Sweden-Number/dlls/d3d8
Henri Verbeet 00f41ac4e0 d3d8/tests: Make shader bytecode static const. 2013-07-01 19:51:23 +02:00
..
tests d3d8/tests: Make shader bytecode static const. 2013-07-01 19:51:23 +02:00
Makefile.in d3d8: Merge volumetexture.c into texture.c. 2012-04-19 12:01:43 +02:00
buffer.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00
d3d8.spec
d3d8_main.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
d3d8_private.h wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
device.c d3d8: Create textures for swapchain surfaces. 2013-06-07 11:58:17 +02:00
directx.c d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
shader.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
surface.c wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
swapchain.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
texture.c wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
version.rc
vertexdeclaration.c d3d8: Get rid of the wined3d_usage_t typedef. 2012-05-24 20:08:49 +02:00
volume.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00