boost.org/trac/boost/ticket/9360
It seems that the %X specifier is ignored if the input value is a char type
and the char is instead output verbatim and not in its integer value.
Casting it to an int works around this.
2014-04-24 23:54:42 +02:00
Niels Martin Hansen 3f08b1d057 Use lua_pushlstring() so strings with embedded NULs also work 2014-04-24 23:49:36 +02:00
Niels Martin Hansen 18f55eaebf Load luabins library into Auto4 Lua environment 2014-04-24 23:01:27 +02:00
Niels Martin Hansen 057a223b38 Integrate luabins into Aegisub's build system
Make it build as C++ so it links properly against the C++-built version
of Lua used in Aegisub too.
2014-04-24 23:01:27 +02:00
Niels Martin Hansen b4801ef1bb Import luabins 831869cdc8c5e7579804e6472a2dc6cbe0b2672b 2014-04-24 23:00:41 +02:00
Thomas Goyne 7161ce167c Use lambdas rather than std::bind(std::ref(Signal)) for signal forwarding 2014-04-23 15:48:39 -07:00
Thomas Goyne 7f289551ae Remove -Wno-variadic-macros from CXXFLAGS
It's no longer nonstandard in C++11.
2014-04-23 15:29:23 -07:00
Thomas Goyne 6fc4c8da14 Move make_unique to its own header file
Rebuilding the entire project after touching util.h gets old fast.
2014-04-23 15:29:23 -07:00
Niels Martin Hansen cf81e91383 Perform extradata garbage collection on save 2014-04-23 22:54:01 +02:00
Niels Martin Hansen 159dfcde39 Add extradata reading/writing to Auto4 Lua 2014-04-23 22:54:01 +02:00
Niels Martin Hansen 040b467090 Add undo support for extradata 2014-04-23 22:54:01 +02:00
Niels Martin Hansen 8076fb2791 Basic storage and loading/saving for extradata 2014-04-23 22:54:01 +02:00
Thomas Goyne c248dc56da Make the visual tool drag handles a little smaller 2014-04-23 07:15:28 -07:00
Thomas Goyne 7b0b74fbb0 Fix off-by-one error in the bounds check for restoring the active line 2014-04-23 06:22:18 -07:00
Thomas Goyne ec6f14eef4 Make double-click in the edit box smarter
Use the syntax highlighting's word splitting to decide what to select so
that double-clicking on \Nword only selects 'word'.
2014-04-22 17:01:22 -07:00
Thomas Goyne b4284efb38 Trigger the audio selection change logic when switching timing controllers
Results in the display seeking to the active line when audio is opened
(if seeking to active line is enabled), and initializes the scrollbar
properly.

Updates #1732.
2014-04-22 16:42:47 -07:00
Thomas Goyne feec511227 Use more make_unique 2014-04-22 16:37:12 -07:00
Thomas Goyne c53e8f6139 Pass around newly created AudioTimingControllers in a unique_ptr 2014-04-22 16:21:53 -07:00
Thomas Goyne f83f8b73a0 Hide the CPS value if it's over 100 2014-04-22 12:35:41 -07:00
Thomas Goyne a30d6121fd Don't block the UI while decoding audio for the caches
Simply zero the memory for audio which hasn't been decoded yet, modify
the audio renderer to avoid caching blocks which aren't ready yet, and
add a progress indiciator to the audio display scrollbar.
2014-04-22 12:34:20 -07:00
Thomas Goyne 7dfd494a46 Update ffms2 2014-04-21 11:11:40 -07:00
Thomas Goyne 1bd3572054 Make the CPS warning thresholds and color customizable 2014-04-21 11:11:40 -07:00
Thomas Goyne 7bc35cecb7 Don't show a CPS value for lines under 100 ms long 2014-04-21 11:11:40 -07:00
Thomas Goyne 543034b96b Change the background color of the CPS column when the value is excessively high 2014-04-21 11:11:40 -07:00
Thomas Goyne a1a289c4c0 Push more of the painting logic into the grid column classes 2014-04-21 11:11:40 -07:00
Thomas Goyne 6e0160d730 Fix ugly extra grid line drawn when the first row is selected 2014-04-20 19:46:03 -07:00
Thomas Goyne 5646c05be7 Draw the active line box on top of the grid columns 2014-04-20 19:39:48 -07:00
Thomas Goyne f14cef7321 Remove pointless vertical alignment logic
The only time it has an effect is when font substitution occurs, and the
end result tends to be worse than doing nothing at all.
2014-04-20 19:32:39 -07:00
电脑迷 e42e6f36e6 Update Chinese translations. Closes #1739. 2014-04-20 07:01:49 -07:00
Thomas Goyne d886a5916d Create the output directory when collecting fonts to a zip 2014-04-20 07:01:49 -07:00
Thomas Goyne 1677e700b2 Add missing error checking for opening the output zip file in the fonts collector 2014-04-20 07:01:49 -07:00
Thomas Goyne 3ed99b5cb2 Make SubsEditBox::PopulateList less pointlessly slow 2014-04-20 07:01:49 -07:00
Thomas Goyne 2387b31cee Rearrange BaseGrid's data members 2014-04-20 07:01:49 -07:00
Thomas Goyne c3e024954c Make frame mode handling in grid columns a little less ugly 2014-04-20 07:01:48 -07:00
Thomas Goyne 6c6f60eb98 Add an option to ignore punctuation for the character counter 2014-04-18 20:11:38 -07:00
Thomas Goyne cff3c0a3df Don't repopulate the actor/effect fields when the active line changes
Speeds up switching lines on a totally arbitrary test file that doesn't
even use very many actors or effects by ~20%.
2014-04-18 20:11:38 -07:00
Thomas Goyne 8aea747b88 Update the character counter synchronously
It's not longer even vaguely in the realm of slow enough to justify
dumping off on a background thread.
2014-04-18 20:11:38 -07:00
Thomas Goyne 2de95818db Use ICU directly for character counting
ICU docs say not to create a new break iterator each time as
boost.locale does, and in fact creating the break iterator is about 90%
of the run time of the character counter, so use ICU directly and cache
the break iterator.
2014-04-18 20:11:38 -07:00
Thomas Goyne af32733797 Move character count stuff to libaegisub 2014-04-18 20:11:38 -07:00
Thomas Goyne bd53302907 Remove unused variable 2014-04-18 14:28:55 -07:00
Thomas Goyne 744717a164 Skip calculating the CPS for lines where it's very unlikely to be meaningful 2014-04-18 14:08:12 -07:00
Thomas Goyne 5143c34d70 Fix right and vertical margin columns 2014-04-18 14:05:31 -07:00