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Makefile.in
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arb_program_shader.c
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wined3d: Store a pointer to the state table in the context.
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2011-07-25 11:59:15 +02:00 |
ati_fragment_shader.c
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wined3d: Store a pointer to the state table in the context.
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2011-07-25 11:59:15 +02:00 |
buffer.c
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wined3d: Only invalidate state for the current context in wined3d_buffer_unmap().
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2011-07-29 12:09:17 +02:00 |
clipper.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
context.c
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wined3d: Get rid of context_bind_fbo() calls outside context.c.
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2011-08-01 11:16:12 +02:00 |
device.c
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wined3d: Get rid of dst_fbo.
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2011-08-01 11:16:08 +02:00 |
directx.c
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wined3d: Recognize some more AMD cards.
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2011-07-29 12:09:22 +02:00 |
drawprim.c
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wined3d: Apply draw state after depth / stencil setup in drawPrimitive().
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2011-08-01 11:15:55 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Make the shader and ctx_priv parameters to shader_generate_glsl_declarations() const.
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2011-07-25 11:59:11 +02:00 |
nvidia_texture_shader.c
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wined3d: Pass a wined3d_state pointer to state handlers.
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2011-07-14 14:11:25 +02:00 |
palette.c
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query.c
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wined3d: Make the query parameter to wined3d_event_query_finish() const.
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2011-07-19 14:06:05 +02:00 |
resource.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
shader.c
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wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
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2011-07-14 14:11:07 +02:00 |
shader_sm1.c
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shader_sm4.c
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wined3d: Make the priv parameter to map_register() const.
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2011-07-19 14:06:01 +02:00 |
state.c
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wined3d: Store a pointer to the state table in the context.
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2011-07-25 11:59:15 +02:00 |
stateblock.c
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wined3d: Get rid of the clip status code.
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2011-07-14 14:11:18 +02:00 |
surface.c
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wined3d: Merge wined3d_surface_blt(), surface_blt() and gdi_surface_blt().
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2011-08-03 09:23:30 +02:00 |
swapchain.c
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wined3d: Get rid of context_bind_fbo() calls outside context.c.
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2011-08-01 11:16:12 +02:00 |
texture.c
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wined3d: Make the texture parameter to texture_srgb_mode() const.
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2011-07-15 10:08:18 +02:00 |
utils.c
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wined3d: Add WINED3DFMT_P8_UINT support to wined3d_format_convert_from_float().
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2011-08-03 09:23:16 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d: Make the volume parameter to volume_load() const.
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2011-07-13 11:51:52 +02:00 |
wined3d.spec
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wined3d: Get rid of wined3d_device_enum_resources().
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2011-07-25 21:25:11 +02:00 |
wined3d_gl.h
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wined3d: Don't hide GL function pointer typedefs behind extension defines.
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2011-07-29 12:09:26 +02:00 |
wined3d_main.c
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wined3d: Complain about users disabling GLSL.
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2011-07-29 12:11:01 +02:00 |
wined3d_private.h
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wined3d: Merge wined3d_surface_blt(), surface_blt() and gdi_surface_blt().
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2011-08-03 09:23:30 +02:00 |