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Makefile.in
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
arb_program_shader.c
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wined3d: Make some lookup tables const.
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2010-08-04 13:24:24 +02:00 |
ati_fragment_shader.c
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basetexture.c
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buffer.c
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clipper.c
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context.c
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wined3d: Move the draw buffer array to the context.
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2010-07-30 11:36:03 +02:00 |
cubetexture.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
device.c
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wined3d: Cleanup Get/SetDepthStencilSurface().
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2010-08-04 13:24:17 +02:00 |
directx.c
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wined3d: Make glClearColor parameters floats.
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2010-07-30 11:41:44 +02:00 |
drawprim.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Make some lookup tables const.
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2010-08-04 13:24:24 +02:00 |
nvidia_texture_shader.c
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palette.c
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wined3d: Fix another DWORD to WORD conversion warning.
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2010-08-02 12:55:23 +02:00 |
query.c
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resource.c
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shader.c
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wined3d: Make some lookup tables const.
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2010-08-04 13:24:24 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: MSVC fixes in state.c.
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2010-08-02 12:55:23 +02:00 |
stateblock.c
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surface.c
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wined3d: Only try to acquire a context in surface_cleanup() if there are GL resources to be destroyed.
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2010-08-04 13:24:21 +02:00 |
surface_base.c
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wined3d: Replace pow with powf in surface_base.c.
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2010-08-02 12:55:23 +02:00 |
surface_gdi.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
swapchain.c
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wined3d: Setup target if offscreen rendering setting changed.
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2010-07-26 18:38:33 +02:00 |
swapchain_base.c
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swapchain_gdi.c
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texture.c
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wined3d: Remove LoadLocation() from the public wined3d surface interface.
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2010-07-22 10:13:24 +02:00 |
utils.c
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wined3d: Allow filtering and blending with WINED3DFMT_ATI2N.
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2010-08-03 11:06:51 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
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wined3d: Add support for ARB_texture_compression_rgtc.
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2010-07-30 11:36:03 +02:00 |
wined3d_main.c
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wined3d: Fix an msvc anachronism warning.
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2010-07-29 17:33:34 +02:00 |
wined3d_private.h
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wined3d: Pass the color as floating point values to device_clear_render_targets().
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2010-08-03 11:06:42 +02:00 |