Sweden-Number/dlls/wined3d
Józef Kucia f1ea3fd5b3 wined3d: Do not record sampler usage for UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:47 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Cleanup user clip distances defines and fields a bit. 2016-10-13 16:14:26 +02:00
ati_fragment_shader.c wined3d: Store pointer to device in wined3d_context. 2016-10-06 14:22:08 +02:00
buffer.c wined3d: Return location from wined3d_buffer_get_memory(). 2016-11-07 16:59:46 +01:00
context.c wined3d: Introduce wined3d_buffer_get_memory(). 2016-10-21 13:37:58 +02:00
cs.c
device.c wined3d: Implement wined3d_update_sub_resource() for 3D textures. 2016-11-15 13:45:37 -06:00
directx.c wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either. 2016-11-23 22:36:41 +01:00
drawprim.c wined3d: Fix index offset for immediate mode draws. 2016-10-24 14:02:11 +02:00
gl_compat.c
glsl_shader.c wined3d: Cleanup user clip distances defines and fields a bit. 2016-10-13 16:14:26 +02:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Use glGetQueryObjectui64v() for occlusion queries when available. 2016-11-22 16:34:44 +01:00
resource.c
sampler.c
shader.c wined3d: Do not record sampler usage for UAVs. 2016-11-24 14:30:47 +01:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size(). 2016-11-07 16:59:46 +01:00
stateblock.c
surface.c wined3d: Move surface_get_drawable_size() to view.c file. 2016-11-07 16:59:45 +01:00
swapchain.c
texture.c wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled. 2016-11-23 22:36:40 +01:00
utils.c wined3d: Disable GL_TEXTURE_2D again in check_filter(). 2016-11-23 22:36:40 +01:00
version.rc
vertexdeclaration.c
view.c wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size(). 2016-11-07 16:59:46 +01:00
wined3d.spec
wined3d_gl.h wined3d: Add ARB_clip_control extension. 2016-10-04 13:55:45 +02:00
wined3d_main.c
wined3d_private.h wined3d: Increase data size for occlusion queries to 8 bytes. 2016-11-22 16:34:36 +01:00