Sweden-Number/dlls/ddraw
Paul Gofman e1a79d4d7c ddraw: Convert BOOL flags to bitfields in ddraw_surface.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-17 19:40:01 +02:00
..
tests wined3d: Do not clip the cursor after changing display modes. 2020-04-09 21:04:04 +02:00
Makefile.in ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
clipper.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
ddraw.c wined3d: Do not clip the cursor after changing display modes. 2020-04-09 21:04:04 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Convert BOOL flags to bitfields in ddraw_surface. 2020-04-17 19:40:01 +02:00
device.c ddraw: Introduce a helper to convert ddraw stateblock types to wined3d types. 2020-03-31 17:25:05 +02:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
main.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
material.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
palette.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c ddraw: Allow to create managed textures with DDSCAPS_TEXTURE|DDSCAPS_3DDEVICE caps. 2020-04-02 12:56:37 +02:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00