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Sweden-Number/dlls/d3d8
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Henri Verbeet 27dc41d0dc wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
2013-12-12 12:08:09 +01:00
..
tests
wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
2013-12-12 12:08:09 +01:00
buffer.c
d3d8: Use proper helpers for iface calls.
2012-08-27 19:45:59 +02:00
d3d8_main.c
d3d8: Avoid LPVOID.
2013-09-12 10:59:26 +02:00
d3d8_private.h
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
d3d8.spec
d3d8: Better stub for ValidateVertexShader + tests.
2006-09-11 11:29:56 +02:00
device.c
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
directx.c
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
2013-05-20 19:08:28 +02:00
Makefile.in
d3d8: Merge volumetexture.c into texture.c.
2012-04-19 12:01:43 +02:00
shader.c
d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-07 15:48:18 +01:00
surface.c
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
swapchain.c
d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-07 15:48:18 +01:00
texture.c
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
version.rc
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
vertexdeclaration.c
d3d8: Get rid of the wined3d_usage_t typedef.
2012-05-24 20:08:49 +02:00
volume.c
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
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