From d18bbbf09dd7c7e29eae51fdb7057e641d942512 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 28 Dec 2009 17:38:02 +0100 Subject: [PATCH] d3d8/tests: Add message tests for windowed devices. --- dlls/d3d8/tests/device.c | 103 +++++++++++++++++++++++++++++++++++++-- 1 file changed, 98 insertions(+), 5 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index ebfc0304ac1..404c564ec01 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -46,12 +46,12 @@ static int get_refcount(IUnknown *object) return IUnknown_Release( object ); } -static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window) +static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window, BOOL windowed) { D3DPRESENT_PARAMETERS present_parameters = {0}; IDirect3DDevice8 *device; - present_parameters.Windowed = FALSE; + present_parameters.Windowed = windowed; present_parameters.hDeviceWindow = device_window; present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; present_parameters.BackBufferWidth = 640; @@ -1547,7 +1547,7 @@ static void test_wndproc(void) expect_message.window = focus_window; expect_message.message = WM_SETFOCUS; - device = create_device(d3d8, device_window, focus_window); + device = create_device(d3d8, device_window, focus_window, FALSE); if (!device) { skip("Failed to create a D3D device, skipping tests.\n"); @@ -1576,7 +1576,7 @@ static void test_wndproc(void) ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); - device = create_device(d3d8, focus_window, focus_window); + device = create_device(d3d8, focus_window, focus_window, FALSE); if (!device) { skip("Failed to create a D3D device, skipping tests.\n"); @@ -1586,7 +1586,7 @@ static void test_wndproc(void) ref = IDirect3DDevice8_Release(device); ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); - device = create_device(d3d8, device_window, focus_window); + device = create_device(d3d8, device_window, focus_window, FALSE); if (!device) { skip("Failed to create a D3D device, skipping tests.\n"); @@ -1613,6 +1613,98 @@ done: UnregisterClassA("d3d8_test_wndproc_wc", GetModuleHandleA(NULL)); } +static void test_wndproc_windowed(void) +{ + HWND device_window, focus_window, dummy_window, tmp; + IDirect3DDevice8 *device; + WNDCLASSA wc = {0}; + IDirect3D8 *d3d8; + LONG_PTR proc; + ULONG ref; + + if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION))) + { + skip("Failed to create IDirect3D8 object, skipping tests.\n"); + return; + } + + wc.lpfnWndProc = test_proc; + wc.lpszClassName = "d3d8_test_wndproc_wc"; + ok(RegisterClassA(&wc), "Failed to register window class.\n"); + + focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", + WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0); + device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", + WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0); + dummy_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", + WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0); + + proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC); + ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", + (LONG_PTR)test_proc, proc); + proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC); + ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", + (LONG_PTR)test_proc, proc); + + trace("device_window %p, focus_window %p, dummy_window %p.\n", device_window, focus_window, dummy_window); + + tmp = GetFocus(); + ok(tmp == dummy_window, "Expected focus %p, got %p.\n", dummy_window, tmp); + + filter_messages = focus_window; + + device = create_device(d3d8, device_window, focus_window, TRUE); + if (!device) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + tmp = GetFocus(); + ok(tmp == dummy_window, "Expected focus %p, got %p.\n", dummy_window, tmp); + + proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC); + ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", + (LONG_PTR)test_proc, proc); + + proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC); + ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", + (LONG_PTR)test_proc, proc); + + ref = IDirect3DDevice8_Release(device); + ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); + + filter_messages = device_window; + + device = create_device(d3d8, focus_window, focus_window, TRUE); + if (!device) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + ref = IDirect3DDevice8_Release(device); + ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); + + device = create_device(d3d8, device_window, focus_window, TRUE); + if (!device) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + ref = IDirect3DDevice8_Release(device); + ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); + +done: + filter_messages = NULL; + IDirect3D8_Release(d3d8); + DestroyWindow(dummy_window); + DestroyWindow(device_window); + DestroyWindow(focus_window); + UnregisterClassA("d3d8_test_wndproc_wc", GetModuleHandleA(NULL)); +} + START_TEST(device) { HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); @@ -1649,5 +1741,6 @@ START_TEST(device) test_render_zero_triangles(); test_depth_stencil_reset(); test_wndproc(); + test_wndproc_windowed(); } }