Sweden-Number/dlls/ddraw
Stefan Dösinger bb035638d0 d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
..
tests d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Don't depend on IWineD3DDevice_CreateSurface() not touching the surface parameter on failure. 2009-12-18 11:38:30 +01:00
ddraw.spec
ddraw_private.h
ddraw_thunks.c wined3d: Don't depend on uninitialized data in the CreateSurface() thunks (Valgrind). 2009-10-29 13:09:45 +01:00
device.c wined3d: Add a parameter for SetRenderTarget viewport setup. 2009-11-03 21:21:30 +01:00
direct3d.c wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now. 2009-12-30 13:31:20 +01:00
executebuffer.c ddraw: Improve error message. 2009-12-23 14:27:30 +01:00
gamma.c
light.c
main.c ddraw: Simplify DllCanUnloadNow(). 2010-01-14 09:03:58 -06:00
material.c
palette.c
parent.c
regsvr.c
surface.c
surface_thunks.c
texture.c
utils.c ddraw: Remove a redundant return. 2009-12-30 13:31:30 +01:00
version.rc
vertexbuffer.c ddraw: Convert VB lock flags to wined3d flags. 2010-01-29 14:59:02 +01:00
viewport.c