Sweden-Number/dlls/wined3d
Henri Verbeet 4122cd8083 wined3d: Get rid of surface_set_dirty(). 2013-11-25 15:15:54 +01:00
..
Makefile.in wined3d: Send present operations through a command stream. 2013-09-27 10:33:15 +02:00
arb_program_shader.c wined3d: Get rid of the WINED3DSRGB enum. 2013-11-22 11:37:29 +01:00
ati_fragment_shader.c wined3d: Unify the shader state IDs. 2013-10-09 11:11:07 +02:00
buffer.c
context.c wined3d: Get rid of the WINED3DSRGB enum. 2013-11-22 11:37:29 +01:00
cs.c wined3d: Send stream output binding updates through the command stream. 2013-10-11 11:06:20 +02:00
device.c wined3d: Get rid of the WINED3DSRGB enum. 2013-11-22 11:37:29 +01:00
directx.c Assorted spelling fixes. 2013-11-21 19:44:46 +01:00
drawprim.c wined3d: Remove partial surface update support. 2013-11-20 16:54:39 +01:00
gl_compat.c
glsl_shader.c wined3d: Unify shader binding points. 2013-10-10 10:44:53 +02:00
nvidia_texture_shader.c wined3d: Fix resultarg state handling in nvrc/nvts code. 2013-11-04 17:41:11 +01:00
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Unify shader binding points. 2013-10-10 10:44:53 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Merge texture2d_bind() and texture3d_bind() into wined3d_texture_bind(). 2013-11-21 13:36:29 +01:00
stateblock.c wined3d: Unify sampler binding points. 2013-10-10 10:45:00 +02:00
surface.c wined3d: Get rid of surface_set_dirty(). 2013-11-25 15:15:54 +01:00
swapchain.c wined3d: Remove partial surface update support. 2013-11-20 16:54:39 +01:00
texture.c wined3d: Get rid of surface_set_dirty(). 2013-11-25 15:15:54 +01:00
utils.c wined3d: Reimplement wined3d_ftoa(). 2013-11-22 11:37:02 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Merge surface_bind_and_dirtify() and volume_bind_and_dirtify() into wined3d_texture_bind_and_dirtify(). 2013-11-21 13:36:35 +01:00
wined3d.spec wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
wined3d_gl.h wined3d: Use GL_EXT_texture_mirror_clamp when available. 2013-11-07 19:00:50 +01:00
wined3d_main.c
wined3d_private.h wined3d: Get rid of the WINED3DSRGB enum. 2013-11-22 11:37:29 +01:00