ngircd-tor/src/ngircd/client.c

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/*
* ngIRCd -- The Next Generation IRC Daemon
2002-01-02 03:42:58 +01:00
* Copyright (c)2001,2002 by Alexander Barton (alex@barton.de)
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*
* Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen
* der GNU General Public License (GPL), wie von der Free Software Foundation
* herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2
* der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version.
* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
* $Id: client.c,v 1.52 2002/03/25 19:11:01 alex Exp $
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*
* client.c: Management aller Clients
*
* Der Begriff "Client" ist in diesem Fall evtl. etwas verwirrend: Clients sind
* alle Verbindungen, die im gesamten(!) IRC-Netzwerk bekannt sind. Das sind IRC-
* Clients (User), andere Server und IRC-Services.
* Ueber welchen IRC-Server die Verbindung nun tatsaechlich in das Netzwerk her-
* gestellt wurde, muss der jeweiligen Struktur entnommen werden. Ist es dieser
* Server gewesen, so existiert eine entsprechende CONNECTION-Struktur.
*/
#define __client_c__
#include "portab.h"
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#include "imp.h"
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#include <assert.h>
#include <unistd.h>
#include <stdio.h>
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#include <stdlib.h>
#include <string.h>
#include <netdb.h>
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#include "exp.h"
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#include "client.h"
#include <imp.h>
#include "ngircd.h"
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#include "channel.h"
#include "conf.h"
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#include "conn.h"
#include "hash.h"
#include "irc-write.h"
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#include "log.h"
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#include "messages.h"
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#include <exp.h>
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LOCAL CLIENT *This_Server, *My_Clients;
LOCAL CHAR GetID_Buffer[CLIENT_ID_LEN];
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LOCAL INT Count( CLIENT_TYPE Type );
LOCAL INT MyCount( CLIENT_TYPE Type );
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LOCAL CLIENT *New_Client_Struct( VOID );
LOCAL VOID Generate_MyToken( CLIENT *Client );
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GLOBAL VOID Client_Init( VOID )
{
struct hostent *h;
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This_Server = New_Client_Struct( );
if( ! This_Server )
{
Log( LOG_EMERG, "Can't allocate client structure for server! Going down." );
Log( LOG_ALERT, PACKAGE" exiting due to fatal errors!" );
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exit( 1 );
}
/* Client-Struktur dieses Servers */
This_Server->next = NULL;
This_Server->type = CLIENT_SERVER;
This_Server->conn_id = NONE;
This_Server->introducer = This_Server;
This_Server->mytoken = 1;
This_Server->hops = 0;
gethostname( This_Server->host, CLIENT_HOST_LEN );
h = gethostbyname( This_Server->host );
if( h ) strcpy( This_Server->host, h->h_name );
Client_SetID( This_Server, Conf_ServerName );
Client_SetInfo( This_Server, Conf_ServerInfo );
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My_Clients = This_Server;
} /* Client_Init */
GLOBAL VOID Client_Exit( VOID )
{
CLIENT *c, *next;
INT cnt;
Client_Destroy( This_Server, "Server going down.", NULL, FALSE );
cnt = 0;
c = My_Clients;
while( c )
{
cnt++;
next = (CLIENT *)c->next;
free( c );
c = next;
}
if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" );
} /* Client_Exit */
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GLOBAL CLIENT *Client_ThisServer( VOID )
{
return This_Server;
} /* Client_ThisServer */
GLOBAL CLIENT *Client_NewLocal( CONN_ID Idx, CHAR *Hostname, INT Type, BOOLEAN Idented )
{
/* Neuen lokalen Client erzeugen: Wrapper-Funktion fuer Client_New(). */
return Client_New( Idx, This_Server, NULL, Type, NULL, NULL, Hostname, NULL, 0, 0, NULL, Idented );
} /* Client_NewLocal */
GLOBAL CLIENT *Client_NewRemoteServer( CLIENT *Introducer, CHAR *Hostname, CLIENT *TopServer, INT Hops, INT Token, CHAR *Info, BOOLEAN Idented )
{
/* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */
return Client_New( NONE, Introducer, TopServer, CLIENT_SERVER, Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented );
} /* Client_NewRemoteServer */
GLOBAL CLIENT *Client_NewRemoteUser( CLIENT *Introducer, CHAR *Nick, INT Hops, CHAR *User, CHAR *Hostname, INT Token, CHAR *Modes, CHAR *Info, BOOLEAN Idented )
{
/* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */
return Client_New( NONE, Introducer, NULL, CLIENT_USER, Nick, User, Hostname, Info, Hops, Token, Modes, Idented );
} /* Client_NewRemoteUser */
GLOBAL CLIENT *Client_New( CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer, INT Type, CHAR *ID, CHAR *User, CHAR *Hostname, CHAR *Info, INT Hops, INT Token, CHAR *Modes, BOOLEAN Idented )
{
CLIENT *client;
assert( Idx >= NONE );
assert( Introducer != NULL );
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assert( Hostname != NULL );
client = New_Client_Struct( );
if( ! client ) return NULL;
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/* Initialisieren */
client->conn_id = Idx;
client->introducer = Introducer;
client->topserver = TopServer;
client->type = Type;
if( ID ) Client_SetID( client, ID );
if( User ) Client_SetUser( client, User, Idented );
if( Hostname ) Client_SetHostname( client, Hostname );
if( Info ) Client_SetInfo( client, Info );
client->hops = Hops;
client->token = Token;
if( Modes ) Client_SetModes( client, Modes );
if( Type == CLIENT_SERVER ) Generate_MyToken( client );
/* ist der User away? */
if( strchr( client->modes, 'a' )) strcpy( client->away, DEFAULT_AWAY_MSG );
/* Verketten */
client->next = (POINTER *)My_Clients;
My_Clients = client;
return client;
} /* Client_New */
GLOBAL VOID Client_Destroy( CLIENT *Client, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN SendQuit )
{
/* Client entfernen. */
CLIENT *last, *c;
CHAR msg[LINE_LEN], *txt;
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assert( Client != NULL );
if( LogMsg ) txt = LogMsg;
else txt = FwdMsg;
if( ! txt ) txt = "Reason unknown.";
/* Netz-Split-Nachricht vorbereiten (noch nicht optimal) */
if( Client->type == CLIENT_SERVER ) sprintf( msg, "%s: lost server %s", This_Server->id, Client->id );
last = NULL;
c = My_Clients;
while( c )
{
if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client ))
{
/* der Client, der geloescht wird ist ein Server. Der Client, den wir gerade
* pruefen, ist ein Child von diesem und muss daher auch entfernt werden */
Client_Destroy( c, NULL, msg, FALSE );
last = NULL;
c = My_Clients;
continue;
}
if( c == Client )
{
/* Wir haben den Client gefunden: entfernen */
if( last ) last->next = c->next;
else My_Clients = (CLIENT *)c->next;
if( c->type == CLIENT_USER )
{
if( c->conn_id != NONE )
{
/* Ein lokaler User */
Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt );
if( SendQuit )
{
/* Alle andere Server informieren! */
if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg );
else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" );
}
}
else
{
/* Remote User */
Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt );
if( SendQuit )
{
/* Andere Server informieren, ausser denen, die "in
* Richtung dem liegen", auf dem der User registriert
* ist. Von denen haben wir das QUIT ja wohl bekommen. */
if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg );
else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" );
}
}
Channel_RemoveClient( c, FwdMsg ? FwdMsg : c->id );
}
else if( c->type == CLIENT_SERVER )
{
if( c != This_Server )
{
if( c->conn_id != NONE ) Log( LOG_NOTICE, "Server \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
else Log( LOG_NOTICE, "Server \"%s\" unregistered: %s", c->id, txt );
}
/* andere Server informieren */
if( ! NGIRCd_Quit )
{
if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg );
else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id );
}
}
else
{
if( c->conn_id != NONE )
{
if( c->id[0] ) Log( LOG_NOTICE, "Client \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
else Log( LOG_NOTICE, "Client unregistered (connection %d): %s", c->conn_id, txt );
}
else
{
if( c->id[0] ) Log( LOG_WARNING, "Unregistered unknown client \"%s\": %s", c->id, txt );
else Log( LOG_WARNING, "Unregistered unknown client: %s", c->id, txt );
}
}
free( c );
break;
}
last = c;
c = (CLIENT *)c->next;
}
} /* Client_Destroy */
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GLOBAL VOID Client_SetHostname( CLIENT *Client, CHAR *Hostname )
{
/* Hostname eines Clients setzen */
assert( Client != NULL );
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assert( Hostname != NULL );
strncpy( Client->host, Hostname, CLIENT_HOST_LEN - 1 );
Client->host[CLIENT_HOST_LEN - 1] = '\0';
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} /* Client_SetHostname */
GLOBAL VOID Client_SetID( CLIENT *Client, CHAR *ID )
{
/* Hostname eines Clients setzen, Hash-Wert berechnen */
assert( Client != NULL );
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assert( ID != NULL );
strncpy( Client->id, ID, CLIENT_ID_LEN - 1 );
Client->id[CLIENT_ID_LEN - 1] = '\0';
/* Hash */
Client->hash = Hash( Client->id );
} /* Client_SetID */
GLOBAL VOID Client_SetUser( CLIENT *Client, CHAR *User, BOOLEAN Idented )
{
/* Username eines Clients setzen */
assert( Client != NULL );
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assert( User != NULL );
if( Idented ) strncpy( Client->user, User, CLIENT_USER_LEN - 1 );
else
{
Client->user[0] = '~';
strncpy( Client->user + 1, User, CLIENT_USER_LEN - 2 );
}
Client->user[CLIENT_USER_LEN - 1] = '\0';
} /* Client_SetUser */
GLOBAL VOID Client_SetInfo( CLIENT *Client, CHAR *Info )
{
/* Hostname eines Clients setzen */
assert( Client != NULL );
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assert( Info != NULL );
strncpy( Client->info, Info, CLIENT_INFO_LEN - 1 );
Client->info[CLIENT_INFO_LEN - 1] = '\0';
} /* Client_SetInfo */
GLOBAL VOID Client_SetModes( CLIENT *Client, CHAR *Modes )
{
/* Hostname eines Clients setzen */
assert( Client != NULL );
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assert( Modes != NULL );
strncpy( Client->modes, Modes, CLIENT_MODE_LEN - 1 );
Client->modes[CLIENT_MODE_LEN - 1] = '\0';
} /* Client_SetModes */
GLOBAL VOID Client_SetPassword( CLIENT *Client, CHAR *Pwd )
{
/* Von einem Client geliefertes Passwort */
assert( Client != NULL );
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assert( Pwd != NULL );
strncpy( Client->pwd, Pwd, CLIENT_PASS_LEN - 1 );
Client->pwd[CLIENT_PASS_LEN - 1] = '\0';
} /* Client_SetPassword */
GLOBAL VOID Client_SetAway( CLIENT *Client, CHAR *Txt )
{
/* Von einem Client gelieferte AWAY-Nachricht */
assert( Client != NULL );
if( Txt )
{
/* Client AWAY setzen */
strncpy( Client->away, Txt, CLIENT_AWAY_LEN - 1 );
Client->away[CLIENT_AWAY_LEN - 1] = '\0';
Client_ModeAdd( Client, 'a' );
Log( LOG_DEBUG, "User \"%s\" is away: %s", Client_Mask( Client ), Txt );
}
else
{
/* AWAY loeschen */
Client_ModeDel( Client, 'a' );
Log( LOG_DEBUG, "User \"%s\" is no longer away.", Client_Mask( Client ));
}
} /* Client_SetAway */
GLOBAL VOID Client_SetType( CLIENT *Client, INT Type )
{
assert( Client != NULL );
Client->type = Type;
if( Type == CLIENT_SERVER ) Generate_MyToken( Client );
} /* Client_SetType */
GLOBAL VOID Client_SetHops( CLIENT *Client, INT Hops )
{
assert( Client != NULL );
Client->hops = Hops;
} /* Client_SetHops */
GLOBAL VOID Client_SetToken( CLIENT *Client, INT Token )
{
assert( Client != NULL );
Client->token = Token;
} /* Client_SetToken */
GLOBAL VOID Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer )
{
assert( Client != NULL );
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assert( Introducer != NULL );
Client->introducer = Introducer;
} /* Client_SetIntroducer */
GLOBAL VOID Client_SetOperByMe( CLIENT *Client, BOOLEAN OperByMe )
{
assert( Client != NULL );
Client->oper_by_me = OperByMe;
} /* Client_SetOperByMe */
GLOBAL BOOLEAN Client_ModeAdd( CLIENT *Client, CHAR Mode )
{
/* Mode soll gesetzt werden. TRUE wird geliefert, wenn der
* Mode neu gesetzt wurde, FALSE, wenn der Client den Mode
* bereits hatte. */
CHAR x[2];
assert( Client != NULL );
x[0] = Mode; x[1] = '\0';
if( ! strchr( Client->modes, x[0] ))
{
/* Client hat den Mode noch nicht -> setzen */
strcat( Client->modes, x );
return TRUE;
}
else return FALSE;
} /* Client_ModeAdd */
GLOBAL BOOLEAN Client_ModeDel( CLIENT *Client, CHAR Mode )
{
/* Mode soll geloescht werden. TRUE wird geliefert, wenn der
* Mode entfernt wurde, FALSE, wenn der Client den Mode
* ueberhaupt nicht hatte. */
CHAR x[2], *p;
assert( Client != NULL );
x[0] = Mode; x[1] = '\0';
p = strchr( Client->modes, x[0] );
if( ! p ) return FALSE;
/* Client hat den Mode -> loeschen */
while( *p )
{
*p = *(p + 1);
p++;
}
return TRUE;
} /* Client_ModeDel */
GLOBAL CLIENT *Client_GetFromConn( CONN_ID Idx )
{
/* Client-Struktur, die zur lokalen Verbindung Idx gehoert,
* liefern. Wird keine gefunden, so wird NULL geliefert. */
CLIENT *c;
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assert( Idx >= 0 );
c = My_Clients;
while( c )
{
if( c->conn_id == Idx ) return c;
c = (CLIENT *)c->next;
}
return NULL;
} /* Client_GetFromConn */
GLOBAL CLIENT *Client_Search( CHAR *Nick )
{
/* Client-Struktur, die den entsprechenden Nick hat, liefern.
* Wird keine gefunden, so wird NULL geliefert. */
CHAR search_id[CLIENT_ID_LEN], *ptr;
CLIENT *c = NULL;
UINT32 search_hash;
assert( Nick != NULL );
/* Nick kopieren und ggf. Host-Mask abschneiden */
strncpy( search_id, Nick, CLIENT_ID_LEN - 1 );
search_id[CLIENT_ID_LEN - 1] = '\0';
ptr = strchr( search_id, '!' );
if( ptr ) *ptr = '\0';
search_hash = Hash( search_id );
c = My_Clients;
while( c )
{
if( c->hash == search_hash )
{
/* lt. Hash-Wert: Treffer! */
if( strcasecmp( c->id, search_id ) == 0 ) return c;
}
c = (CLIENT *)c->next;
}
return NULL;
} /* Client_Search */
GLOBAL CLIENT *Client_GetFromToken( CLIENT *Client, INT Token )
{
/* Client-Struktur, die den entsprechenden Introducer (=Client)
* und das gegebene Token hat, liefern. Wird keine gefunden,
* so wird NULL geliefert. */
CLIENT *c;
assert( Client != NULL );
assert( Token > 0 );
c = My_Clients;
while( c )
{
if(( c->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c->token == Token )) return c;
c = (CLIENT *)c->next;
}
return NULL;
} /* Client_GetFromToken */
GLOBAL INT Client_Type( CLIENT *Client )
{
assert( Client != NULL );
return Client->type;
} /* Client_Type */
GLOBAL CONN_ID Client_Conn( CLIENT *Client )
{
assert( Client != NULL );
return Client->conn_id;
} /* Client_Conn */
GLOBAL CHAR *Client_ID( CLIENT *Client )
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{
assert( Client != NULL );
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#ifdef DEBUG
if( Client->type == CLIENT_USER ) assert( strlen( Client->id ) < CLIENT_NICK_LEN );
#endif
if( Client->id[0] ) return Client->id;
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else return "*";
} /* Client_ID */
GLOBAL CHAR *Client_Info( CLIENT *Client )
{
assert( Client != NULL );
return Client->info;
} /* Client_Info */
GLOBAL CHAR *Client_User( CLIENT *Client )
{
assert( Client != NULL );
if( Client->user[0] ) return Client->user;
else return "~";
} /* Client_User */
GLOBAL CHAR *Client_Hostname( CLIENT *Client )
{
assert( Client != NULL );
return Client->host;
} /* Client_Hostname */
GLOBAL CHAR *Client_Password( CLIENT *Client )
{
assert( Client != NULL );
return Client->pwd;
} /* Client_Password */
GLOBAL CHAR *Client_Modes( CLIENT *Client )
{
assert( Client != NULL );
return Client->modes;
} /* Client_Modes */
GLOBAL BOOLEAN Client_OperByMe( CLIENT *Client )
{
assert( Client != NULL );
return Client->oper_by_me;
} /* Client_OperByMe */
GLOBAL INT Client_Hops( CLIENT *Client )
{
assert( Client != NULL );
return Client->hops;
} /* Client_Hops */
GLOBAL INT Client_Token( CLIENT *Client )
{
assert( Client != NULL );
return Client->token;
} /* Client_Token */
GLOBAL INT Client_MyToken( CLIENT *Client )
{
assert( Client != NULL );
return Client->mytoken;
} /* Client_MyToken */
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GLOBAL CLIENT *Client_NextHop( CLIENT *Client )
{
CLIENT *c;
assert( Client != NULL );
c = Client;
while( c->introducer && ( c->introducer != c ) && ( c->introducer != This_Server )) c = c->introducer;
return c;
} /* Client_NextHop */
GLOBAL CHAR *Client_Mask( CLIENT *Client )
{
/* Client-"ID" liefern, wie sie z.B. fuer
* Prefixe benoetigt wird. */
assert( Client != NULL );
if( Client->type == CLIENT_SERVER ) return Client->id;
sprintf( GetID_Buffer, "%s!%s@%s", Client->id, Client->user, Client->host );
return GetID_Buffer;
} /* Client_Mask */
GLOBAL CLIENT *Client_Introducer( CLIENT *Client )
{
assert( Client != NULL );
return Client->introducer;
} /* Client_Introducer */
GLOBAL CLIENT *Client_TopServer( CLIENT *Client )
{
assert( Client != NULL );
return Client->topserver;
} /* Client_TopServer */
GLOBAL BOOLEAN Client_HasMode( CLIENT *Client, CHAR Mode )
{
assert( Client != NULL );
return strchr( Client->modes, Mode ) != NULL;
} /* Client_HasMode */
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GLOBAL CHAR *Client_Away( CLIENT *Client )
{
/* AWAY-Text liefern */
assert( Client != NULL );
return Client->away;
} /* Client_Away */
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GLOBAL BOOLEAN Client_CheckNick( CLIENT *Client, CHAR *Nick )
{
/* Nick ueberpruefen */
assert( Client != NULL );
assert( Nick != NULL );
/* Nick ungueltig? */
if( ! Client_IsValidNick( Nick ))
{
IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick );
return FALSE;
}
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/* Nick bereits vergeben? */
if( Client_Search( Nick ))
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{
/* den Nick gibt es bereits */
IRC_WriteStrClient( Client, ERR_NICKNAMEINUSE_MSG, Client_ID( Client ), Nick );
return FALSE;
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}
return TRUE;
} /* Client_CheckNick */
GLOBAL BOOLEAN Client_CheckID( CLIENT *Client, CHAR *ID )
{
/* Nick ueberpruefen */
CHAR str[COMMAND_LEN];
CLIENT *c;
assert( Client != NULL );
assert( Client->conn_id > NONE );
assert( ID != NULL );
/* Nick zu lang? */
if( strlen( ID ) > CLIENT_ID_LEN )
{
IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), ID );
return FALSE;
}
/* ID bereits vergeben? */
c = My_Clients;
while( c )
{
if( strcasecmp( c->id, ID ) == 0 )
{
/* die Server-ID gibt es bereits */
sprintf( str, "ID \"%s\" already registered!", ID );
Log( LOG_ERR, "%s (on connection %d)", str, Client->conn_id );
Conn_Close( Client->conn_id, str, str, TRUE );
return FALSE;
}
c = (CLIENT *)c->next;
}
return TRUE;
} /* Client_CheckID */
GLOBAL CLIENT *Client_First( VOID )
{
/* Ersten Client liefern. */
return My_Clients;
} /* Client_First */
GLOBAL CLIENT *Client_Next( CLIENT *c )
{
/* Naechsten Client liefern. Existiert keiner,
* so wird NULL geliefert. */
assert( c != NULL );
return (CLIENT *)c->next;
} /* Client_Next */
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GLOBAL INT Client_UserCount( VOID )
{
return Count( CLIENT_USER );
} /* Client_UserCount */
GLOBAL INT Client_ServiceCount( VOID )
{
return Count( CLIENT_SERVICE );;
} /* Client_ServiceCount */
GLOBAL INT Client_ServerCount( VOID )
{
return Count( CLIENT_SERVER );
} /* Client_ServerCount */
GLOBAL INT Client_MyUserCount( VOID )
{
return MyCount( CLIENT_USER );
} /* Client_MyUserCount */
GLOBAL INT Client_MyServiceCount( VOID )
{
return MyCount( CLIENT_SERVICE );
} /* Client_MyServiceCount */
GLOBAL INT Client_MyServerCount( VOID )
{
return MyCount( CLIENT_SERVER );
} /* Client_MyServerCount */
GLOBAL INT Client_OperCount( VOID )
{
CLIENT *c;
INT cnt;
cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->type == CLIENT_USER ) && ( strchr( c->modes, 'o' ))) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Client_OperCount */
GLOBAL INT Client_UnknownCount( VOID )
{
CLIENT *c;
INT cnt;
cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->type != CLIENT_USER ) && ( c->type != CLIENT_SERVICE ) && ( c->type != CLIENT_SERVER )) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Client_UnknownCount */
GLOBAL BOOLEAN Client_IsValidNick( CHAR *Nick )
{
/* Ist der Nick gueltig? */
CHAR *ptr, goodchars[] = ";0123456789-";
assert( Nick != NULL );
if( Nick[0] == '#' ) return FALSE;
if( strchr( goodchars, Nick[0] )) return FALSE;
if( strlen( Nick ) >= CLIENT_NICK_LEN ) return FALSE;
ptr = Nick;
while( *ptr )
{
if(( *ptr < 'A' ) && ( ! strchr( goodchars, *ptr ))) return FALSE;
if(( *ptr > '}' ) && ( ! strchr( goodchars, *ptr ))) return FALSE;
ptr++;
}
return TRUE;
} /* Client_IsValidNick */
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LOCAL INT Count( CLIENT_TYPE Type )
{
CLIENT *c;
INT cnt;
cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->type == Type )) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* Count */
LOCAL INT MyCount( CLIENT_TYPE Type )
{
CLIENT *c;
INT cnt;
cnt = 0;
c = My_Clients;
while( c )
{
if( c && ( c->introducer == This_Server ) && ( c->type == Type )) cnt++;
c = (CLIENT *)c->next;
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}
return cnt;
} /* MyCount */
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LOCAL CLIENT *New_Client_Struct( VOID )
{
/* Neue CLIENT-Struktur pre-initialisieren */
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CLIENT *c;
c = malloc( sizeof( CLIENT ));
if( ! c )
{
Log( LOG_EMERG, "Can't allocate memory!" );
return NULL;
}
c->next = NULL;
c->hash = 0;
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c->type = CLIENT_UNKNOWN;
c->conn_id = NONE;
c->introducer = NULL;
c->topserver = NULL;
strcpy( c->id, "" );
strcpy( c->pwd, "" );
strcpy( c->host, "" );
strcpy( c->user, "" );
strcpy( c->info, "" );
strcpy( c->modes, "" );
c->oper_by_me = FALSE;
c->hops = -1;
c->token = -1;
c->mytoken = -1;
strcpy( c->away, "" );
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return c;
} /* New_Client */
LOCAL VOID Generate_MyToken( CLIENT *Client )
{
CLIENT *c;
INT token;
c = My_Clients;
token = 2;
while( c )
{
if( c->mytoken == token )
{
/* Das Token wurde bereits vergeben */
token++;
c = My_Clients;
continue;
}
else c = (CLIENT *)c->next;
}
Client->mytoken = token;
Log( LOG_DEBUG, "Assigned token %d to server \"%s\".", token, Client->id );
} /* Generate_MyToken */
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/* -eof- */