.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Cleanup user clip distances defines and fields a bit.
|
2016-10-13 16:14:26 +02:00 |
ati_fragment_shader.c
|
wined3d: Store pointer to device in wined3d_context.
|
2016-10-06 14:22:08 +02:00 |
buffer.c
|
wined3d: Return location from wined3d_buffer_get_memory().
|
2016-11-07 16:59:46 +01:00 |
context.c
|
wined3d: Introduce wined3d_buffer_get_memory().
|
2016-10-21 13:37:58 +02:00 |
cs.c
|
…
|
|
device.c
|
wined3d: Implement wined3d_update_sub_resource() for 3D textures.
|
2016-11-15 13:45:37 -06:00 |
directx.c
|
wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either.
|
2016-11-23 22:36:41 +01:00 |
drawprim.c
|
wined3d: Fix index offset for immediate mode draws.
|
2016-10-24 14:02:11 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Cleanup user clip distances defines and fields a bit.
|
2016-10-13 16:14:26 +02:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
…
|
|
query.c
|
wined3d: Use glGetQueryObjectui64v() for occlusion queries when available.
|
2016-11-22 16:34:44 +01:00 |
resource.c
|
…
|
|
sampler.c
|
…
|
|
shader.c
|
wined3d: Do not record sampler usage for UAVs.
|
2016-11-24 14:30:47 +01:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
|
2016-11-07 16:59:46 +01:00 |
stateblock.c
|
…
|
|
surface.c
|
wined3d: Move surface_get_drawable_size() to view.c file.
|
2016-11-07 16:59:45 +01:00 |
swapchain.c
|
…
|
|
texture.c
|
wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.
|
2016-11-23 22:36:40 +01:00 |
utils.c
|
wined3d: Disable GL_TEXTURE_2D again in check_filter().
|
2016-11-23 22:36:40 +01:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
|
2016-11-07 16:59:46 +01:00 |
wined3d.spec
|
…
|
|
wined3d_gl.h
|
wined3d: Add ARB_clip_control extension.
|
2016-10-04 13:55:45 +02:00 |
wined3d_main.c
|
…
|
|
wined3d_private.h
|
wined3d: Increase data size for occlusion queries to 8 bytes.
|
2016-11-22 16:34:36 +01:00 |