.. |
tests
|
d3d8/tests: Make tests pass on a W2K8 VM.
|
2009-01-27 11:30:03 +01:00 |
Makefile.in
|
makefiles: List the static libraries as normal imports instead of extra libs.
|
2008-04-30 14:23:55 +02:00 |
basetexture.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
cubetexture.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
d3d8.spec
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
d3d8_main.c
|
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
|
2008-10-24 14:24:59 +02:00 |
d3d8_private.h
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
device.c
|
d3d10core: Keep a reference to the wined3d device in the d3d10 device.
|
2009-02-23 12:20:29 +01:00 |
directx.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
indexbuffer.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
pixelshader.c
|
d3d8: Remove unused code.
|
2008-12-16 12:51:40 +01:00 |
resource.c
|
d3d8: Win64 printf format warning fixes.
|
2006-10-10 19:58:56 +02:00 |
stateblock.c
|
Spelling fixes.
|
2008-03-27 11:10:07 +01:00 |
surface.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
swapchain.c
|
d3d8: Hold the lock in swapchain methods.
|
2007-06-13 11:07:52 +02:00 |
texture.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
version.rc
|
…
|
|
vertexbuffer.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
vertexdeclaration.c
|
d3d8: Reject broken normal declaration types with fixed function.
|
2008-03-28 14:49:30 +01:00 |
vertexshader.c
|
wined3d: Refuse to create shaders with a NULL function.
|
2008-12-16 12:51:49 +01:00 |
volume.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |
volumetexture.c
|
d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values.
|
2009-02-20 11:09:54 +01:00 |