.. |
tests
|
wined3d: SM1 texture projection always divides by w when there is a vertex shader set.
|
2012-01-24 11:55:47 +01:00 |
Makefile.in
|
…
|
|
buffer.c
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
cubetexture.c
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
d3d9.spec
|
…
|
|
d3d9_main.c
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
d3d9_private.h
|
wined3d: Relax depth blit requirements.
|
2012-01-23 16:06:55 +01:00 |
device.c
|
wined3d: Relax depth blit requirements.
|
2012-01-23 16:06:55 +01:00 |
directx.c
|
wined3d: Get rid of the WINED3DSURFTYPE typedef.
|
2012-01-20 13:31:33 +01:00 |
query.c
|
wined3d: Remove COM from the device implementation.
|
2011-05-17 10:06:18 +02:00 |
shader.c
|
wined3d: When creating a new shader, check shader type and version.
|
2011-09-26 17:57:48 +02:00 |
stateblock.c
|
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
surface.c
|
wined3d: Get rid of the WINED3DSURFTYPE typedef.
|
2012-01-20 13:31:33 +01:00 |
swapchain.c
|
wined3d: Get rid of the WINED3DSURFTYPE typedef.
|
2012-01-20 13:31:33 +01:00 |
texture.c
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
|
2011-11-25 16:21:57 +01:00 |
volume.c
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
volumetexture.c
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |