.. |
tests
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d3d8/tests: Add a test for partial depth buffer copies.
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2011-04-05 11:13:51 +02:00 |
Makefile.in
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
buffer.c
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wined3d: Get rid of wined3d_buffer_get_desc().
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2011-03-11 11:40:47 +01:00 |
cubetexture.c
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wined3d: Remove COM from the texture implementation.
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2011-03-28 17:08:52 +02:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
d3d8_private.h
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wined3d: Remove COM from the shader implementation.
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2011-03-31 12:37:46 +02:00 |
device.c
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d3d8: Get rid of the implicit swapchain refcounting hacks.
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2011-04-11 23:54:13 +02:00 |
directx.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
shader.c
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wined3d: Remove COM from the shader implementation.
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2011-03-31 12:37:46 +02:00 |
surface.c
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wined3d: Get rid of IWineD3DSurface::GetDesc().
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2011-03-11 11:40:31 +01:00 |
swapchain.c
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d3d8: Get rid of the implicit swapchain refcounting hacks.
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2011-04-11 23:54:13 +02:00 |
texture.c
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wined3d: Remove COM from the texture implementation.
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2011-03-28 17:08:52 +02:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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wined3d: Remove COM from the shader implementation.
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2011-03-31 12:37:46 +02:00 |
volume.c
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wined3d: Get rid of IWineD3DVolume::GetDesc().
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2011-03-11 11:40:37 +01:00 |
volumetexture.c
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wined3d: Remove COM from the texture implementation.
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2011-03-28 17:08:52 +02:00 |