ngircd-tor/src/ngircd/client.c

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2001-12-14 09:13:43 +01:00
/*
* ngIRCd -- The Next Generation IRC Daemon
* Copyright (c)2001-2005 by Alexander Barton (alex@barton.de)
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
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*
* Client management.
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*/
#define __client_c__
#include "portab.h"
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static char UNUSED id[] = "$Id: client.c,v 1.91 2006/04/23 10:37:27 fw Exp $";
#include "imp.h"
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#include <assert.h>
#include <unistd.h>
#include <stdio.h>
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#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <netdb.h>
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#include "defines.h"
#include "conn.h"
#include "exp.h"
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#include "client.h"
#include <imp.h>
#include "ngircd.h"
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#include "channel.h"
#include "resolve.h"
#include "conf.h"
#include "hash.h"
#include "irc-write.h"
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#include "log.h"
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#include "messages.h"
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#include <exp.h>
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#define GETID_LEN (CLIENT_NICK_LEN-1) + 1 + (CLIENT_USER_LEN-1) + 1 + (CLIENT_HOST_LEN-1) + 1
static CLIENT *This_Server, *My_Clients;
static char GetID_Buffer[GETID_LEN];
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static WHOWAS My_Whowas[MAX_WHOWAS];
static int Last_Whowas = -1;
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static long Count PARAMS(( CLIENT_TYPE Type ));
static long MyCount PARAMS(( CLIENT_TYPE Type ));
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static CLIENT *New_Client_Struct PARAMS(( void ));
static void Generate_MyToken PARAMS(( CLIENT *Client ));
static void Adjust_Counters PARAMS(( CLIENT *Client ));
static CLIENT *Init_New_Client PARAMS((CONN_ID Idx, CLIENT *Introducer,
CLIENT *TopServer, int Type, char *ID, char *User, char *Hostname,
char *Info, int Hops, int Token, char *Modes, bool Idented));
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#ifndef Client_DestroyNow
GLOBAL void Client_DestroyNow PARAMS((CLIENT *Client ));
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#endif
long Max_Users = 0, My_Max_Users = 0;
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GLOBAL void
Client_Init( void )
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{
struct hostent *h;
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This_Server = New_Client_Struct( );
if( ! This_Server )
{
Log( LOG_EMERG, "Can't allocate client structure for server! Going down." );
Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME );
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exit( 1 );
}
/* Client-Struktur dieses Servers */
This_Server->next = NULL;
This_Server->type = CLIENT_SERVER;
This_Server->conn_id = NONE;
This_Server->introducer = This_Server;
This_Server->mytoken = 1;
This_Server->hops = 0;
gethostname( This_Server->host, CLIENT_HOST_LEN );
h = gethostbyname( This_Server->host );
if( h ) strlcpy( This_Server->host, h->h_name, sizeof( This_Server->host ));
Client_SetID( This_Server, Conf_ServerName );
Client_SetInfo( This_Server, Conf_ServerInfo );
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My_Clients = This_Server;
memset( &My_Whowas, 0, sizeof( My_Whowas ));
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} /* Client_Init */
GLOBAL void
Client_Exit( void )
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{
CLIENT *c, *next;
int cnt;
if( NGIRCd_SignalRestart ) Client_Destroy( This_Server, "Server going down (restarting).", NULL, false );
else Client_Destroy( This_Server, "Server going down.", NULL, false );
cnt = 0;
c = My_Clients;
while( c )
{
cnt++;
next = (CLIENT *)c->next;
free( c );
c = next;
}
if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" );
} /* Client_Exit */
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GLOBAL CLIENT *
Client_ThisServer( void )
{
return This_Server;
} /* Client_ThisServer */
/**
* Initialize new local client; wrapper function for Init_New_Client().
* @return New CLIENT structure.
*/
GLOBAL CLIENT *
Client_NewLocal(CONN_ID Idx, char *Hostname, int Type, bool Idented)
{
return Init_New_Client(Idx, This_Server, NULL, Type, NULL, NULL,
Hostname, NULL, 0, 0, NULL, Idented);
} /* Client_NewLocal */
/**
* Initialize new remote server; wrapper function for Init_New_Client().
* @return New CLIENT structure.
*/
GLOBAL CLIENT *
Client_NewRemoteServer(CLIENT *Introducer, char *Hostname, CLIENT *TopServer,
int Hops, int Token, char *Info, bool Idented)
{
return Init_New_Client(NONE, Introducer, TopServer, CLIENT_SERVER,
Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented);
} /* Client_NewRemoteServer */
/**
* Initialize new remote client; wrapper function for Init_New_Client().
* @return New CLIENT structure.
*/
GLOBAL CLIENT *
Client_NewRemoteUser(CLIENT *Introducer, char *Nick, int Hops, char *User,
char *Hostname, int Token, char *Modes, char *Info, bool Idented)
{
return Init_New_Client(NONE, Introducer, NULL, CLIENT_USER, Nick,
User, Hostname, Info, Hops, Token, Modes, Idented);
} /* Client_NewRemoteUser */
/**
* Initialize new client and set up the given parameters like client type,
* user name, host name, introducing server etc. ...
* @return New CLIENT structure.
*/
static CLIENT *
Init_New_Client(CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer,
int Type, char *ID, char *User, char *Hostname, char *Info, int Hops,
int Token, char *Modes, bool Idented)
{
CLIENT *client;
assert( Idx >= NONE );
assert( Introducer != NULL );
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assert( Hostname != NULL );
client = New_Client_Struct( );
if( ! client ) return NULL;
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/* Initialisieren */
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client->starttime = time(NULL);
client->conn_id = Idx;
client->introducer = Introducer;
client->topserver = TopServer;
client->type = Type;
if( ID ) Client_SetID( client, ID );
if( User ) Client_SetUser( client, User, Idented );
if( Hostname ) Client_SetHostname( client, Hostname );
if( Info ) Client_SetInfo( client, Info );
client->hops = Hops;
client->token = Token;
if( Modes ) Client_SetModes( client, Modes );
if( Type == CLIENT_SERVER ) Generate_MyToken( client );
/* ist der User away? */
if( strchr( client->modes, 'a' )) strlcpy( client->away, DEFAULT_AWAY_MSG, sizeof( client->away ));
/* Verketten */
client->next = (POINTER *)My_Clients;
My_Clients = client;
/* Adjust counters */
Adjust_Counters( client );
return client;
} /* Init_New_Client */
GLOBAL void
Client_Destroy( CLIENT *Client, char *LogMsg, char *FwdMsg, bool SendQuit )
{
/* Client entfernen. */
CLIENT *last, *c;
char msg[LINE_LEN], *txt;
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assert( Client != NULL );
if( LogMsg ) txt = LogMsg;
else txt = FwdMsg;
if( ! txt ) txt = "Reason unknown.";
/* Netz-Split-Nachricht vorbereiten (noch nicht optimal) */
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if( Client->type == CLIENT_SERVER ) {
strlcpy(msg, This_Server->id, sizeof (msg));
strlcat(msg, " ", sizeof (msg));
strlcat(msg, Client->id, sizeof (msg));
}
last = NULL;
c = My_Clients;
while( c )
{
if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client ))
{
/* der Client, der geloescht wird ist ein Server. Der Client, den wir gerade
* pruefen, ist ein Child von diesem und muss daher auch entfernt werden */
Client_Destroy( c, NULL, msg, false );
last = NULL;
c = My_Clients;
continue;
}
if( c == Client )
{
/* Wir haben den Client gefunden: entfernen */
if( last ) last->next = c->next;
else My_Clients = (CLIENT *)c->next;
if( c->type == CLIENT_USER )
{
if( c->conn_id != NONE )
{
/* Ein lokaler User */
Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt );
if( SendQuit )
{
/* Alle andere Server informieren! */
if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg );
else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" );
}
}
else
{
/* Remote User */
Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt );
if( SendQuit )
{
/* Andere Server informieren, ausser denen, die "in
* Richtung dem liegen", auf dem der User registriert
* ist. Von denen haben wir das QUIT ja wohl bekommen. */
if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg );
else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" );
}
}
/* Unregister client from channels */
Channel_Quit( c, FwdMsg ? FwdMsg : c->id );
/* Register client in My_Whowas structure */
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Client_RegisterWhowas( c );
}
else if( c->type == CLIENT_SERVER )
{
if( c != This_Server )
{
if( c->conn_id != NONE ) Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
else Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered: %s", c->id, txt );
}
/* andere Server informieren */
if( ! NGIRCd_SignalQuit )
{
if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg );
else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id );
}
}
else
{
if( c->conn_id != NONE )
{
if( c->id[0] ) Log( LOG_NOTICE, "Client \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
else Log( LOG_NOTICE, "Client unregistered (connection %d): %s", c->conn_id, txt );
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} else {
Log(LOG_WARNING, "Unregistered unknown client \"%s\": %s",
c->id[0] ? c->id : "(No Nick)", txt );
}
}
free( c );
break;
}
last = c;
c = (CLIENT *)c->next;
}
} /* Client_Destroy */
GLOBAL void
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Client_DestroyNow( CLIENT *Client )
{
/* Destroy client structure immediately. This function is only
* intended for the connection layer to remove client structures
* of connections that can't be established! */
CLIENT *last, *c;
assert( Client != NULL );
last = NULL;
c = My_Clients;
while( c )
{
if( c == Client )
{
/* Wir haben den Client gefunden: entfernen */
if( last ) last->next = c->next;
else My_Clients = (CLIENT *)c->next;
free( c );
break;
}
last = c;
c = (CLIENT *)c->next;
}
} /* Client_DestroyNow */
GLOBAL void
Client_SetHostname( CLIENT *Client, char *Hostname )
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{
/* Hostname eines Clients setzen */
assert( Client != NULL );
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assert( Hostname != NULL );
strlcpy( Client->host, Hostname, sizeof( Client->host ));
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} /* Client_SetHostname */
GLOBAL void
Client_SetID( CLIENT *Client, char *ID )
{
/* Hostname eines Clients setzen, Hash-Wert berechnen */
assert( Client != NULL );
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assert( ID != NULL );
strlcpy( Client->id, ID, sizeof( Client->id ));
/* Hash */
Client->hash = Hash( Client->id );
} /* Client_SetID */
GLOBAL void
Client_SetUser( CLIENT *Client, char *User, bool Idented )
{
/* Username eines Clients setzen */
assert( Client != NULL );
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assert( User != NULL );
if( Idented ) strlcpy( Client->user, User, sizeof( Client->user ));
else
{
Client->user[0] = '~';
strlcpy( Client->user + 1, User, sizeof( Client->user ) - 1 );
}
} /* Client_SetUser */
GLOBAL void
Client_SetInfo( CLIENT *Client, char *Info )
{
/* Hostname eines Clients setzen */
assert( Client != NULL );
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assert( Info != NULL );
strlcpy( Client->info, Info, sizeof( Client->info ));
} /* Client_SetInfo */
GLOBAL void
Client_SetModes( CLIENT *Client, char *Modes )
{
/* Modes eines Clients setzen */
assert( Client != NULL );
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assert( Modes != NULL );
strlcpy( Client->modes, Modes, sizeof( Client->modes ));
} /* Client_SetModes */
GLOBAL void
Client_SetFlags( CLIENT *Client, char *Flags )
{
/* Flags eines Clients setzen */
assert( Client != NULL );
assert( Flags != NULL );
strlcpy( Client->flags, Flags, sizeof( Client->flags ));
} /* Client_SetFlags */
GLOBAL void
Client_SetPassword( CLIENT *Client, char *Pwd )
{
/* Von einem Client geliefertes Passwort */
assert( Client != NULL );
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assert( Pwd != NULL );
strlcpy( Client->pwd, Pwd, sizeof( Client->pwd ));
} /* Client_SetPassword */
GLOBAL void
Client_SetAway( CLIENT *Client, char *Txt )
{
/* Set AWAY reason of client */
assert( Client != NULL );
assert( Txt != NULL );
strlcpy( Client->away, Txt, sizeof( Client->away ));
Log( LOG_DEBUG, "User \"%s\" is away: %s", Client_Mask( Client ), Txt );
} /* Client_SetAway */
GLOBAL void
Client_SetType( CLIENT *Client, int Type )
{
assert( Client != NULL );
Client->type = Type;
if( Type == CLIENT_SERVER ) Generate_MyToken( Client );
Adjust_Counters( Client );
} /* Client_SetType */
GLOBAL void
Client_SetHops( CLIENT *Client, int Hops )
{
assert( Client != NULL );
Client->hops = Hops;
} /* Client_SetHops */
GLOBAL void
Client_SetToken( CLIENT *Client, int Token )
{
assert( Client != NULL );
Client->token = Token;
} /* Client_SetToken */
GLOBAL void
Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer )
{
assert( Client != NULL );
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assert( Introducer != NULL );
Client->introducer = Introducer;
} /* Client_SetIntroducer */
GLOBAL void
Client_SetOperByMe( CLIENT *Client, bool OperByMe )
{
assert( Client != NULL );
Client->oper_by_me = OperByMe;
} /* Client_SetOperByMe */
GLOBAL bool
Client_ModeAdd( CLIENT *Client, char Mode )
{
/* Set Mode.
* If Client already alread had Mode, return false.
* If the Mode was newly set, return true.
*/
char x[2];
assert( Client != NULL );
x[0] = Mode; x[1] = '\0';
if( ! strchr( Client->modes, x[0] ))
{
/* Client hat den Mode noch nicht -> setzen */
strlcat( Client->modes, x, sizeof( Client->modes ));
return true;
}
else return false;
} /* Client_ModeAdd */
GLOBAL bool
Client_ModeDel( CLIENT *Client, char Mode )
{
/* Delete Mode.
* If Mode was removed, return true.
* If Client did not have Mode, return false.
*/
char x[2], *p;
assert( Client != NULL );
x[0] = Mode; x[1] = '\0';
p = strchr( Client->modes, x[0] );
if( ! p ) return false;
/* Client has Mode -> delete */
while( *p )
{
*p = *(p + 1);
p++;
}
return true;
} /* Client_ModeDel */
GLOBAL CLIENT *
Client_Search( char *Nick )
{
/* return Client-Structure that has the corresponding Nick.
* If none is found, return NULL.
*/
char search_id[CLIENT_ID_LEN], *ptr;
CLIENT *c = NULL;
UINT32 search_hash;
assert( Nick != NULL );
/* copy Nick and truncate hostmask if necessary */
strlcpy( search_id, Nick, sizeof( search_id ));
ptr = strchr( search_id, '!' );
if( ptr ) *ptr = '\0';
search_hash = Hash( search_id );
c = My_Clients;
while( c )
{
if( c->hash == search_hash )
{
/* lt. Hash-Wert: Treffer! */
if( strcasecmp( c->id, search_id ) == 0 ) return c;
}
c = (CLIENT *)c->next;
}
return NULL;
} /* Client_Search */
GLOBAL CLIENT *
Client_GetFromToken( CLIENT *Client, int Token )
{
/* Client-Struktur, die den entsprechenden Introducer (=Client)
* und das gegebene Token hat, liefern. Wird keine gefunden,
* so wird NULL geliefert. */
CLIENT *c;
assert( Client != NULL );
assert( Token > 0 );
c = My_Clients;
while( c )
{
if(( c->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c->token == Token )) return c;
c = (CLIENT *)c->next;
}
return NULL;
} /* Client_GetFromToken */
GLOBAL int
Client_Type( CLIENT *Client )
{
assert( Client != NULL );
return Client->type;
} /* Client_Type */
GLOBAL CONN_ID
Client_Conn( CLIENT *Client )
{
assert( Client != NULL );
return Client->conn_id;
} /* Client_Conn */
GLOBAL char *
Client_ID( CLIENT *Client )
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{
assert( Client != NULL );
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#ifdef DEBUG
if( Client->type == CLIENT_USER ) assert( strlen( Client->id ) < CLIENT_NICK_LEN );
#endif
if( Client->id[0] ) return Client->id;
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else return "*";
} /* Client_ID */
GLOBAL char *
Client_Info( CLIENT *Client )
{
assert( Client != NULL );
return Client->info;
} /* Client_Info */
GLOBAL char *
Client_User( CLIENT *Client )
{
assert( Client != NULL );
if( Client->user[0] ) return Client->user;
else return "~";
} /* Client_User */
GLOBAL char *
Client_Hostname( CLIENT *Client )
{
assert( Client != NULL );
return Client->host;
} /* Client_Hostname */
GLOBAL char *
Client_Password( CLIENT *Client )
{
assert( Client != NULL );
return Client->pwd;
} /* Client_Password */
GLOBAL char *
Client_Modes( CLIENT *Client )
{
assert( Client != NULL );
return Client->modes;
} /* Client_Modes */
GLOBAL char *
Client_Flags( CLIENT *Client )
{
assert( Client != NULL );
return Client->flags;
} /* Client_Flags */
GLOBAL bool
Client_OperByMe( CLIENT *Client )
{
assert( Client != NULL );
return Client->oper_by_me;
} /* Client_OperByMe */
GLOBAL int
Client_Hops( CLIENT *Client )
{
assert( Client != NULL );
return Client->hops;
} /* Client_Hops */
GLOBAL int
Client_Token( CLIENT *Client )
{
assert( Client != NULL );
return Client->token;
} /* Client_Token */
GLOBAL int
Client_MyToken( CLIENT *Client )
{
assert( Client != NULL );
return Client->mytoken;
} /* Client_MyToken */
GLOBAL CLIENT *
Client_NextHop( CLIENT *Client )
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{
CLIENT *c;
assert( Client != NULL );
c = Client;
while( c->introducer && ( c->introducer != c ) && ( c->introducer != This_Server )) c = c->introducer;
return c;
} /* Client_NextHop */
GLOBAL char *
Client_Mask( CLIENT *Client )
{
/* Client-"ID" liefern, wie sie z.B. fuer
* Prefixe benoetigt wird. */
assert( Client != NULL );
if( Client->type == CLIENT_SERVER ) return Client->id;
snprintf( GetID_Buffer, GETID_LEN, "%s!%s@%s", Client->id, Client->user, Client->host );
return GetID_Buffer;
} /* Client_Mask */
GLOBAL CLIENT *
Client_Introducer( CLIENT *Client )
{
assert( Client != NULL );
return Client->introducer;
} /* Client_Introducer */
GLOBAL CLIENT *
Client_TopServer( CLIENT *Client )
{
assert( Client != NULL );
return Client->topserver;
} /* Client_TopServer */
GLOBAL bool
Client_HasMode( CLIENT *Client, char Mode )
{
assert( Client != NULL );
return strchr( Client->modes, Mode ) != NULL;
} /* Client_HasMode */
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GLOBAL char *
Client_Away( CLIENT *Client )
{
/* AWAY-Text liefern */
assert( Client != NULL );
return Client->away;
} /* Client_Away */
GLOBAL bool
Client_CheckNick( CLIENT *Client, char *Nick )
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{
/* Nick ueberpruefen */
assert( Client != NULL );
assert( Nick != NULL );
/* Nick ungueltig? */
if( ! Client_IsValidNick( Nick ))
{
IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick );
return false;
}
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/* Nick bereits vergeben? */
if( Client_Search( Nick ))
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{
/* den Nick gibt es bereits */
IRC_WriteStrClient( Client, ERR_NICKNAMEINUSE_MSG, Client_ID( Client ), Nick );
return false;
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}
return true;
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} /* Client_CheckNick */
GLOBAL bool
Client_CheckID( CLIENT *Client, char *ID )
{
/* Nick ueberpruefen */
char str[COMMAND_LEN];
CLIENT *c;
assert( Client != NULL );
assert( Client->conn_id > NONE );
assert( ID != NULL );
/* Nick zu lang? */
if( strlen( ID ) > CLIENT_ID_LEN )
{
IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), ID );
return false;
}
/* ID bereits vergeben? */
c = My_Clients;
while( c )
{
if( strcasecmp( c->id, ID ) == 0 )
{
/* die Server-ID gibt es bereits */
snprintf( str, sizeof( str ), "ID \"%s\" already registered", ID );
if( Client->conn_id != c->conn_id ) Log( LOG_ERR, "%s (on connection %d)!", str, c->conn_id );
else Log( LOG_ERR, "%s (via network)!", str );
Conn_Close( Client->conn_id, str, str, true);
return false;
}
c = (CLIENT *)c->next;
}
return true;
} /* Client_CheckID */
GLOBAL CLIENT *
Client_First( void )
{
/* Ersten Client liefern. */
return My_Clients;
} /* Client_First */
GLOBAL CLIENT *
Client_Next( CLIENT *c )
{
/* Naechsten Client liefern. Existiert keiner,
* so wird NULL geliefert. */
assert( c != NULL );
return (CLIENT *)c->next;
} /* Client_Next */
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GLOBAL long
Client_UserCount( void )
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{
return Count( CLIENT_USER );
} /* Client_UserCount */
GLOBAL long
Client_ServiceCount( void )
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{
return Count( CLIENT_SERVICE );;
} /* Client_ServiceCount */
GLOBAL long
Client_ServerCount( void )
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{
return Count( CLIENT_SERVER );
} /* Client_ServerCount */
GLOBAL long
Client_MyUserCount( void )
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{
return MyCount( CLIENT_USER );
} /* Client_MyUserCount */
GLOBAL long
Client_MyServiceCount( void )
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{
return MyCount( CLIENT_SERVICE );
} /* Client_MyServiceCount */
GLOBAL long
Client_MyServerCount( void )
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{
CLIENT *c;
long cnt;
cnt = 0;
c = My_Clients;
while( c )
{
if(( c->type == CLIENT_SERVER ) && ( c->hops == 1 )) cnt++;
c = (CLIENT *)c->next;
}
return cnt;
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} /* Client_MyServerCount */
GLOBAL long
Client_OperCount( void )
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{
CLIENT *c;
long cnt;
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cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->type == CLIENT_USER ) && ( strchr( c->modes, 'o' ))) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Client_OperCount */
GLOBAL long
Client_UnknownCount( void )
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{
CLIENT *c;
long cnt;
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cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->type != CLIENT_USER ) && ( c->type != CLIENT_SERVICE ) && ( c->type != CLIENT_SERVER )) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Client_UnknownCount */
GLOBAL long
Client_MaxUserCount( void )
{
return Max_Users;
} /* Client_MaxUserCount */
GLOBAL long
Client_MyMaxUserCount( void )
{
return My_Max_Users;
} /* Client_MyMaxUserCount */
GLOBAL bool
Client_IsValidNick( char *Nick )
{
/* Ist der Nick gueltig? */
char *ptr, goodchars[20];
assert( Nick != NULL );
strcpy( goodchars, ";0123456789-" );
if( Nick[0] == '#' ) return false;
if( strchr( goodchars, Nick[0] )) return false;
if( strlen( Nick ) >= CLIENT_NICK_LEN ) return false;
ptr = Nick;
while( *ptr )
{
if(( *ptr < 'A' ) && ( ! strchr( goodchars, *ptr ))) return false;
if(( *ptr > '}' ) && ( ! strchr( goodchars, *ptr ))) return false;
ptr++;
}
return true;
} /* Client_IsValidNick */
/**
* Return pointer to "My_Whowas" structure.
*/
GLOBAL WHOWAS *
Client_GetWhowas( void )
{
return My_Whowas;
} /* Client_GetWhowas */
/**
* Return the index of the last used WHOWAS entry.
*/
GLOBAL int
Client_GetLastWhowasIndex( void )
{
return Last_Whowas;
} /* Client_GetLastWhowasIndex */
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/**
* Get the start time of this client.
* The result is the start time in seconds since 1970-01-01, as reported
* by the C function time(NULL).
*/
GLOBAL time_t
Client_StartTime(CLIENT *Client)
{
assert( Client != NULL );
return Client->starttime;
} /* Client_Uptime */
static long
Count( CLIENT_TYPE Type )
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{
CLIENT *c;
long cnt;
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cnt = 0;
c = My_Clients;
while( c )
{
if( c->type == Type ) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Count */
static long
MyCount( CLIENT_TYPE Type )
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{
CLIENT *c;
long cnt;
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cnt = 0;
c = My_Clients;
while( c )
{
if(( c->introducer == This_Server ) && ( c->type == Type )) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* MyCount */
static CLIENT *
New_Client_Struct( void )
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{
/* Neue CLIENT-Struktur pre-initialisieren */
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CLIENT *c;
c = (CLIENT *)malloc( sizeof( CLIENT ));
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if( ! c )
{
Log( LOG_EMERG, "Can't allocate memory! [New_Client_Struct]" );
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return NULL;
}
memset( c, 0, sizeof ( CLIENT ));
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c->type = CLIENT_UNKNOWN;
c->conn_id = NONE;
c->oper_by_me = false;
c->hops = -1;
c->token = -1;
c->mytoken = -1;
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return c;
} /* New_Client */
static void
Generate_MyToken( CLIENT *Client )
{
CLIENT *c;
int token;
c = My_Clients;
token = 2;
while( c )
{
if( c->mytoken == token )
{
/* Das Token wurde bereits vergeben */
token++;
c = My_Clients;
continue;
}
else c = (CLIENT *)c->next;
}
Client->mytoken = token;
Log( LOG_DEBUG, "Assigned token %d to server \"%s\".", token, Client->id );
} /* Generate_MyToken */
static void
Adjust_Counters( CLIENT *Client )
{
long count;
assert( Client != NULL );
if( Client->type != CLIENT_USER ) return;
if( Client->conn_id != NONE )
{
/* Local connection */
count = Client_MyUserCount( );
if( count > My_Max_Users ) My_Max_Users = count;
}
count = Client_UserCount( );
if( count > Max_Users ) Max_Users = count;
} /* Adjust_Counters */
/**
* Register client in My_Whowas structure for further recall by WHOWAS.
* Note: Only clients that have been connected at least 30 seconds will be
* registered to prevent automated IRC bots to "destroy" a nice server
* history database.
*/
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GLOBAL void
Client_RegisterWhowas( CLIENT *Client )
{
int slot;
time_t now;
assert( Client != NULL );
now = time(NULL);
/* Don't register clients that were connected less than 30 seconds. */
if( now - Client->starttime < 30 )
return;
slot = Last_Whowas + 1;
if( slot >= MAX_WHOWAS || slot < 0 ) slot = 0;
#ifdef DEBUG
Log( LOG_DEBUG, "Saving WHOWAS information to slot %d ...", slot );
#endif
My_Whowas[slot].time = now;
strlcpy( My_Whowas[slot].id, Client_ID( Client ),
sizeof( My_Whowas[slot].id ));
strlcpy( My_Whowas[slot].user, Client_User( Client ),
sizeof( My_Whowas[slot].user ));
strlcpy( My_Whowas[slot].host, Client_Hostname( Client ),
sizeof( My_Whowas[slot].host ));
strlcpy( My_Whowas[slot].info, Client_Info( Client ),
sizeof( My_Whowas[slot].info ));
strlcpy( My_Whowas[slot].server, Client_ID( Client_Introducer( Client )),
sizeof( My_Whowas[slot].server ));
Last_Whowas = slot;
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} /* Client_RegisterWhowas */
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/* -eof- */