Sweden-Number/dlls/d3d8/tests
Henri Verbeet e6e0c22783 wined3d: Set WINED3D_BUFFER_DOUBLEBUFFER for managed buffers as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 15:45:22 +01:00
..
Makefile.in d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets. 2014-02-22 08:42:03 -06:00
device.c wined3d: Set WINED3D_BUFFER_DOUBLEBUFFER for managed buffers as well. 2016-01-05 15:45:22 +01:00
stateblock.c d3d8: Avoid shift overflow in render_state_test_data_init. 2015-09-08 21:59:17 +09:00
visual.c wined3d: Do not perform texture alpha blending for BUMPENV textures. 2016-01-05 11:51:34 +01:00