Sweden-Number/dlls/wined3d
Henri Verbeet c20b23eb00 wined3d: Make the surface parameter to context_surface_update() const. 2011-07-01 14:39:35 +02:00
..
Makefile.in wined3d: Merge surface_base.c into surface.c. 2011-04-26 10:46:40 +02:00
arb_program_shader.c wined3d: Get rid of the has_signature_idx field in the ARB ps private data. 2011-06-24 11:58:11 -05:00
ati_fragment_shader.c wined3d: Call frag_pipe->enable_extension under the GL lock. 2011-05-26 16:41:14 +02:00
buffer.c wined3d: Only invalidate STATE_STREAMSRC for bound buffers. 2011-06-23 09:47:35 +02:00
clipper.c
context.c wined3d: Make the surface parameter to context_surface_update() const. 2011-07-01 14:39:35 +02:00
device.c wined3d: Properly destroy contexts not owned by the implcit swapchain. 2011-06-28 10:18:37 -05:00
directx.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
drawprim.c wined3d: Use base_vertex_index in drawStridedSlow, and only for indexed draws. 2011-06-20 19:32:02 +02:00
gl_compat.c wined3d: Fix a few MSVC data loss warnings. 2011-05-13 17:05:27 +02:00
glsl_shader.c wined3d: Get rid of the glsl_sample_function_t typedef. 2011-06-29 10:08:34 -05:00
nvidia_texture_shader.c wined3d: Call frag_pipe->enable_extension under the GL lock. 2011-05-26 16:41:14 +02:00
palette.c wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
query.c wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
resource.c d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource. 2011-06-17 11:02:28 +02:00
shader.c wined3d: Mask out writes to unused render targets. 2011-05-25 11:49:23 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Update the vertex shader when the clipplanes are changed. 2011-06-28 11:57:51 -05:00
stateblock.c wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
surface.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
swapchain.c wined3d: Properly destroy contexts not owned by the implcit swapchain. 2011-06-28 10:18:37 -05:00
texture.c d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource. 2011-06-20 11:28:40 +02:00
utils.c wined3d: Initialize format block info with sane values for uncompressed formats. 2011-06-21 11:25:06 +02:00
version.rc
vertexdeclaration.c wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
view.c wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
volume.c d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource. 2011-06-23 09:47:34 +02:00
wined3d.spec wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_gl.h wined3d: Add GL_ARB_draw_elements_base_vertex. 2011-06-14 13:43:56 +02:00
wined3d_main.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_private.h wined3d: Make the surface parameter to context_surface_update() const. 2011-07-01 14:39:35 +02:00