.. |
tests
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d3d9: Convert source files to utf-8.
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2008-10-18 19:19:23 +02:00 |
Makefile.in
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makefiles: List the static libraries as normal imports instead of extra libs.
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2008-04-30 14:23:55 +02:00 |
basetexture.c
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…
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cubetexture.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
d3d9.spec
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d3d9: Remove D3D9GetSWInfo.
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2008-03-03 20:53:00 +01:00 |
d3d9_main.c
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d3d9: Add an API documentation stub to make winapi_check happy.
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2008-08-04 13:04:39 +02:00 |
d3d9_private.h
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Spelling fixes.
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2008-03-27 11:10:07 +01:00 |
device.c
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d3d9: Fix type used to store return value in IDirect3DDevice9Impl_GetNPatchMode.
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2008-09-15 13:23:30 +02:00 |
directx.c
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ddraw: Beware of the surface type when checking for format support.
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2008-09-02 14:56:26 +02:00 |
indexbuffer.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
pixelshader.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
query.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
resource.c
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…
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stateblock.c
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Spelling fixes.
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2008-03-27 11:10:07 +01:00 |
surface.c
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…
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swapchain.c
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wined3d: Use a swapchain for GDI surfaces.
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2008-08-19 12:21:32 +02:00 |
texture.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
version.rc
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…
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vertexbuffer.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |
vertexdeclaration.c
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wined3d: Fix the texcoord size mask.
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2008-08-26 12:07:41 +02:00 |
vertexshader.c
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d3d8/9: Use WINED3D_OK instead of D3D_OK in vertexshader.c.
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2008-10-06 13:07:02 +02:00 |
volume.c
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d3d9: Remove unneeded casts.
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2007-12-05 12:04:44 +01:00 |
volumetexture.c
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d3d9: IDirect3DDevice9Ex stub.
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2008-03-03 20:48:50 +01:00 |