.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Fix a couple of string declarations.
|
2014-05-02 13:45:10 +02:00 |
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
|
2014-03-04 11:50:54 +01:00 |
context.c
|
wined3d: Fix a couple of string declarations.
|
2014-05-02 13:45:10 +02:00 |
cs.c
|
wined3d: Free CS data on CS destruction.
|
2014-03-05 19:18:26 +01:00 |
device.c
|
wined3d: Don't clear the GL context such that it can't be restored.
|
2014-02-06 17:08:08 +01:00 |
directx.c
|
wined3d: Fix a couple of string declarations.
|
2014-05-02 13:45:10 +02:00 |
drawprim.c
|
…
|
|
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Fix a couple of string declarations.
|
2014-05-02 13:45:10 +02:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
wined3d: Store RGBQUADs in palettes.
|
2014-05-07 20:21:56 +02:00 |
query.c
|
wined3d: Add support for timestamp queries.
|
2014-04-17 13:53:00 +02:00 |
resource.c
|
wined3d: Remove resource private data methods.
|
2014-03-24 20:20:18 +01:00 |
sampler.c
|
…
|
|
shader.c
|
wined3d: Fix a couple of string declarations.
|
2014-05-02 13:45:10 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
…
|
|
stateblock.c
|
wined3d: Clear active lights when cleaning up a D3D stateblock.
|
2014-05-09 20:03:43 +02:00 |
surface.c
|
wined3d: Remove wined3d_surface_get_palette.
|
2014-05-12 21:24:59 +02:00 |
swapchain.c
|
…
|
|
texture.c
|
wined3d: Get rid of surface_set_texture_target().
|
2014-04-23 15:00:46 +02:00 |
utils.c
|
wined3d: Store RGBQUADs in palettes.
|
2014-05-07 20:21:56 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
…
|
|
volume.c
|
…
|
|
wined3d.spec
|
wined3d: Remove wined3d_surface_get_palette.
|
2014-05-12 21:24:59 +02:00 |
wined3d_gl.h
|
wined3d: Add support for GL_ARB_timer_query extension.
|
2014-04-17 13:52:53 +02:00 |
wined3d_main.c
|
wined3d: Remove the version parameter.
|
2014-03-20 19:04:37 +01:00 |
wined3d_private.h
|
wined3d: Store RGBQUADs in palettes.
|
2014-05-07 20:21:56 +02:00 |