d3d8/tests: Add message tests for windowed devices.

This commit is contained in:
Henri Verbeet 2009-12-28 17:38:02 +01:00 committed by Alexandre Julliard
parent 990c141052
commit d18bbbf09d
1 changed files with 98 additions and 5 deletions

View File

@ -46,12 +46,12 @@ static int get_refcount(IUnknown *object)
return IUnknown_Release( object );
}
static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window)
static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window, BOOL windowed)
{
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice8 *device;
present_parameters.Windowed = FALSE;
present_parameters.Windowed = windowed;
present_parameters.hDeviceWindow = device_window;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferWidth = 640;
@ -1547,7 +1547,7 @@ static void test_wndproc(void)
expect_message.window = focus_window;
expect_message.message = WM_SETFOCUS;
device = create_device(d3d8, device_window, focus_window);
device = create_device(d3d8, device_window, focus_window, FALSE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -1576,7 +1576,7 @@ static void test_wndproc(void)
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
device = create_device(d3d8, focus_window, focus_window);
device = create_device(d3d8, focus_window, focus_window, FALSE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -1586,7 +1586,7 @@ static void test_wndproc(void)
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
device = create_device(d3d8, device_window, focus_window);
device = create_device(d3d8, device_window, focus_window, FALSE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -1613,6 +1613,98 @@ done:
UnregisterClassA("d3d8_test_wndproc_wc", GetModuleHandleA(NULL));
}
static void test_wndproc_windowed(void)
{
HWND device_window, focus_window, dummy_window, tmp;
IDirect3DDevice8 *device;
WNDCLASSA wc = {0};
IDirect3D8 *d3d8;
LONG_PTR proc;
ULONG ref;
if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D8 object, skipping tests.\n");
return;
}
wc.lpfnWndProc = test_proc;
wc.lpszClassName = "d3d8_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
dummy_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
trace("device_window %p, focus_window %p, dummy_window %p.\n", device_window, focus_window, dummy_window);
tmp = GetFocus();
ok(tmp == dummy_window, "Expected focus %p, got %p.\n", dummy_window, tmp);
filter_messages = focus_window;
device = create_device(d3d8, device_window, focus_window, TRUE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
tmp = GetFocus();
ok(tmp == dummy_window, "Expected focus %p, got %p.\n", dummy_window, tmp);
proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
filter_messages = device_window;
device = create_device(d3d8, focus_window, focus_window, TRUE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
device = create_device(d3d8, device_window, focus_window, TRUE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
done:
filter_messages = NULL;
IDirect3D8_Release(d3d8);
DestroyWindow(dummy_window);
DestroyWindow(device_window);
DestroyWindow(focus_window);
UnregisterClassA("d3d8_test_wndproc_wc", GetModuleHandleA(NULL));
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@ -1649,5 +1741,6 @@ START_TEST(device)
test_render_zero_triangles();
test_depth_stencil_reset();
test_wndproc();
test_wndproc_windowed();
}
}