Sweden-Number/dlls/windows.gaming.input
Rémi Bernon 46f4975b05 windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation.
And use it to factor all the IVectorView<T> stubs.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 21:31:56 +01:00
..
tests windows.gaming.input/tests: Fix printf warnings with long types. 2022-01-31 18:38:54 +01:00
Makefile.in windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation. 2022-02-28 21:31:56 +01:00
classes.idl
controller.c windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation. 2022-02-28 21:31:56 +01:00
gamepad.c windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation. 2022-02-28 21:31:56 +01:00
main.c windows.gaming.input: Split Gamepad runtimeclass to a separate source. 2022-02-28 21:31:56 +01:00
private.h windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation. 2022-02-28 21:31:56 +01:00
vector.c windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation. 2022-02-28 21:31:56 +01:00
windows.gaming.input.spec