Sweden-Number/dlls/d3d8/tests
Stefan Dösinger bb035638d0 d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
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Makefile.in d3d8: Test buffer lock flags. 2010-02-02 14:10:27 +01:00
buffer.c d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
d3d8_main.c d3d8: Remove trailing spaces. 2009-08-31 12:41:21 +02:00
device.c d3d8/tests: Add message tests for windowed devices. 2009-12-29 11:05:50 +01:00
stateblock.c d3d8/tests: Fix some pointer cast warnings on 64-bit. 2009-12-09 12:04:22 +01:00
surface.c d3d8/tests: Use ULONG instead of unsigned long. 2009-03-23 12:41:08 +01:00
texture.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
visual.c wined3d: Get rid of the depth range hack. 2010-01-27 11:16:07 +01:00
volume.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00