Sweden-Number/dlls/d3dx9_36
Matteo Bruni 9d725b1778 d3dx9: Free old object data when reusing effect object.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 13:44:51 +09:00
..
tests d3dx9_36/tests: Fix an unknown spelling error in the shader tests. 2016-04-18 15:06:44 +09:00
Makefile.in d3dx9: Introduce preshaders in effect. 2016-03-29 10:36:47 +09:00
animation.c
core.c
d3dx9_36.spec
d3dx9_36_main.c
d3dx9_private.h d3dx9: Implement fxlc constants (expressions) in effect. 2016-04-18 15:05:15 +09:00
effect.c d3dx9: Free old object data when reusing effect object. 2016-04-19 13:44:51 +09:00
font.c
line.c
math.c d3dx9: D3DXVec2Transform should support arguments aliasing. 2016-04-18 15:06:12 +09:00
mesh.c
preshader.c d3dx9: Add basic opcodes to preshader. 2016-04-18 15:05:23 +09:00
render.c
shader.c
skin.c
sprite.c
surface.c
texture.c
util.c
version.rc
volume.c d3dx9: Avoid '\n' in middle of TRACE() message. 2016-03-28 16:26:50 +09:00
xfile.c