Sweden-Number/dlls/d3d9
Frédéric Delanoy 91f2435469 Assorted spelling fixes. 2014-01-09 17:39:59 +01:00
..
tests d3d9/tests: Make sure create_device() returns NULL on failure. 2014-01-08 14:34:13 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
buffer.c
d3d9.spec
d3d9_main.c d3d9: Avoid LPVOID. 2013-09-13 10:57:05 +02:00
d3d9_private.h wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00
device.c Assorted spelling fixes. 2014-01-09 17:39:59 +01:00
directx.c d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
query.c d3d9: Get rid of IDirect3DQuery9Impl. 2012-06-12 17:27:34 +02:00
shader.c d3d9: Get rid of IDirect3DPixelShader9Impl. 2012-06-12 17:27:29 +02:00
stateblock.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
surface.c wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
swapchain.c d3d9: Partial implementation of IDirect3DSwapChain9Ex. 2013-09-20 17:03:20 +02:00
texture.c wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
version.rc
vertexdeclaration.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
volume.c wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00