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tests
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d3d9/tests: Fix stream_test cases which do not use stream 0.
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2017-04-13 11:38:41 +02:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
buffer.c
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d3d9: Use wined3d_resource_unmap() in d3d9_indexbuffer_Unlock().
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2016-08-30 19:09:21 +09:00 |
d3d9.spec
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…
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d3d9_main.c
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d3d9: Remove unnecessary DllMain implementation.
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2014-05-15 19:04:50 +02:00 |
d3d9_private.h
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d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().
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2017-02-21 17:23:06 +01:00 |
device.c
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wined3d: Introduce a helper function to assign wined3d_box values.
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2017-04-07 11:37:28 +02:00 |
directx.c
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wined3d: Add support for seamless cube map filtering.
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2017-03-08 16:37:35 +01:00 |
query.c
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d3d9: Store query data size in "d3d9_query".
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2017-02-03 19:05:13 +01:00 |
shader.c
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wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).
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2017-02-21 08:44:15 +01:00 |
stateblock.c
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
surface.c
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wined3d: Introduce a helper function to assign wined3d_box values.
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2017-04-07 11:37:28 +02:00 |
swapchain.c
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d3d9: Do not decrease swapchain refcount when it is already 0.
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2017-02-13 18:50:12 +01:00 |
texture.c
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wined3d: Introduce a helper function to assign wined3d_box values.
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2017-04-07 11:37:28 +02:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
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2016-07-27 22:21:12 +09:00 |
volume.c
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wined3d: Merge wined3d_surface_map() and wined3d_volume_map().
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2016-03-13 15:41:53 +09:00 |