Sweden-Number/dlls/wined3d
Kolbjoern Fredheim cb8a8182d1 wined3d: Implemented converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. 2007-05-22 12:26:49 +02:00
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Makefile.in d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
arb_program_shader.c wined3d: Remove some redundant fields from IWineD3DBaseTextureImpl. 2007-05-04 13:41:45 +02:00
baseshader.c wined3d: Handle the ps_3_0 vPos field. 2007-05-04 13:41:54 +02:00
basetexture.c wined3d: Remove some redundant fields from IWineD3DBaseTextureImpl. 2007-05-04 13:41:45 +02:00
clipper.c d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
context.c wined3d: Support bump environment mapping using GL_NV_texture_shader. 2007-05-10 11:40:27 +02:00
cubetexture.c
device.c wined3d: Add hardware cursor support. 2007-05-16 14:27:39 +02:00
directx.c wined3d: Add hardware cursor support. 2007-05-16 14:27:39 +02:00
drawprim.c wined3d: Implement vertex blending using GL_ARB_vertex_blend. 2007-05-03 14:24:46 +02:00
glsl_shader.c wined3d: WINED3DSIO_POW should use the absolute value of the first source register. 2007-05-11 13:24:15 +02:00
indexbuffer.c
palette.c
pixelshader.c wined3d: WINED3DSIO_POW should use the absolute value of the first source register. 2007-05-11 13:24:15 +02:00
query.c
resource.c wined3d: Destroying the resource frees all private data. 2007-05-11 11:22:31 +02:00
state.c wined3d: Load texture coordinates even if no texture is bound to that stage at this time. 2007-05-10 12:24:52 +02:00
stateblock.c
surface.c wined3d: Implemented converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. 2007-05-22 12:26:49 +02:00
surface_gdi.c ddraw: Use point filter for blit operations. 2007-05-11 11:21:29 +02:00
swapchain.c
texture.c
utils.c wined3d: Prevent wrong bumpenvmap warnings. 2007-05-11 11:28:20 +02:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: WINED3DSIO_POW should use the absolute value of the first source register. 2007-05-11 13:24:15 +02:00
volume.c
volumetexture.c
wined3d.spec d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
wined3d_main.c
wined3d_private.h wined3d: Add hardware cursor support. 2007-05-16 14:27:39 +02:00
wined3d_private_types.h